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  1. #91
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Ceodore View Post
    They rarely have much responsibility besides throwing out all their oomph into attacks. Yeah, there are some tactics that require them to do this and that. But it pales in comparison to healing or tanking.
    And if they dont throw that "oomph" into attacks then the grp doesnt get a win. That means keeping up a rotation despite any and all mechanics of any battle. For top DPS that means keeping up the IDEAL rotation despite any and all mechanics. That's not something to scoff at. Id say one would notice the diff between a grp of A-ranked dps, B-ranked dps, C-ranked, or a mix of the above. Just the same as with tanking or healing.

    Really all three are important. Tank cant ease the job of healers with CDs/dodging? Wipe. DPS cant keep up dps rotation while dodging? Wipe. Heal cant heal while dodging? wipe. Thats really all it is lol. I've done all 3 roles in endgame(coil/ex primals). They all matter just the same, just diff responsibilties, diff ways to show e-peen. IMO.

    Non-related note: I think it's hilarious blowing people up in Ifrit. The reactions are just pure gold. When I was first learning as healer it would give me some great laughs.
    (1)
    Last edited by Kuroyasha; 02-23-2014 at 12:37 PM.

  2. #92
    Player
    Kimura410's Avatar
    Join Date
    Oct 2013
    Posts
    287
    Character
    Kimura Blaze
    World
    Exodus
    Main Class
    Blacksmith Lv 50
    Answer to your post....yes. Healing has lots of responsibility too though. Dps does as well.
    (0)

  3. #93
    Player
    Davkis's Avatar
    Join Date
    Nov 2013
    Posts
    34
    Character
    Davkis Wincott
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    y is dps even acting like they catry alot of responsibilities. party whipes cause of tanks.or healers. if tank.dies in coil party whipes. same for all raid. and if party whipes its not the dps who is keeping the pt up its the healers.
    (0)

  4. #94
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Davkis View Post
    y is dps even acting like they catry alot of responsibilities. party whipes cause of tanks.or healers. if tank.dies in coil party whipes. same for all raid. and if party whipes its not the dps who is keeping the pt up its the healers.
    Sorry but to say, anyone who thinks that their job carries the team is wrong. It's team work. You can try to clear Twintania with tanks and healers alone if you think DPS class has very little responsibilities or role to play in a team.
    (3)

  5. #95
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Davkis View Post
    y is dps even acting like they catry alot of responsibilities. party whipes cause of tanks.or healers. if tank.dies in coil party whipes. same for all raid. and if party whipes its not the dps who is keeping the pt up its the healers.
    Since you bring up Coil:

    T1 - DPS dies, snakes gain more stacks, kill tank, kill party.

    T2 - DPS dies, cant kill nodes, too many stacks, wipes party. Die before enrage = dead for good = less DPS = potential that healer will run out of MP = wipe.

    T4 - Literally a DPS race. Without DPS being on top of their game you won't make it past this turn no matter how good your healers or tanks are.

    T5 - DPS die, can't kill Dreadknight quick enough, Dreadknight goes on a killing spree, wipe. Also, y'know, conflags.

    Everybody carries the same responsibility, everyone works with eachother to make every dungeon easier on everyone else.
    (5)

  6. #96
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by SpookyGhost View Post
    Since you bring up Coil:

    T1 - DPS dies, snakes gain more stacks, kill tank, kill party.

    T2 - DPS dies, cant kill nodes, too many stacks, wipes party. Die before enrage = dead for good = less DPS = potential that healer will run out of MP = wipe.

    T4 - Literally a DPS race. Without DPS being on top of their game you won't make it past this turn no matter how good your healers or tanks are.

    T5 - DPS die, can't kill Dreadknight quick enough, Dreadknight goes on a killing spree, wipe. Also, y'know, conflags.

    Everybody carries the same responsibility, everyone works with eachother to make every dungeon easier on everyone else.
    nicely said.
    (1)

  7. #97
    Player
    Zikh's Avatar
    Join Date
    Oct 2013
    Posts
    50
    Character
    Zikh Ellerimus
    World
    Odin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ooshima View Post
    nicely said.
    You're trying too hard.



    Tanking carries more responsibility since usually when the tank fails the repercussions are far more severe than for any other role. In most fights if one or two dps dies they can be easily ressed without it really affecting the outcome, hell, I've killed Ifrit EX where ALL dps died after 3rd set of nails because they all failed the plumes. Healers ressed them and we killed it.

    Usually tank failing means the whole party wipes. In most fights losing a healer or dps really isn't that big of an issue and you can easily recover.
    (0)

  8. #98
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Zikh View Post
    You're trying too hard.



    Tanking carries more responsibility since usually when the tank fails the repercussions are far more severe than for any other role. In most fights if one or two dps dies they can be easily ressed without it really affecting the outcome, hell, I've killed Ifrit EX where ALL dps died after 3rd set of nails because they all failed the plumes. Healers ressed them and we killed it.

    Usually tank failing means the whole party wipes. In most fights losing a healer or dps really isn't that big of an issue and you can easily recover.
    Whatever floats your boat, really. Ultimately like I said previously, it's team work. There is indeed stress on tanks. I play PLD alongside my main BRD but I never thought that I have the most responsibility in the team when I tank. If I have screwed up healers or DPS, the battle is never won anyways.
    (0)

  9. #99
    Player
    Marcusow86's Avatar
    Join Date
    Aug 2013
    Posts
    170
    Character
    Natsu Sousuke
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zikh View Post
    whatever
    You serious? Which part of "this game is not solo mario" did you not understand?

    Usually if "NOOB" tank dies, we have.......you are right, the Off-tank!! So stop looking yourself in the mirror and smell the air, you are not that special, hell no one is, everyone is replaceable, get over yourself.
    (2)

  10. #100
    Player
    Shref's Avatar
    Join Date
    Nov 2013
    Posts
    69
    Character
    Shref Master
    World
    Balmung
    Main Class
    Marauder Lv 50
    while there's certain times that a dps on going down can wipe a party, often times it will not (assuming there's still 1 or 2 up). sure it'll be slower, but its not the end of the world. assuming the rest of the group is competent, of course. rarely do i see a party wiping due to a single dps dying, as opposed to a tank or healer.
    (0)

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