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Thread: DX 11 : D

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  1. #1
    Player
    Ildur's Avatar
    Join Date
    Dec 2013
    Posts
    102
    Character
    Ulanan Ulan
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Sygmaelle View Post
    Other than that whats the deal with low res textures anyway, lightning effects is the important thing here. We re in 2014 and Pixel Art games are also still a BIG deal. Not everything have to be top notch on the pure technic side.
    It's an aesthetic clash. Pixel art games don't need to look particularly good because they can more easily pass as a 'art design choice', which they often are. ARR goes for a realistic look, though, and that's why pixelated textures are a bad idea: they clash with all the other aethetic choices. If you go look at a wall in Ul'dah or at your character's face, you don't really notice the pixels the same way you do with armor. Maybe if you zoom real close to your face you'll notice the pixelation, but for your armor? Go put on a dalmatica or a cowl and look at the pattern. Or with the Darklight cowls, too. If you don't notice the pixelation with those, then you probably will never see any pixelation ever.
    If you want to notice the difference, you could go look at Minecraft texture packs. Find one that is 16x16, and then find one that is 64x64. Tell me you don't notice the difference. You don't even need the game, since texture packs often come with screenshots.

    Also, they could give high resolution texture support for the PC and the PS4, even if they can't do that with the PS3 because of its limitation. There's nothing stopping them from doing that.
    (2)
    Last edited by Ildur; 02-25-2014 at 09:52 PM.

  2. #2
    Player
    C-croft's Avatar
    Join Date
    Sep 2012
    Posts
    907
    Character
    Cloudcroft Ieyasu
    World
    Goblin
    Main Class
    Marauder Lv 52
    Sadly, I called this when that interview had come out. Surprised people still thought they would be implementing high res textures. I remember in the past, Beta forums I think, they had mentioned that some of the textures were getting a boost. The interview left me a little sad. I guess I will sit back with my popcorn when DX11 is released and people are in an outrage over the textures.
    (0)
    You should have bought an authenticator.....



    Your tears feed me....

  3. #3
    Player
    Marveth's Avatar
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    Aug 2013
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    327
    Character
    Luciero Darkwing
    World
    Omega
    Main Class
    Thaumaturge Lv 80
    The graphics in this game is an insult to my computer.
    (2)

  4. #4
    Player
    Simurgi's Avatar
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    Nov 2013
    Posts
    81
    Character
    Southern Heavens
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    The graphics in this game are gorgeous if you have the hardware to run it.
    (0)

  5. #5
    Player
    Naunet's Avatar
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    Aug 2013
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    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Simurgi View Post
    The graphics in this game are gorgeous if you have the hardware to run it.
    No amount of hardware is going to make the low resolution armor textures any higher in resolution.
    (7)

  6. #6
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Naunet View Post
    No amount of hardware is going to make the low resolution armor textures any higher in resolution.
    Are you really playing with camera zoomed in so much that you can see the low res?

    Myself I only zoom in if I want to check out the looks of my gear. For actually playing I have camera zoomed out as much as possible, so I can see what actually happens in a larger area around my character.
    (0)

  7. #7
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
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    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Nekodar View Post
    Are you really playing with camera zoomed in so much that you can see the low res?

    Myself I only zoom in if I want to check out the looks of my gear. For actually playing I have camera zoomed out as much as possible, so I can see what actually happens in a larger area around my character.
    You don't have to zoom in very much for it to be glaringly obvious - especially on things like the darklight cowls, or other items with pattern details.
    (3)

  8. #8
    Player
    NyneAlexander's Avatar
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    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    This is kind of BS. Its 2014, and we are in the era of crowd-sourcing. Allow the players/modders to develop high res textures and bottleneck the submissions through a temporary team at square-enix. Give the contributors some sort of unique in-game reward. I bet we'd have hi-res textures in less than a week.
    (4)

  9. #9
    Player
    LlenCoram's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    Quote Originally Posted by NyneAlexander View Post
    This is kind of BS. Its 2014, and we are in the era of crowd-sourcing. Allow the players/modders to develop high res textures and bottleneck the submissions through a temporary team at square-enix. Give the contributors some sort of unique in-game reward. I bet we'd have hi-res textures in less than a week.
    And maybe proper 1.0 character models while we're at it.

    I want my hips back!
    (4)

  10. #10
    Player Skyl1n3's Avatar
    Join Date
    Aug 2013
    Posts
    530
    Character
    Sky Lionheart
    World
    Phoenix
    Main Class
    Lancer Lv 51
    Quote Originally Posted by NyneAlexander View Post
    This is kind of BS. Its 2014, and we are in the era of crowd-sourcing. Allow the players/modders to develop high res textures and bottleneck the submissions through a temporary team at square-enix. Give the contributors some sort of unique in-game reward. I bet we'd have hi-res textures in less than a week.
    I can imagine plenty of people making huge asses packs :P
    (0)

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