Quote Originally Posted by ispano View Post
And yet it IS related to memory limitations. Only having to keep track of ONE set in memory, instead of two. And it has nothing to do with the look, it's not about the graphics. This is about system memory, not video memory.
Except you don't have to keep track of both sets, only parts of both, which would go with my "short sighted dev" comment. A memory issue like thie one you are saying caused them to use this poor system(at least the way it's been described, it could actually be good and just described poorly) would only happen if the devs originally had no plans for a vanity system and coded the armor pieces in such a way it would have to keep all of its information in memory while equipped.