Quote Originally Posted by Orophin View Post

- HM/Ex Primals for Story Progression/Relic Weapons/i90 Weapons
- Crystal Tower for Story Progression/Gear Progression/Tomes
- Coil for Story Progression/Gear Progression
- Odin and Behemoth for cosmetic items
- Beastmen dailies for Job XP/Gil/Tomes/Mounts & Furniture
- Treasure Maps for Gil/Tomes/Items
You mean all that content that is going out the window in a couple weeks? Let break down what of this content will never be looked at again in 2.2


- HM Primals for Story Progression/Relic Weapons
-EX Primals i90 Weapons
- Crystal Tower for Story Progression/Gear Progression/Tomes
-----Crystal Tower isn't part of the story quest line. Mog is.
- Coil for Story Progression/Gear Progression
-----Again not part of the story quest line.
- Odin and Behemoth for cosmetic items
- Beastmen dailies for Job XP/Gil/Tomes/Mounts & Furniture
- Treasure Maps for Gil/Tomes/Items


1. Relic weapons aren't being upgraded in 2.2 so... nope no reason to do those
2. Ex primals? No reason at all as ilvl90 gear will be the equivalent of Darklight and grow on trees
3. CT? Nope Myth is uncapped no reason to ever wear CT gear again nor do philo have any value for the same reason.
4. Coil 1-5 gear? Why you can just get a full set of myth to move on after beating it once.
5. COSMEDIC ITEMS? We want stuff thats actually useful and you throw cosmedic items out like this is proof content needs to be useful?
6. Daily EXP? That goes out the window soon as you hit 50 just like 99% of the open world.
7. Daily Tomes? You mean those philos that have no value soon as 2.2 hits and even now aren't worth much?
8. Daily merchants? More Cosmedic stuff thats supposed to replace actual useful content?
9. Treasure map tomes and items? See above for the myth being like looking for water in an ocean. And the items don't even have value not so I dunno what to say about that