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  1. #71
    Player
    Yshnal's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    711
    Character
    Nera Mistdancer
    World
    Omega
    Main Class
    Paladin Lv 100
    Quote Originally Posted by kukurumei View Post
    Sorta sorta, you still have to load character datas. They are probably more worry about exceeding the character sever. Remember 2.0. Not only were servers crashing from massive people in the world, but from people going to and from duty finder(servers).

    Unless you implement and thus code very carefully, both your client side, and server side are going to be quite a mess to debug. This doesn't include how much more space is required on the character server, because they have to hold another couple of variable per character (that can get significant when you multiply it by 2million+?)

    We already know SE programers aren't the most elegant of coders.
    But they have to save&load that extra variable anyways to keep track of what appearance goes with what gear piece, similarly as how it's done with dyes (unless they give new #IDs to account for all the possible combinations, as I mentioned). So the only difference is where it would be saved and from where you would get said data with the query.
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  2. #72
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Yshnal View Post
    But they have to save&load that extra variable anyways to keep track of what appearance goes with what gear piece, similarly as how it's done with dyes (unless they give new #IDs to account for all the possible combinations, as I mentioned). So the only difference is where it would be saved and from where you would get said data with the query.
    Depends how it's coded and then recoded for the glamor system. Doing a straight forward query ID is not an effective means when you program MMOs there's probably a lot of tricks involved to front end that.

    They can do something as complex as making another server just for the glamor system (which maybe cheaper then system maintenance every-time it blows up)

    There is a lot of ways to re engineer this
    (0)
    Last edited by kukurumei; 02-19-2014 at 05:31 AM.

  3. #73
    Player
    Yshnal's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    711
    Character
    Nera Mistdancer
    World
    Omega
    Main Class
    Paladin Lv 100
    Quote Originally Posted by kukurumei View Post
    Depends how it's coded and then recoded for the glamor system. Doing a straight forward query ID is not an effective means when you program MMOs there's probably a lot of tricks involved to front end that.

    They can do something as complex as making another server just for the glamor system (which maybe cheaper then system maintenance every-time it blows up)

    There is a lot of ways to re engineer this
    That's true, I'm just abstracting it. Like I said, in the end this is just speculation on the possibilities, specially as we don't even know yet the intricacies of the glamour system nor how is implemented everything else. But it's a good discussion
    (0)

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