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  1. #21
    Player
    TrystWildkey's Avatar
    Join Date
    Oct 2011
    Location
    Till Sea Swallows All! Arrr
    Posts
    759
    Character
    Tryst Wildkey
    World
    Durandal
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Zantetsuken View Post
    'Graphics' is FAR to ubiquitous a term.
    Yes, it is!

    I admit that I don't have the knowledge or background to specify what I preferred from 1.0. Unfortunately, my husband doesn't either. Perhaps if I give you my impressions you can tell me what aspects of the graphics I'm missing? (sincere question here, I know that sometimes over the internet it can seem like I'm mocking you or being sarcastic, but I'm not!)

    I feel like the world is smaller and plastic, instead of vast and weighted.
    Whether I'm zoomed out, or in first person, it feels like I'm in the bottom of a concave bowl, but 1.0 felt more convex, where the scenery around me spread out and seemed farther away.
    Also, you know when you watch cartoons, how you can tell the difference between the background and things that actually move? Because there's a different quality to the color or something? I see that in ARR. In 1.0, you could turn off labels, zoom out all the way, and not see a difference between the world and the mobs/people, including your character. In ARR, even with the labels off and zoomed out all the way, the people and mobs stand out, a lot. They look like little colorforms (wow, I'm old >< ) laid out over a drawn background.
    Also, the scale or perspective seems off. I can zoom out farther in 2.0, but it just makes the world look even smaller. I don't know if my character is placed in a different spot on my screen, or if it is a difference in scale, but sizes just seem off to me.

    So, what aspect(s) of the 'graphics' am I missing?
    (4)

  2. #22
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by TrystWildkey View Post
    So, what aspect(s) of the 'graphics' am I missing?
    From what I see, your feedback is more focused on Design rather than graphics... specifically 'Environmental Design'.

    And I agree with many of your points. ^^
    (2)

  3. #23
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,731
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    In 1.0 I feel like I left the camera behind me and I saw the sky a lot more often, and it was pretty. In ARR I feel like I'm always staring at the ground, maybe the camera is different or I'm just used to watching for AOE markers. Or both.
    (5)

  4. #24
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Fawkes View Post
    In 1.0 I feel like I left the camera behind me and I saw the sky a lot more often, and it was pretty. In ARR I feel like I'm always staring at the ground, maybe the camera is different or I'm just used to watching for AOE markers. Or both.
    AOE markers. I do the same thing all the time, so used to spending a few hours in a fight trying to watch for markers on the floor and enemy positions that I forget I don't need to do it when i'm walking around the town/field.

    As for camera weight, try adjusting 3rd Person Camera Angle. (As shown below) Sometimes setting it higher or lower can change your perspective view.
    (2)

  5. #25
    Player
    Leira_Raine's Avatar
    Join Date
    Mar 2011
    Location
    Limsa, Land of the Pirates!
    Posts
    276
    Character
    Talia Renton
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Sygmaelle View Post
    Just wait the DX11. Might have some candy like Tesselation and stuff like that
    I think with DX 11 support coming out for this game, I think we will be seeing a lot more detail and textures (well, for those with computers that can handle it). So definitely agreed, Syg.

    Also, though I miss the level of detail and textures (there is still a good amount of detail, remember), I prefer the art direction of ARR.
    (1)
    C'est Vie ou Mort!

  6. #26
    Player
    TrystWildkey's Avatar
    Join Date
    Oct 2011
    Location
    Till Sea Swallows All! Arrr
    Posts
    759
    Character
    Tryst Wildkey
    World
    Durandal
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Shioban View Post
    neat tip
    Thank you! I will try this later
    (0)

  7. #27
    Player
    Size's Avatar
    Join Date
    Aug 2013
    Posts
    156
    Character
    Size Queen
    World
    Balmung
    Main Class
    Pugilist Lv 50
    I was one who couldn't get 1.0 to run even though I had a very high end machine. It caused me to quit the game(aside from the gameplay issues). But now I'm back with 2.0 and am enjoying it very much. One thing I can say is I'm sort of happy they made the character design more cartoony and less realistic. I think there is a balance you have to match before you get so realistic that the fantasy elements start to look fake. i.e. to me the realism of 1.0 was so great that instead of seeing character in a fantasy world, it looked more like people dressed up in a cos-play. It was immersion breaking I guess you could say.
    (0)

  8. #28
    Player
    Zensus's Avatar
    Join Date
    Jan 2014
    Posts
    4
    Character
    Eren Zensus
    World
    Typhon
    Main Class
    Archer Lv 21
    i prefer to bring back the animations
    (9)

  9. #29
    Player
    CrAZYVIC's Avatar
    Join Date
    Dec 2013
    Posts
    109
    Character
    Crazy Vic
    World
    Diabolos
    Main Class
    Armorer Lv 50
    Even FFXI supported custom RES textures but ARR No... is really disappointing. They MUST add in DX11.

    Low RES textures = 512 x 512
    Medium = 1024 x 1024
    High = 2048 x 2048
    Maximun = 4096 x 4096

    Yes adding this option to pc, will cause the ps3/ps4 version looks terrible outdated but why the PC users HAVE deal with the consoles limitations?

    The best example for the people see this. Go to Middle la noscea and close up the Vegetation there, that looks HORRIBLE not even reach 512 x 512 res texture.
    (6)

  10. #30
    Player
    LioJen's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    279
    Character
    Volk Virses
    World
    Ultros
    Main Class
    Gunbreaker Lv 83
    I just want those sweet animations and the original font back
    (6)
    "Which pet do you want, Red Sticks, Chicken Nuggets or Abomination Parrot? None, get out of here with that s***." ~Samuraiking

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