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  1. #31
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by LioJen View Post
    I just want those sweet animations and the original font back
    I miss the option to choose our own font.
    (6)

  2. #32
    Player
    Mezolitik's Avatar
    Join Date
    Sep 2013
    Posts
    319
    Character
    Berthom Sur
    World
    Ragnarok
    Main Class
    Gladiator Lv 34
    It'd be cool if they did what Bethesda did with Skyrim, and let the PC players mod their own graphics in. I can't see it happening, but it'd be interesting.

    As a 1.0 player though, wild chocobos couldn't drag me back to the PC version.
    (0)

  3. #33
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,468
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    I'd largely like to see the return of 1.0's animations. The amount of detail they put in was incredible. Texture improvement with Dx11 would be nice, but I'll survive if they decide not to update them.
    (2)
    With this character's death, the thread of prophecy remains intact.

  4. #34
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Felis View Post
    you mean like this?

    What are your specs back then?

    Besides, I think you tweaked your configuration wrong. Even on my laptop which has Core2Duo 1.6 mhz with Nvidia G210M, I still could manage getting good graphic.

    This is example taken from my laptop:


    And here's me saying goodbye to 1.0 forever on Dec 31, 2012 23:57
    (3)

  5. #35
    Player
    Ricky's Avatar
    Join Date
    Mar 2011
    Posts
    778
    Character
    Azran Hayat
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by adam92682 View Post
    I'm just saying I expect the graphics to be better now and am willing to buy any videocard required regardless of price.
    Well that's good for you but other people exist on this planet and they must be considered too
    (1)

  6. #36
    Player
    ArkhamNative's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    890
    Character
    Santori Zhonets
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by BobbinT View Post
    This is example taken from my laptop:
    And here's me saying goodbye to 1.0 forever on Dec 31, 2012 23:57
    FWIW that's over half of the maximum number of characters that engine could show on-screen at a time.
    (1)
    Last edited by ArkhamNative; 01-31-2014 at 11:11 PM.

  7. #37
    Player
    Galliano's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Mog Net
    World
    Excalibur
    Main Class
    Marauder Lv 50
    My major gripe atm is the minecraft shadows. Hopefully dx11 will bring an improvement.
    (1)

  8. #38
    Player
    Buckles's Avatar
    Join Date
    Aug 2011
    Posts
    107
    Character
    Buckles Trespen
    World
    Behemoth
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by ArkhamNative View Post
    FWIW that's over half of the maximum number of characters that engine could show on-screen at a time.
    Versus how many can it show now? During Odin or just strolling through Rev toll people pop out of thin air 10ft in front of me on a crowded (every) day...
    (3)

  9. #39
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    For that, I have to admit that ARR could show more ppl. Back in the days when you running in Uldah, for couple of steps had some players rendered and some vanished. Even had to make shout region in Uldah separated in region that we now know as Steps of Nald & Thal areas.
    (0)

  10. #40
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Buckles View Post
    Versus how many can it show now? During Odin or just strolling through Rev toll people pop out of thin air 10ft in front of me on a crowded (every) day...
    ARR
    In a single grid, a maximum of 100 characters will be displayed. Since NPCs and monsters have display priority, the monsters themselves do not actually disappear, but once more than 100 players enter a grid, certain characters are no longer displayed. The system was set up to hide objects from other grids, so even if hundreds of characters gather, stress is not placed on your PC.

    I'm not gonna even get into 1.0 as it was like less than 50 displayed and not by grid but total. All you had to do was walk into a retainer ward back then to see it.
    (0)

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