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  1. #1
    Player
    Abriael's Avatar
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    Mar 2011
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    Abriael Rosen
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    Goblin
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    Gladiator Lv 100
    It's always lovely to see people assume a bunch of nonsense from two pictures (without even reading the text, mind you), that look nothing like the dungeons we can currently play on, by the way. Let alone the fact that we have no idea on how they'll play.

    I'll wait to see what the dungeons look and play like before crying wolf. Because you know, I have a brain and I can use it.
    (6)
    Last edited by Abriael; 06-21-2011 at 12:54 AM.

  2. #2
    Player
    Nero's Avatar
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    Karon Mephisto
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    Ragnarok
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    Marauder Lv 50
    Quote Originally Posted by Abriael View Post
    It's always lovely to see people assume a bunch of nonsense from two pictures (without even reading the text, mind you), that look nothing like the dungeons we can currently play on, by the way. Let alone the fact that we have no idea on how they'll play.

    I'll wait to see what the dungeons look and play like before crying wolf. Because you know, I have a brain and I can use it.

    ^ One of the smartest comments i've seen in this Thread today.
    (4)

  3. #3
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    Limsa Lominsa
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    Quote Originally Posted by Abriael View Post
    It's always lovely to see people assume a bunch of nonsense from two pictures (without even reading the text, mind you), that look nothing like the dungeons we can currently play on, by the way. Let alone the fact that we have no idea on how they'll play.

    I'll wait to see what the dungeons look and play like before crying wolf. Because you know, I have a brain and I can use it.
    http://www.youtube.com/watch?v=W7hB8N9NaHQ

    Welcome to your new dungeon.

    But yeah, it's all about how it plays, hopefully we get some insight soon.

    Quote Originally Posted by Abriael View Post
    Can easy blame some trolls that continue to say "same dugeons retextured", when it's obviously not true to anyone that has eyes. The environments shown in the areas have no equivalent in the current dungeons.

    And if you feel underwhelmed for two low resolution sneak peek pictures, then it's self-inflicted, as someone already said.
    We absolutely have seen what they look like already, and that particular dungeon layout shows up at least twice in various blocked off areas currently.
    (0)

  4. #4
    Player
    DurtiMonkeyToe's Avatar
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    Durti Monkeytoe
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    Cactuar
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    Pugilist Lv 80
    Quote Originally Posted by Sephr View Post
    http://www.youtube.com/watch?v=W7hB8N9NaHQ

    Welcome to your new dungeon.

    But yeah, it's all about how it plays, hopefully we get some insight soon.
    That was cool, but I don't see anything in it that looks like the screenshot we got?
    (0)

  5. #5
    Player
    Abriael's Avatar
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    Abriael Rosen
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    Goblin
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    Gladiator Lv 100
    Quote Originally Posted by Sephr View Post
    http://www.youtube.com/watch?v=W7hB8N9NaHQ

    Welcome to your new dungeon.
    Welcome to being wrong.

    The area shown in that movie..

    1: looks nothing like what's shown in the pictures
    2: is not in any way near camp dragonhead.

    So no, we saw absolutely nothing of the new dungeons besides two low resolution pictures that look nothing like the current dungeons.

    Next please.

    Quote Originally Posted by Reaux View Post
    But is it helpful and right for people to keep making excuses for the developers?
    It's not "making excuses". It's debunking silly, baseless assumptions made of nothhing and biased to the extreme.
    And yes, that's quite helpful by definition.
    (4)
    Last edited by Abriael; 06-21-2011 at 01:39 AM.

  6. #6
    Player
    Reaux's Avatar
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    Rorota Rota
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    Hyperion
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    Arcanist Lv 50
    Quote Originally Posted by Abriael View Post
    It's not "making excuses". It's debunking silly, baseless assumptions made of nothhing and biased to the extreme.
    And yes, that's quite helpful by definition.
    I agree with the video being wrong and not judging the dungeon layout itself til it comes out or we get more SC's. But, it's not debunking because that requires scientific evidence or minimal deviation of pattern. The pattern is thus: announcement of big change, patch that implements change, no additions or tweaks to added content, next big announcement. They have added content, none of which has fundamentally changed the game in anyway and doesn't support much more than a slight deviation from going back to doing leves and behest.

    They added sidequests that are unsupported by content beyond rank 10 and NM's that are soloable by any high level mage. That really is all they added: they tweaked leves, anima, rewards, market wards to be more like an auction house ....sort of it but no changes that really mean anything. The pattern is lack of focus and continued implementation and support of added features so far.
    (0)

  7. #7
    Player
    Abriael's Avatar
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    Abriael Rosen
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    Goblin
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    Gladiator Lv 100
    Quote Originally Posted by Reaux View Post
    I agree with the video being wrong and not judging the dungeon layout itself til it comes out or we get more SC's. But, it's not debunking because that requires scientific evidence or minimal deviation of pattern.
    It's debunking because the pictures showed look nothing like the dungeons we are currently playing on. Ergo the usual, baseless and biased whines have no reason to be.

    The pattern you're describing is your own, personal interpretation, and has really little to do with realistic game development.
    (0)

  8. #8
    Player
    Reaux's Avatar
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    Rorota Rota
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    Hyperion
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    Arcanist Lv 50
    Quote Originally Posted by Abriael View Post
    It's debunking because the pictures showed look nothing like the dungeons we are currently playing on. Ergo the usual, baseless and biased whines have no reason to be.

    The pattern you're describing is your own, personal interpretation, and has really little to do with realistic game development.
    The same could be said about your debunking. The pattern is not my own interpretation, it is there in game currently as proof....we have had a few patches since then and they have not improved on those things. The most ridiculous thing is we both want the game to succeed: you just don't want to be "mean" to SE because you feel bad. I praise their work, but I can also recognize and have no issues with saying aloud that specific areas need improvement and that additions need to be continuously fleshed out/fixed before adding in to many new things that require just as much if not more commitment.
    (0)

  9. #9
    Player
    Physic's Avatar
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    Bladed Arms
    World
    Balmung
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    Monk Lv 70
    Quote Originally Posted by Abriael View Post
    Welcome to being wrong.

    The area shown in that movie..

    1: looks nothing like what's shown in the pictures
    2: is not in any way near camp dragonhead.

    So no, we saw absolutely nothing of the new dungeons besides two low resolution pictures that look nothing like the current dungeons.

    Next please.



    It's not "making excuses". It's debunking silly, baseless assumptions made of nothhing and biased to the extreme.
    And yes, that's quite helpful by definition.

    he didnt link the right one, but i did see the right one in some other thread with a taru. I like the look of the dungeon, but its not like they made it new, they just populated/unlocked it. And thats fine its still somewhat new. new mobs would have been nice but i wont be surprised if it contains nothing thats not already in the client
    (0)

  10. #10
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    DurtiMonkeyToe's Avatar
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    Durti Monkeytoe
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    Cactuar
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    Pugilist Lv 80
    Quote Originally Posted by Physic View Post
    he didnt link the right one, but i did see the right one in some other thread with a taru. I like the look of the dungeon, but its not like they made it new, they just populated/unlocked it. And thats fine its still somewhat new. new mobs would have been nice but i wont be surprised if it contains nothing thats not already in the client
    But you are still just speculating. You have no idea if they are making use of the space in the game or putting a new space in.
    (0)

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