Page 11 of 13 FirstFirst ... 9 10 11 12 13 LastLast
Results 101 to 110 of 126
  1. #101
    Player
    Davkis's Avatar
    Join Date
    Nov 2013
    Posts
    34
    Character
    Davkis Wincott
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ooshima View Post
    Whatever floats your boat, really. Ultimately like I said previously, it's team work. There is indeed stress on tanks. I play PLD alongside my main BRD but I never thought that I have the most responsibility in the team when I tank. If I have screwed up healers or DPS, the battle is never won anyways.
    and that is what the title is asking and u just stated even if it is teamwork there is still more stress on tanks compared to tanks. like I said my main is pld and secondary is drg. drg besides.dodging attacks and doing full rotations to get max dps I got my job easy. again responsibilties fall on the tank and healer. if there is only.dps left healer will res tank before dps why to get control back in the team.
    (0)

  2. #102
    Player
    Davkis's Avatar
    Join Date
    Nov 2013
    Posts
    34
    Character
    Davkis Wincott
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by SpookyGhost View Post
    Since you bring up Coil:

    Everybody carries the same responsibility, everyone works with eachother to make every dungeon easier on everyone else.
    but who is the one that allows u to get full dps. isnt it the tank who controls and leads a party. name a dps who ever explained primal ex or coil fight. always the tanks that leads. wether u like it or not tanks carries more responsibilities then dps. yes.its team base but in the end everuthing falls on tank and healers. . u can argue all the mechanics but in the end there is no debate that tanks do carry moreresponsibility then dps. if healer dies its tanks fault for losing aggro or not using.cover. if tank dies its healers fault for not prioritizing their tanks. in the end all the leading,positioning, and cordinating is all left to tanks. even in t1 before snake splits its left to my ot lol. our dps is just there for fireworks and thats all they are.
    (0)

  3. #103
    Player
    Davkis's Avatar
    Join Date
    Nov 2013
    Posts
    34
    Character
    Davkis Wincott
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Shref View Post
    while there's certain times that a dps on going down can wipe a party, often times it will not (assuming there's still 1 or 2 up). sure it'll be slower, but its not the end of the world. assuming the rest of the group is competent, of course. rarely do i see a party wiping due to a single dps dying, as opposed to a tank or healer.
    another truth to this should explain that to other dps that thinks that if they.die.o shit party is whiped lol. not piinting fingers but oshima is one lol
    (0)

  4. #104
    Player
    Marcusow86's Avatar
    Join Date
    Aug 2013
    Posts
    170
    Character
    Natsu Sousuke
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Davkis View Post
    but who is the one that allows u to get full dps. isnt it the tank who controls and leads a party. name a dps who ever explained primal ex or coil fight. always the tanks that leads. wether u like it or not tanks carries more responsibilities then dps. yes.its team base but in the end everuthing falls on tank and healers. . u can argue all the mechanics but in the end there is no debate that tanks do carry moreresponsibility then dps. if healer dies its tanks fault for losing aggro or not using.cover. if tank dies its healers fault for not prioritizing their tanks. in the end all the leading,positioning, and cordinating is all left to tanks. even in t1 before snake splits its left to my ot lol. our dps is just there for fireworks and thats all they are.
    LOL sure, if we ever in the same team, pls carry me through DPS phases. Or self heal when healer dies.
    (0)

  5. #105
    Player
    Megido's Avatar
    Join Date
    Nov 2013
    Posts
    210
    Character
    Datura Megido
    World
    Cerberus
    Main Class
    Marauder Lv 66
    It's easier if a healer screws up and dies than a tank. The tanks face is now 15% weaker while getting pounded as hard as before, causing both healers to work 15% harder as well and probably getting you killed in progression raids. Ifrit EM RNG's you with res weakness? Have fun trying with 30% less stats.

    If a healer dies, the other one simply resses him and the bard sings a song. Healingwise you are now only down by 7.5% of total.

    And due to every fight needed tank swaps lately, during your 'downtime' you are basically having to perform the dps way of fighting the boss (over say titan hm just standing there). On EM a tank has to do the dps job half the time and tank job the other half, thats more responsibility by definition. Healers also need to see tank bursts and swaps coming but as said earlier there are 2 of them to react to it, while the tank has 100% of the responsibility here again. Other tank cant pop cooldowns for you.
    (0)

  6. #106
    Player
    Davkis's Avatar
    Join Date
    Nov 2013
    Posts
    34
    Character
    Davkis Wincott
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Marcusow86 View Post
    LOL sure, if we ever in the same team, pls carry me through DPS phases. Or self heal when healer dies.
    if u don't have a constructive arguement to present please dont post.
    (0)

  7. #107
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Really, Davkis.
    Each role has more responsibility than others in different battles.
    Titan? Role with the LEAST responsibilities is tank. Not saying he has none, but damn if tanking Titan isn't 20x easier than DPSing him, all the annoying mechanics avoid you.
    Garuda? Least responsibilities fall to healer, if everyone is doing their job right the healer should worry only about the tank.
    Ifrit? HM is... Really only responsibility is the stunner but then again at EX the LEAST is the tank's, you do little more than keep Ifrit facing you, highest goes to healer with not just healing but also not TPKOing the party.

    Turn 1? That's a tough choice for the least, but i'd drop it on the DPS who isn't dragging slimes.
    Turn 2? Very, very tough call really since the main mechanic is partywide but i'd call it on the melee DPS this time since he'll prefferable be out of rot rotation due to positioning.
    Turn 3? Everyone? Like, really.
    Turn 4? Tough call as well, anyone fails it's going to hurt, i'm going to call it on tank as you get a moment where you can stop and breath and take a moment on auto for a while while the DPS work on killing everything fast enough. But only a tiny margin there.
    Turn 5? I'm not sure I can say anyone has any less responsibility at anything here
    (0)

  8. #108
    Player
    Alanon's Avatar
    Join Date
    Sep 2013
    Posts
    37
    Character
    Jaqen H'ghar
    World
    Malboro
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Skies View Post
    Turn 4? Tough call as well, anyone fails it's going to hurt, i'm going to call it on tank as you get a moment where you can stop and breath and take a moment on auto for a while while the DPS work on killing everything fast enough. But only a tiny margin there.
    I have done this fight in every role except healer, using a couple strat variations, so I can tell you that while the "main" tank's job is fairly easy, it's the "off" tank that has far and away the hardest job in the fight.
    (0)

  9. #109
    Player
    Traek's Avatar
    Join Date
    Nov 2013
    Posts
    406
    Character
    Traek Darksoul
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Why is this thread still going? Lol

    Seriously people, go see a Dr. your epeens have been flailing around for far more then 4 hours. All roles have quite a bit of responsibility built in to each fight. Any of the jobs played well makes it by far a much easier fight for literally every fight in game. I can give examples for each and every role, in every fight, if people so desire. Give it a rest.
    (3)

  10. #110
    Player
    Shayuki's Avatar
    Join Date
    Oct 2013
    Posts
    48
    Character
    Shayuki Kasumi
    World
    Spriggan
    Main Class
    Arcanist Lv 60
    In my opinion, tanking is in general the easiest role, because most of the time all you do is spam enmity combo and stand still in one spot. There are exception but those are mostly knowledge-based and the execution isn't that hard.

    In a way, healer is also a pretty easy role because you mostly just spam heals on the tank. I think that in general, DPS is the most difficult role to do very well but the thing is that you can get away with being such a terrible, terrible DPS that it makes no difference. Maybe it we had a DPS check that required 280+ DPS from all 4 DPS throughout the fight we would see the bad DPS get punished, currently every DPS is terrible but that's okay.

    In Duty Finder, I haven't yet seen a DPS deal good dps for his item level. Ever. In history. I have seen very good healers and tanks. Makes me think that DPS either is the most difficult role to play well or they all suck.
    (0)

Page 11 of 13 FirstFirst ... 9 10 11 12 13 LastLast