I Tank fine, point is some people need to keep their comments to themselves or its gonna be WHM revolt all over again aka the FFXI whm depression if anyone remembers this I will be surprised lol
I Tank fine, point is some people need to keep their comments to themselves or its gonna be WHM revolt all over again aka the FFXI whm depression if anyone remembers this I will be surprised lol
I always feel weird because, at least for stuff other than endgame content (which I haven't done), I've always been treated pretty well as a tank and had a good time. I can think of maybe one instance so far in FFXIV where it wasn't so fun due to the standard DPS ignoring enmity (bard goes balls to the wall, blames me while he has to kite tank), healer pew-pewing and only one DD (a pretty damn good monk) following my marks.
... being a tank or healer takes a different type of person than just a dps. The reason people don't want to tank or heal is because they have the majority of responsibility of the party surviving on their shoulders. they do not want the responsibility nor do they want to be a leader. if a tank pulls mobs into the wrong location or turns them at the wrong time it's a wipe for the whole party. the more responsibility and advanced knowledge needed for a role in the party the less amount of people will be willing to do that role.
this is especially true with today's impatient, give it to me now, pew pew type of players. they want to do the bare minimum of effort needed to get things done... .
Most people don’t like real live responsibility’s, why they want it in a video game? Add than you have to deal from time to time, with some people than are very similar to the monsters (just waiting to hurt as soon as possible or being annoying)…
Si hablas español este post es importante para ti: http://bit.ly/1vZI4Gc
Yeah... No. I have a tank, DPS and healer, and tanks do not have the most responsibility. That falls to the WHM/SCH. One run as a tank is more than sufficient to learn a tank's mechanics in a fight on everything I've done. (Haven't really attempted Twin since they fixed twisters though). A healer's role is far more dynamic. Until 2.1 content you didn't even really need to move as a tank on most fights, and trash was harder from a tank PoV than bosses. That should say something.
If you provoke you rip all hate off everyone else and transplant it onto you. I don't know if you did that. But when someone gets aggro and is DPSing it for a little I hit provoke and then my other hate gathering move and I always get aggro. I can even take hate off tanks that have been tanking for a good minute with it. Not sure what happen with you in this, sorry to hear you had a bad time in CT. People can be mean.
This is silly, it's not that no one wants to tank.
It's that not many can tank, because to tank you have to be boss.
Most of you arn't boss.
Therefore there are not many tanks.
--A Boss
Because it's boring!
I see a lot of people who do not routinely play all roles commenting on how tanks are not treated poorly.
As someone who routinely plays SMNSCHWARPLDBRDMNK, i would like to provide my observations.
Interjectory TL;DR Tanks are treated the worst in this game, no matter what level they are or instance they are in, unless in a group of known friends. Healers are treated second worst, and DDs are normally the culprits of unwarranted hateful vitriolic bile spewed forth upon the hardworking tanks and healers.
As a tank, in low level dungeons where you do not have your abilities yet, DPS jobs tend to show up in ilvl85+ gear, go all out and tell you that you suck as a tank and tell you to "use your enmity combo" or "spam flash/overpower" then proceed to pull the next wave of mobs without giving you time to recover mp/tp.
Throughout all levels of instance play, tanks are usually given the least leeway and have the smallest margins for error. The level of vitriol spewing forth from probably 30% of DPS job players makes tanking a near thankless job wherein you are expecting abuse when you queue up. The only thing i see more frustrating than being a tank in a party of random players is being a melee DD trying to get into a group of random players; they will overwhelmingly not permit you entrance due to melee taking increased damage risk.
I have a friend who has recently started the game and started as Gladiator. His first incident of player abuse was experienced in sastasha. Thats right, the very first dungeon he had ever run ended up as a DPS railing on the tank about not keeping hate and using "only auto attacl" (which i assure you was not the case) even though the DPS did not know how to prevent adds from spawning. When i pointed out that the same DD who was railing on the tank did not know how to prevent adds, i was greeted with racial slurs.
This kind of behavior is commonplace, even doing a good job as tank normally only nets you a player commendation, it does not prevent the hateful comments on your gear or your perceived ability.
Healers can get a decent amount of bile spewed their way, but it is never as bad as what tanks get.
Here is a bit of advise to the DDs out there who do not regularly play a tank class: Often, tanks are also levelling/gearing several other jobs. Please remember that you may only obtain 450 myth per week, one CT drop per week and allagan gear is also limited. With 9 lvl 50 jobs to gear, I will not show up in ilvl 91 gear. and, no, your argument of "DoM/DoW are too easy to level, having them all at 50 doesnt mean anything" does not hold water when you only have one to three level 50 classes.
Last edited by Huginn; 01-30-2014 at 11:07 PM. Reason: character limit
but it does just the same and so what if it technically does that. It basically gives you number one on the hate list causing the one with hate to be under you and after awhile the move down the hate list because you are gaining more and more hate.
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