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Thread: Jobs start @50?

  1. #131
    Player
    Duelle's Avatar
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    Mar 2011
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    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Bayohne View Post
    Please also keep in mind that there are still many unannounced details regarding the job system and I was only speaking to a specific question that was being asked/was a point of confusion. I suggest waiting for further announcements for more intricate details.
    Just one question. Gladiator/Fencer => melee-capable Red Mage. Will it happen this time?
    (3)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  2. #132
    Player
    AlexiaKidd's Avatar
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    Mar 2011
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    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Serio View Post
    One problem that I could see with scrapping the current class system and building from scratch is that the current Class system is designed for solo play (especially since you can equip abilities of other jobs). However, making each Class soloable also means balancing abilities/stats/gear, which is not necessarily good for a party setup (ex: the healer was trying to nuke and the PUG was on defense and trying to cure everybody =P). The Jobs system would basically refine the class for party scenarios to make partying more dynamic.

    If jobs are refined for partying, they probably won't be good for soloing, which is why they're being built around the class system. Otherwise it would be FFXI all over again, where you pretty much HAD to party. It was great party dynamics because every job was a specialty, but at the same time made soloing a pain (even if u /whm or /nin). We have to remember that part of the game's appeal is that if you can't find a party, or are just trying to squeeze in a quick leve, you can solo relatively painlessly and get decent xp.
    I see what you are saying in the solo vs. party situation but honestly if SE made some decent content like for solo players to group up in easy then this wouldn't even be an issue. If they did something like campaign or redid the Leve system then solo would be viable. They could even allow you to call your Companion to fight at your side while solo to fill a needed role like cures or tank.
    (0)

  3. #133
    Player

    Join Date
    Mar 2011
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    17
    I hoping SE surprise me and add a AP system to allow us to enchance the skills we acquire from quest for each job, and maybe some uber hard to complete limit break (2hour-esque skill?)quests, aside from collecting all the new skills for each job that would give us something to do without forcing grinding on us.
    (1)

  4. #134
    Player

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    Mar 2011
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    Limsa Lominsa
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    315
    Quote Originally Posted by Physic View Post
    so what does that person do now? nothing. Level cap increase and new classes solve their problem
    They didn't say anything about level cap increase and new classes, and we probably won't have it till expansion, which maybe be fall or winter. If you have nothing to do for 6 months, may as well put the game down til then.

    Or they actually make people grind those jobs up to 50, then it will be something to do.
    (0)

  5. #135
    Player
    Ark_mage2's Avatar
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    Mar 2011
    Location
    Ishgard
    Posts
    194
    Character
    Ezra Guilian
    World
    Gungnir
    Main Class
    Conjurer Lv 32
    I think the problem is that people are currently perceiving Jobs to be drastically different than Classes, despite the fact that SE has said multiple times now that they will simply augment current classes. Kind of like a Class+. Becoming a "Job" will not stop you from being a certain class, it will simply allow for specific armor and abilities to be used on top of the class. As such the play style will be very similar to that of playing the respective class without a job attached. The way SE has it planned it would make no sense to start over again from rank 1. Personally I agree with the people that wanted a deeper revamp of the system with Jobs being "advances classes," however I think the current system will still allow for a lot of depth to be added to the armory system without completely undermining it, and SE seem pretty set with their design, so getting upset over it at this point does more harm than good.
    (0)

  6. #136
    Player
    Zenaku's Avatar
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    Mar 2011
    Location
    FL,Hialeah
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    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Sad that i can't start from level one on monk that it just a dumb title system and we still have to deal with class -.-.
    (1)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  7. #137
    Player
    Nuru's Avatar
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    Mar 2011
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    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Zenaku View Post
    Sad that i can't start from level one on monk that it just a dumb title system and we still have to deal with class -.-.
    Technically you've already leveled the basic class, the job only entails the appearance and some extra abilities. You'd really want to level up fist weapons all over again be my guest. :P
    (0)

  8. #138
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    Quote Originally Posted by Bayohne View Post
    Please also keep in mind that there are still many unannounced details regarding the job system and I was only speaking to a specific question that was being asked/was a point of confusion. I suggest waiting for further announcements for more intricate details.
    Why do I get the feeling that the dev reps are allowed to answer specific questions with gems, but only if we ask the right questions first. Maybe they're I, Robot holograms.

    Can we put the rewards from raids in a bread basket?
    Does the thm job start with the letter R and end in ed mage??
    (0)
    Last edited by Peregrine; 06-17-2011 at 10:31 AM.

  9. #139
    Player
    Hikozaemon's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    456
    Character
    Hikozaemon Kenkonken
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Please lock this thread bayohne you and the dev team have posted about this numerous times now people need to learn to read.
    (0)

  10. #140
    Player
    Isaaru's Avatar
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    Mar 2011
    Posts
    650
    Character
    Leif Gehrman
    World
    Hyperion
    Main Class
    Fisher Lv 50
    I have a good one, Peregrine!

    Is there a possibility that the job system will be introduced in patch 1.18?
    (0)
    http://mercsxiv.enjin.com/home

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