Quote Originally Posted by Gramul View Post
No texture resolution improvements? That's disappointing. In comparison with 1.0, there's a lot of pixilation in the details. Normal map and shader improvements would still be nice though. In the end, I just want more clarity in the details.
they would have to re-make all textures, into higher res. that would take a lot of time. which is why they won't do it.
I think they should have made high-res/poly textures/models, to begin with, and downsize them for PS3/current PC, and implement the high-res, with DX11. That way they could upgrade the graphics, in the game, with each new-gen PCs.
Isn't that what they presumably are doing with FFV? With a future U-HD PC version in mind, or such.

But i agree, dat grass!

Quote Originally Posted by Laraul View Post
If you see the pixels in armor, that's a good indication that you've ZOOMED IN TOO F**KING FAR! Look at the night sky during clear weather. That's not pixelated is it?

People are insane in asking for mega textures on things that are inch high on the screen! It's stupid and a waste a resources.
what are you talking about? this isn't Starcraft or something, you're supposed to be able to zoom in on your char, and see details, otherwise there would be no point in adding details. they might as well just have made it look like FF7, to save even more resources.
It doesn't take longer to make a 4k pixel texture, than a 100pixel texture, so there's no reason to not make it high res, to begin with.
If people want/can play with 4k textures, then why wouldn't they be able to?
I got 30+ FPS, on max settings, even at Odin, so there's plenty of room for higher res textures.