Because they don't want to cut two thirds of the sub-base off from the ability to play without a 600 dollar investment? Also, PS3.
PS graphics are fine. Best of a lot of MMO's I've played recently. Some are just downright ugly.


This is the PC. have you never heard of scalable graphics? Loads of games now offer 'optional' high res texture packs, if you have a low end PC you can still run the game at the bare minimum.

yes, like that. I have seen that, normally on cards that are below the minimum specifications. In fact, i do believe that the current game would not run on a system that required you to play at that low level of detail in 1.0
Rather than cut down all of the graphics so that the window spanning hardware is the same size, i would have liked to have seen the graphics we currently have as the low end and allowed those of us who are willing to spend $1200 on an upgrade to have super high end graphics. Yes, the lighting effects are much nicer, but we cant even have nice shadows anymore. have you seen what the highest resolution tree shadows look like?


What are your specs back then?
Besides, I think you tweaked your configuration wrong. Even on my laptop which has Core2Duo 1.6 mhz with Nvidia G210M, I still could manage getting good graphic.
This is example taken from my laptop:
And here's me saying goodbye to 1.0 forever on Dec 31, 2012 23:57
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This I'm having trouble believing. My laptop (core i5 M450 and a geforce 310m) couldn't pull that off without the frame rate dropping below 5FPS and overheating within a couple minutes. Low settings at native resolution didn't really have a huge improvement either and it looked like ass. I could've maybe pushed 15-18 frames with the lowest settings (which I believe Felis had in the screenshot), but that's about it. 1.XX's graphics engine was too resource intensive for laptops with the lowest end 200 and 300 series GPUs.What are your specs back then?
Besides, I think you tweaked your configuration wrong. Even on my laptop which has Core2Duo 1.6 mhz with Nvidia G210M, I still could manage getting good graphic.
This is example taken from my laptop:
And here's me saying goodbye to 1.0 forever on Dec 31, 2012 23:57
Last edited by File2ish; 02-01-2014 at 02:44 AM. Reason: grammar
Thisthisthisthisthis. There's no reason not to offer high resolution textures as an option for those who can run it. >_> Hell, World of Warcraft has better texture resolution than this game.





I would like to have the higher fidelity back. More polygons, more texture detail, material that looks like actual material, skin that looks luke skin.
I don't know if much of that is feasible with the new models and shaders though. Especially with the intelligent gear deformation system gone.
In ARR, the lighting looks good when it's direct and bright enough and the world design has a lot of great visual direction, but models and textures are less detailed, the bloom on many glowing objects looks remarkably poor, and there's some disconnect with the brightness of some colors vs the natural design of the things designed for 1.0.
Last edited by Gramul; 01-31-2014 at 02:03 AM.
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