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Thread: Jobs start @50?

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  1. #1
    Player
    Zenaku's Avatar
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    Mar 2011
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    FL,Hialeah
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    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Physic View Post
    you just like leveling stuff, thats fine, but the whole world should not be built around someone who wants to level a job 2x for like 3 new skills, and some stat adjustments
    Pug is not a monk that the only thing i hate about it that why i want a Monk that you start from level 1. But at the end i can care less as long as monk somewhat feel like FF11/FF7 type monk.
    (1)
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  2. #2
    Player
    Hikozaemon's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Character
    Hikozaemon Kenkonken
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Please lock this thread bayohne you and the dev team have posted about this numerous times now people need to learn to read.
    (0)

  3. #3
    Player
    Isaaru's Avatar
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    Mar 2011
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    650
    Character
    Leif Gehrman
    World
    Hyperion
    Main Class
    Fisher Lv 50
    I have a good one, Peregrine!

    Is there a possibility that the job system will be introduced in patch 1.18?
    (0)
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  4. #4
    Player
    indira's Avatar
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    Mar 2011
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    Character
    Erika Indira
    World
    Sargatanas
    Main Class
    Pugilist Lv 75
    Also we can confirm that we'll be changing the term "ranks" (as in rank 50 Pugilist) to "levels" (as in level 50 Pugilist) along with the removal of the physical level. We'll also be changing skill points to experience points.
    what happens to my EXP from physical level?

    Because that's what's really happening. They're scrapping the classes and recreating them as jobs. Just like a lot of people wanted. Except that classes are optional. And I really think that doing some quick quest (cause everything in this game is quick) to unlock the jobs and abilities isn't asking too much considering how ridiculously easy this game is if you're always in a party.
    they should do quest like this long as hell, like in EQ1 cuz there more to it than just killing 10 mobs.
    (0)
    Last edited by indira; 06-17-2011 at 01:08 PM.

  5. #5
    Player
    Physic's Avatar
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    Apr 2011
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    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by indira View Post
    what happens to my EXP from physical level?
    physical level ceases to exist
    (0)

  6. #6
    Player

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    Quote Originally Posted by indira View Post
    what happens to my EXP from physical level?
    you never really "Earned" that to begin with, since everything you do, no matter how small, even sneezing got you exp

  7. #7
    Player
    Nuru's Avatar
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    Mar 2011
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    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by TheVedis View Post
    you never really "Earned" that to begin with, since everything you do, no matter how small, even sneezing got you exp
    lol pretty much. You cant say its hard earned, let alone even say its earned. Its just given to you.
    (0)

  8. #8
    Player
    Radaghast's Avatar
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    Character
    Valkyra Gratia
    World
    Excalibur
    Main Class
    Fisher Lv 33
    Why even bother with this, just phase out the armory system and use the revamped jobs. In anything worthwhile you're going to use the "advanced" jobs anyway. Use them for soloing? Mobs are really hard in this game that you'd need to swap in different skills from different jobs..

    I think I'll be long dead before I see a SE MMO that doesn't have a million confirm windows or convoluted systems.
    (0)
    Where the horsebirds at?!

  9. #9
    Player
    Nuru's Avatar
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    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Radaghast View Post
    Why even bother with this, just phase out the armory system and use the revamped jobs. In anything worthwhile you're going to use the "advanced" jobs anyway. Use them for soloing? Mobs are really hard in this game that you'd need to swap in different skills from different jobs..

    I think I'll be long dead before I see a SE MMO that doesn't have a million confirm windows or convoluted systems.
    Because Job Skill are not Weapon Skills, same concept used in FFXI. Seraph Blade can only be used when you have a sword equipped. If you think about it, in FFXI, Job had the Levels, and Weapons had the Ranks. In this game, Weapons have the Levels, and Jobs will progress through questing for abilities.

    FFXI: Emphasis on Job Level
    FFXIV: Emphasis on Class(Weapon) Level
    (0)

  10. #10
    Player
    kukurumei's Avatar
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    Mar 2011
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    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Nuru View Post
    Because Job Skill are not Weapon Skills, same concept used in FFXI. Seraph Blade can only be used when you have a sword equipped. If you think about it, in FFXI, Job had the Levels, and Weapons had the Ranks. In this game, Weapons have the Levels, and Jobs will progress through questing for abilities.

    FFXI: Emphasis on Job Level
    FFXIV: Emphasis on Class(Weapon) Level
    The only problem is too many important skills got mixed into it for FF14. Their best option might be that choosing a job will unlock those skills, but eventually it comes down to

    It's that or axe-ing most of the skills from classes as a necessity.

    Stats + skills. They're going to have to detach those from the armoury system to make it work right.
    (0)

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