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  1. #101
    Player
    Huginn's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    301
    Character
    Huginn Aesir
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by LoLo View Post
    but it does just the same and so what if it technically does that. It basically gives you number one on the hate list causing the one with hate to be under you and after awhile the move down the hate list because you are gaining more and more hate.
    Provoke! congratulations, you are top of the hate list, now you need to tomahawk or shield lob because the mob was chasing someone else. In the mean time, everyone is still firing off their highest enmity ranged attack and guess what, you can't execute your high enmity skills because the mob is out of range for them. sure, you could get close and holmgang the mob, but good luck pulling it back into place after, because no one will stop doing whatever they can to try to "inadvertantly" pull it off of you.
    Until tanks are given the ability to grab hate at range faster than a crazed ilvl91 BLM or BRD, your provoke is not going to do the trick as easily as you seem to depict it.
    (2)

  2. #102
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Elazu View Post
    False.

    Tanking is mindnumbingly boring.
    False. Tanking is fun.

    *SHOCK!*
    Who knew people might enjoy different things?!
    (4)

  3. #103
    Player
    LoLo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    604
    Character
    Lolo Landerlu
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Huginn View Post
    kneejerk reaction
    So you are complaining about using stuff you already have to use after provoke? Ok, then I guess at that point you would be considered a bad tank. Shield Lob/ Tomahawk or enmity skill should be used right after provoke just like I said in my first post here that you choose to ignore. Then you do your combos and other stuff. If I can pull hate off a main tank with provoke and just combos, it shouldn't be hard to get hate from DD. lol
    (0)

  4. #104
    Player
    juniglee's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    804
    Character
    Delenia Forcentis
    World
    Tonberry
    Main Class
    Marauder Lv 70
    Quote Originally Posted by LoLo View Post
    So you are complaining about using stuff you already have to use after provoke? Ok, then I guess at that point you would be considered a bad tank. Shield Lob/ Tomahawk or enmity skill should be used right after provoke just like I said in my first post here that you choose to ignore. Then you do your combos and other stuff. If I can pull hate off a main tank with provoke and just combos, it shouldn't be hard to get hate from DD. lol
    @Huginn: In case you don't know how Provoke works (I assume you do, because you say you've played tanks)

    Provoke simply puts you at the one point of enmity higher than the person with the current highest enmity for that mob. Given that a single auto attack is enough to generate more than 1 point of enmity from anyone (no enmity modifiers), you will always follow up with Shield Lob/Tomahawk. Shield Lob/Tomahawk has 3x enmity multipliers, which is calculated to the damage it does.

    If you simply Provoke, any DD can take back the aggro. Whether they are iLevel 15, or iLevel 91.

    So LoLo is right here. I've never heard of anyone not following up a Provoke with Shield Lob/Tomahawk, or combo'ed Savage Blade/Rage of Halone/Skull Sunder/Butcher's Block.
    (1)

  5. #105
    Player

    Join Date
    Jan 2012
    Location
    Zee Puff Puff
    Posts
    246
    Tanking suck on FF and 99.9% of you got no reconnaissance when you have a good tank, and shitty players are always running their fingers saying it's tank fault when they just suck at switching target and do their job, and freaking healers that got hard time to follow their assignment leaving us to die.

    Was tank since 1.0 but since holidays I said. To hell with it! Geared Monk and Now Black Mage and I laugh at fail people. I done every battle in this game and too bad if you people stuck with bad tanks now!
    (0)

  6. #106
    Player
    MythToken's Avatar
    Join Date
    Dec 2013
    Posts
    569
    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Sfarzoso View Post
    Tanking suck on FF and 99.9% of you got no reconnaissance when you have a good tank, and shitty players are always running their fingers saying it's tank fault when they just suck at switching target and do their job, and freaking healers that got hard time to follow their assignment leaving us to die.

    Was tank since 1.0 but since holidays I said. To hell with it! Geared Monk and Now Black Mage and I laugh at fail people. I done every battle in this game and too bad if you people stuck with bad tanks now!
    The above is filled with wrongness.

    Tanking is more fun in FF than in most mmos ive ever played.
    reconnaissance requires a scout
    how does one run a finger?
    healer assignments? homework?
    (0)

  7. #107
    Player
    Huginn's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    301
    Character
    Huginn Aesir
    World
    Hyperion
    Main Class
    Archer Lv 50
    First off, Lolo, it is quite offensive to use the quote function and replace it with your insulting interpretation of what someone posted.

    Lolo, i was pointing out that your oversimplification of "just rip it off everyone with provoke" was not so simple when you have to move the mob a distance when it is already at max distance for provoke and shield tomahawk.

    for lolo and juniglee: i guess i was overcomplicating specific times when a tank might have difficulty grabbing hate. Yes, of course you would always follow a provoke with either shield lob, tomahawk or overpower, that much is obvious to everyone. my response was to your earlier statement that provoke would "rip the mob off" of the other players. you oversimplified and in the case which i did not make proper reference to, namely king behemoth when you were previously on a tower and the main tank just died so you have to grab the boss now while everyone is in the middle of their best job at doing as much damage as possible and KB is already 3/4 of the way to the back of the arena where no one will permit you to place him to start tanking because they have the preconceived notion that he must be tanked only on the north side.

    The entire point was that you are not always able to immediately follow up with an enmity combo due to max range of melee attacks

    you must however be correct, based on one statement that you misunderstood, i am indeed a bad tank. Therefor, you should be as insulting as you can possibly be, without violating the terms of the forum.
    (1)
    Last edited by Huginn; 01-31-2014 at 12:25 AM. Reason: character limit

  8. #108
    Player Versiroth's Avatar
    Join Date
    Sep 2013
    Posts
    608
    Character
    Kraiden Draxenian
    World
    Diabolos
    Main Class
    Marauder Lv 50
    At max level, tanking can be either really fun or very stressful. Most stress comes when you're attempting to learn a new fight and you have impatient people that would rather scream at you than let you know how to correct what you're doing wrong. If more people would try to help instead of simply raging, then more tanks would be in the queue. If you're a person who constantly stresses out your tanks by calling them bads/being completely unforgiving when they mess up, etc, then stop complaining that your queues are too long.
    (3)

  9. #109
    Player

    Join Date
    Jan 2012
    Location
    Zee Puff Puff
    Posts
    246
    Quote Originally Posted by MythToken View Post
    The above is filled with wrongness.

    Tanking is more fun in FF than in most mmos ive ever played.
    reconnaissance requires a scout
    how does one run a finger?
    healer assignments? homework?
    Far to be wrong. If you are able to bother with replying such reply, without even not be lazy enough to remotely bother searching for the meaning of what you can not understand!

    Then do not bother with trying to make fun of people on forums ! It's rude and makes you look like a *beep*
    (0)

  10. #110
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Two different types of challenge:

    Tanking- Encounter challenges/positioning/agro

    Healing - Encounter challenges/dynamic challenge of healing avoidable damage (dps controls this challenge by avoiding or not)

    Tanking Challenges are the most obvious when failed, but can almost all be learned. They are fairly static... but if you mess up- you get called out and harassed.

    Healing challenges are dynamic and can't all be learned away, since it is variable, based on party performance... but if you do mess up, you have an alibi that the dps shares the blame since they should avoid better - tank dies and it's just your fault.

    Both of these jobs have challenges. Personally, I think healing is the more challenging of the two, but tanking has the more severe social consequences of error.
    (0)

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