Quote Originally Posted by rhemi1 View Post


What's the difference between killing a difficult boss in an instance and killing one in the world?

If they created a treasuremap that spawned an boss that required a Full Party to defeat and was sufficiently difficult, dropping equal rewards to the current raid tier, would you be fine with that, or do you just absolutely have to have the feeling of camping one boss for 10 hours with a group while twiddling your thumbs and smacking random mobs to pass time?
The difference is open world has RANDOMNESS. Let me explain how this does not apply to instances. We will use WP as an example.


WP you load in and your in a square room with a little hallway path in front of you.
Not too far ahead you will see a couple adventurer npc fighting a tonberry.
When this dies they will go away and 2 tonberries will spawn
Next you turn right and walk down another short path and there are 2 birds and a chest.
Turning left there is a set of stairs and when you get to the top there will be some very weak swarm beetles spawn that you can ae down in a couple casts.
Continue straight ahead and you will run into a tonberry and 2 birds in a largish square room
Turn left and you will run into 2 snails and a gator fish in a small connecting hallway
Just past the previous pack is a square room with a pool in the middle with a chest on the far side. Going near it will spawm more beetles. A tonberry will be walking around the room
Next you go down the hall on the left and there is another pack in the hall and just beyond that a 2nd pack with a door opposite the hall you come in from.
Killing the tonberry in the lack pack will open the door and you can then procees down a pathway to the 1st boss a big gobbule that has the same abilities, hp, and damage every time



Is my point made?



And people tlaking about "bot wars" 1st hit doesn't have to be the factor that claims the mob. Named work just fine in several other games XI being the only one this was ever an issue to my knowledge


Also maps spawning named that drop actual loot? No that is no better than an instance its a triggered spawn you control