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  1. #1
    Player
    BearGrylls's Avatar
    Join Date
    Aug 2013
    Posts
    165
    Character
    Porkchop Sandwiches
    World
    Cerberus
    Main Class
    Marauder Lv 80
    I thought it was to stop RMT? Like, so people can't just buy the best gear off the MP and buy infinite materia to easily pentameld all of it the moment they hit 50 and be better than everyone who worked to get the best stuff. Same reason why dungeon gear is bind on pickup.
    (3)

  2. #2
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by BearGrylls View Post
    I thought it was to stop RMT? Like, so people can't just buy the best gear off the MP and buy infinite materia to easily pentameld all of it the moment they hit 50 and be better than everyone who worked to get the best stuff. Same reason why dungeon gear is bind on pickup.
    But there's no reason they can't do the same for crafted gear. All they have to do is make one of the mats be a rare dungeon drop, bind on pick-up, and then have the crafted gear be potentially better. That way, you have to successfully run the dungeon instead of bypassing it with crafted gear, and then you're rewarded with potentially better gear without relying on the garbage RNG drop system; and RMT can't abuse it because it's non-tradable.
    (8)
    Last edited by Lyrinn; 02-14-2014 at 03:28 PM.

  3. #3
    Player
    mmcsky's Avatar
    Join Date
    Aug 2013
    Posts
    138
    Character
    Venti Moccacino
    World
    Diabolos
    Main Class
    Lancer Lv 54
    Quote Originally Posted by Lyrinn View Post
    But there's no reason they can't do the same for crafted gear. All they have to do is make one of the mats be a rare dungeon drop, bind on pick-up, and then have the crafted gear be potentially better. That way, you have to successfully run the dungeon instead of bypassing it with crafted gear, and then you're rewarded with potentially better gear without relying on the garbage RNG drop system; and RMT can't abuse it because it's non-tradable.
    This ^ So easy to fix RMT problems by making key items non tradable and only obtainable trough the winning of challenges , be it dungeons, bosses, or reputation rewards.
    (4)

  4. #4
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by mmcsky View Post
    This ^ So easy to fix RMT problems by making key items non tradable and only obtainable trough the winning of challenges , be it dungeons, bosses, or reputation rewards.
    But then people need to level up a crafting class. Some people already complain if they should level up a second battle class.
    (0)

  5. #5
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by Felis View Post
    But then people need to level up a crafting class. Some people already complain if they should level up a second battle class.
    Then stick to dungeon drops/tome gear? The only people who will really care are the min-maxers and they grind whatever is necessary to achieve that min-max anyways.
    (0)

  6. #6
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    Quote Originally Posted by Lyrinn View Post
    Then stick to dungeon drops/tome gear? The only people who will really care are the min-maxers and they grind whatever is necessary to achieve that min-max anyways.

    Not true, I know plenty of people who min/max on say... PLD.. clears turn 5 easily. Force him to level a craft for "best" gear he'd drop the game ASAP.

    Being a min/max'r does not necessarily mean they will do a craft. Only means they will maxmimize their gear as a possible. Not that this game needs min/max anyways >.> even non-BiS gear allows you to clear the hardest content with ease.
    (0)
    Last edited by Mardel; 02-14-2014 at 04:15 PM.

  7. #7
    Player
    mmcsky's Avatar
    Join Date
    Aug 2013
    Posts
    138
    Character
    Venti Moccacino
    World
    Diabolos
    Main Class
    Lancer Lv 54
    Quote Originally Posted by Felis View Post
    But then people need to level up a crafting class. Some people already complain if they should level up a second battle class.
    I am not sure what kind of people you refer to, but end game raiders have "at least " 3 classes leveled up to max, and a few DoH/DoL classes maxed.

    They are just required if you wanna be an end game raider, everybody else doesnt have to do this if they dont want to and they will do just fine with dungeon rewards and token rewards.
    (0)