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Thread: Jobs start @50?

  1. #21
    Player
    EdenArchangel's Avatar
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    Mar 2011
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    Fallen Eden
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    Sargatanas
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    Astrologian Lv 90
    I'm completely against starting a 'specialization' at 50, or even 30. If I want to be a specific job, I want to start it from the very beginning.

    What is going on here?
    (12)

  2. #22
    Player
    Perrin_Aybarra's Avatar
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    Rand Al'thor
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    Excalibur
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    Conjurer Lv 38
    Quote Originally Posted by elreed View Post
    wheres the long term goal?
    if im 50 already? i wont have to do anything just the quest to unlock them? in FF tactics and FF XI if you had unlocked a job you had to start from level one, that was a good way to keep people busy and interested, and helped the new content to be fresh a longer time, if you leave things like that you wont be able to hold ppl's busy with new content because everyone will eat it as soon as its out. Its not that bad to be leveling jobs/classes you have to go to certain known areas and then when you're at the correct level you can move to those new areas with your new jobs excited.

    just my op.


    Totally agree with that. I was looking foward to the jobs with great expectations, and once again the result does not live to them. The more it goes the less I look foward to play the game at all.
    (7)

  3. #23
    Player
    Nikita's Avatar
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    Character
    Her Majesty
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    Excalibur
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    Summoner Lv 60
    I am kind of happy, I don't want to level everything up separately. With all of the current classes in the game, and thinking of the potential classes in the game, to have to level them up in addition to jobs, completely separately would be an enormous time sink. If there was more variation in the areas/styles you could level up then I would feel a little better if I had to level them all up one by one, but that is not the case.

    If classes had to be leveled up in addition to jobs, I would want to level them up at the same time at least. Kind of like how you level up and rank up at the same time (or gain skill and experience points at the same time). I would have wanted it so if I was a White Mage and had a Conjurer weapon equiped, I would skill/rank/level up on them both at the same time.

    This may make some players unhappy, but every decision SE will ever make will impress some and disappoint others. I am personally happy with this, happy that at least I don't have to level everything one by one in the same area over and over and over and over and over and over and over and over and over and over. And over. I already have to do that with Classes.
    (2)

  4. #24
    Player
    Taruna-Aeon's Avatar
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    Apr 2011
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    Limsa Lominsa
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    Character
    Taruna Aeon
    World
    Omega
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    Gunbreaker Lv 90
    Quote Originally Posted by Bayohne View Post
    Jobs won't have levels and as such won't need to be leveled up. Jobs are an advanced form of the class that unlocks them. So for example purposes, a level 50 Gladiator would be a level 50 Paladin. (Example only!)

    Also we can confirm that we'll be changing the term "ranks" (as in rank 50 Pugilist) to "levels" (as in level 50 Pugilist) along with the removal of the physical level. We'll also be changing skill points to experience points.

    In summation:
    Rank > Level
    Skill points > Experience points
    I like the idea of changing it to Level and Experience points Thank you for sharing Bayohne! ^___^
    (0)

  5. #25
    Player
    Reinheart's Avatar
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    Subligania
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    Character
    Reinheart Valentine
    World
    Sargatanas
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    Warrior Lv 86
    Quote Originally Posted by Bayohne View Post
    Jobs won't have levels and as such won't need to be leveled up. Jobs are an advanced form of the class that unlocks them. So for example purposes, a level 50 Gladiator would be a level 50 Paladin. (Example only!)

    Also we can confirm that we'll be changing the term "ranks" (as in rank 50 Pugilist) to "levels" (as in level 50 Pugilist) along with the removal of the physical level. We'll also be changing skill points to experience points.

    In summation:
    Rank > Level
    Skill points > Experience points
    Hmmmm wonder how that works... but interesting... So if they have multiple jobs avaialble for Gladiator... you can be any job at same level but with different skills/abilities/etc I'm guessing... how you supposed to become a expert of one type of job from that without actually playing from ground up?

    Meh just need to wait and see when it all comes out and blasts our brains with new exciting stuff that will entirely change the way we look at FFXIV (I hope)

    A) Lets invite that dude he's level 50 Paladin so he must be good
    B) OK cool
    C) [the lv50 guy] hey guys, I just started Paladin job so I don't know much, sorry
    A&B) ....(oh crap)....
    (9)
    Last edited by Reinheart; 06-17-2011 at 02:59 AM.

  6. #26
    Player
    Perrin_Aybarra's Avatar
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    May 2011
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    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by Nikita View Post
    I am kind of happy, I don't want to level everything up separately. With all of the current classes in the game, and thinking of the potential classes in the game, to have to level them up in addition to jobs, completely separately would be an enormous time sink. If there was more variation in the areas/styles you could level up then I would feel a little better if I had to level them all up one by one, but that is not the case.

    If classes had to be leveled up in addition to jobs, I would want to level them up at the same time at least. Kind of like how you level up and rank up at the same time (or gain skill and experience points at the same time). I would have wanted it so if I was a White Mage and had a Conjurer weapon equiped, I would skill/rank/level up on them both at the same time.

    This may make some players unhappy, but every decision SE will ever make will impress some and disappoint others. I am personally happy with this, happy that at least I don't have to level everything one by one in the same area over and over and over and over and over and over and over and over and over and over. And over. I already have to do that with Classes.

    I can see your point, and maybe I am over-thinking it. I guess it will come down to how they fix the classes and their abilities.
    (0)

  7. #27
    Community Rep Bayohne's Avatar
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    Please also keep in mind that there are still many unannounced details regarding the job system and I was only speaking to a specific question that was being asked/was a point of confusion. I suggest waiting for further announcements for more intricate details.
    (39)

  8. #28
    Player
    elreed's Avatar
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    Mar 2011
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    Character
    Don Elreed
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Jaide View Post
    I would guess that jobs will be unlockable at level 30. That's the targeted level for the lower level dungeons and also happens to be the level at which you can unlock advanced jobs in FFXI.

    Personally I'm going to miss having the extra jobs to level up like we did in FFXI, but the way they are doing this in XIV makes sense. I wouldn't have played XI nearly as long as I did if the advanced jobs were merely extensions of the originals though. I was one of those who leveled everything up to at least 30 over the years.
    Thats what im saying, i liked that you had to start from square one in every job, if they start giving endgame content to everyone the devs wont be able to give proper content because they'll be always running late because everyone will be dedicated to finish new content because will be reachable, thats why they added in FF XI time sinks with the jobs you unlocked, but not a boring one you had to grind your way from lvl1 to lvl75 and every job had its own taste, so for me it was a good thing to be that much time leveling my job.
    (4)

  9. #29
    Player
    Viridiana's Avatar
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    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Reinheart View Post
    Hmmmm wonder how that works... but interesting... So if they have multiple jobs avaialble for Gladiator... you can be any job at same level but with different skills/abilities/etc I'm guessing... how you supposed to become a expert of one type of job from that without actually playing from ground up?

    Meh just need to wait and see when it all comes out and blasts our brains with new exciting stuff that will entirely change the way we look at FFXIV (I hope)
    Current plan is one job per class, though.
    (0)

  10. #30
    Player
    Viridiana's Avatar
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    Aria Placida
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    Lamia
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    Ninja Lv 88
    Quote Originally Posted by elreed View Post
    wheres the long term goal?
    if im 50 already? i wont have to do anything just the quest to unlock them? in FF tactics and FF XI if you had unlocked a job you had to start from level one, that was a good way to keep people busy and interested, and helped the new content to be fresh a longer time, if you leave things like that you wont be able to hold ppl's busy with new content because everyone will eat it as soon as its out. Its not that bad to be leveling jobs/classes you have to go to certain known areas and then when you're at the correct level you can move to those new areas with your new jobs excited.

    just my op.
    Except for that time in Tactics when I unlocked Summoner and had enough JP to buy both Odin and Bahamut right away. /devilsadvocate
    (1)

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