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Thread: DX 11 : D

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  1. #1
    Player
    Moheeheeko's Avatar
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    Aug 2013
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    Character
    Asrah Stone
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    Behemoth
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    Conjurer Lv 66
    Quote Originally Posted by Nekodar View Post

    Myself I only zoom in if I want to check out the looks of my gear.
    And then it looks like someone made the textures in minecraft.
    (3)

  2. #2
    Player
    Galliano's Avatar
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    Jul 2011
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    Ul'dah
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    Character
    Mog Net
    World
    Excalibur
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    Marauder Lv 50
    I'm still waiting for this...



    Overall I would just like to see shadows massively improved along with lighting, specifically tree shadows and how shadows jerk across the floor and walls as the day passes.
    (4)

  3. #3
    Player
    Assirra's Avatar
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    Feb 2014
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    M'irau Rhya
    World
    Odin
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    Astrologian Lv 90
    Quote Originally Posted by Galliano View Post
    I'm still waiting for this...



    Overall I would just like to see shadows massively improved along with lighting, specifically tree shadows and how shadows jerk across the floor and walls as the day passes.
    Wow, is that how it looked like before ARR?
    (0)

  4. #4
    Player
    Nero's Avatar
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    Mar 2011
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    Character
    Karon Mephisto
    World
    Ragnarok
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    Marauder Lv 50
    Quote Originally Posted by Assirra View Post
    Wow, is that how it looked like before ARR?
    That is one of the early Concept-Screenshots from ARR, while 1.0 was still running. So no, it is not what 1.0 did look like, it is what ARR looked like at a certain time under development, since it is an actual screenshot and was confirmed to be not rendered or anything.
    (1)

  5. #5
    Player Skyl1n3's Avatar
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    Aug 2013
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    Character
    Sky Lionheart
    World
    Phoenix
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    Lancer Lv 51
    Quote Originally Posted by Galliano View Post
    I'm still waiting for this...

    This is what I was wishing for when they first mentioned a DX11 version with visual features "Leaps and bounds" better than what is present, now all of a sudden it's "Resolution doesn't matter"...
    (5)

  6. #6
    Player Eekiki's Avatar
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    Mar 2011
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    Character
    Kickle Cubicle
    World
    Balmung
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    Rogue Lv 90
    In this thread: people who have no understanding of computer graphics rendering.

    Quoting this, because this should have ended the discussion:
    Quote Originally Posted by Sygmaelle View Post
    Alright, playin your game.





    Difference is SweetFX.
    (0)

  7. #7
    Player
    Gramul's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Eisen Gramul
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    Hyperion
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    Blacksmith Lv 90
    Quote Originally Posted by Eekiki View Post
    In this thread: people who have no understanding of computer graphics rendering.

    Quoting this, because this should have ended the discussion:
    He ran a shader mod that made everything darker with a higher contrast.
    What discussion does this end?
    (1)

  8. #8
    Player
    LlenCoram's Avatar
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    Mar 2011
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    Limsa Lominsa
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    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Gramul View Post
    He ran a shader mod that made everything darker with a higher contrast.
    What discussion does this end?
    I was going to ask just this. Comparing the two photos, all it looks like it's doing is increasing the contrast. I don't see what's so good about.
    (2)

  9. #9
    Player
    Axidrain's Avatar
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    Axidrain Fy
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    Tonberry
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    Archer Lv 50
    Quote Originally Posted by Eekiki View Post
    In this thread: people who have no understanding of computer graphics rendering.

    Quoting this, because this should have ended the discussion:
    Lol! Some color correction at the expense instability and major dips on your fps. No thank you.
    (0)

  10. #10
    Player
    Assirra's Avatar
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    M'irau Rhya
    World
    Odin
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    Astrologian Lv 90
    Quote Originally Posted by Axidrain View Post
    Lol! Some color correction at the expense instability and major dips on your fps. No thank you.
    Unless you add AA to sweetfx there is actually zero fps drop (well maybe 1).
    Also, been using it for a while in other games and i have no idea what instability you are even talking about.
    (1)

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