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  1. #1
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    Quote Originally Posted by Asiaine View Post

    -- Battle Tactics. More advanced tactics (FFXI as an example since many know about it): Skill Chains, Magic Bursts, SATA.

    If they added Skill Chains, MB, SATA
    No, please no. I don't want to skill chain -.-;
    Those 11 days are over, and I'm glad SC is over. Just imagine trying to save a skill (lowering your overall dps), dodging post heart in Titan EX, and all that for a shiny animation which will be lackluster damage. Heck even ff11 people didn't save tp for SC for a lot of content. Plus with the way our TP works this couldn't happen the way it did then, and if you want it to work differently then you are just asking for another form of LB. Now, if we had a way to make it so each group role in a party had their own special bar to build. That would be cool, then fights could be tuned a bit harder for this extra bonus.

    SA is useless because we already have bonus from attacking from behind... called combos.
    TA would be bad due to game design considering they would definitely give a new tank job a way to generate threat just as fast as WAR/PLD because otherwise "it would give reason to exclude them from fights." (which happens already ranged/melee - but you know this excuse would be used)


    Now, new materia variety sure. I even mentioned before in another post about "melding soul stone" with materia that augments our abilities. "Cheaper medica 2", "Faster Cure 2", "Potent Cure 3" things like that.
    (1)
    Last edited by Mardel; 02-14-2014 at 05:00 PM.
    If whatever you're shooting doesn't die after you pump 8, 32 caliber, slugs into it, it's probably a dragon.

  2. #2
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Mardel View Post
    No, please no. I don't want to skill chain -.-;
    I'm using that as an example of a tactic since a lot of people are familiar with it. There are of course other different tactics that can be invented or borrowed from other games. There is of course no need to have that specific one. Just 'something' that makes the game more engaging and that you have to pay attention to others.
    (1)

  3. #3
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Mardel View Post
    Now, if we had a way to make it so each group role in a party had their own special bar to build. That would be cool, then fights could be tuned a bit harder for this extra bonus.
    Having your own bar would not be really that much extra strategy... it would be: Business as usual, oh, new flashy button, hit it! Something I (and i'm sure some others) would like is far more in-depth battle tactics. Obviously there will be others who don't. And that is the crux of the problem here.
    (1)

  4. #4
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Mardel View Post
    THEY TERK ER DPS!!!


    Oh noes, god forbid we have a system in place that rewards synergy and working in concert with your party members. 1.0 actually had a newer version of the SC system called Battle Regimens, but it got scrapped due to all kinds of technical bugs. I for one would love to see it come back to add an extra layer of strategy. I also really miss being able to break/disable body parts on NMs to cripple them, like breaking Ifrit's Horns to weaken him in Extreme Mode (1.23) or Chimera's tail to block his old poison attack.
    (4)