Quote Originally Posted by TheMax1087 View Post
Except you don't have to keep track of both sets, only parts of both, which would go with my "short sighted dev" comment. A memory issue like thie one you are saying caused them to use this poor system(at least the way it's been described, it could actually be good and just described poorly) would only happen if the devs originally had no plans for a vanity system and coded the armor pieces in such a way it would have to keep all of its information in memory while equipped.
Except you do. Having slots means the game needs to keep track of what's in every slot. Vanity and non Vanity. The way they're doing it, instead of the body piece you're wearing pointing to visual A, it points to visual B instead. With secondary slots, it has to keep track of those slots as well. Even if it's only a small amount of memory used to do so, when you're breaking yourself over 256MB as it is, anything helps.