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  1. #1
    Player
    Physic's Avatar
    Join Date
    Apr 2011
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    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Jinko View Post
    Yes but Multishot is in effect a buff that allows you to triple your standard attack, there is no reason as I suggested previously that they couldn't have made this a TP attack to do 3 times the damage of a standard attack.

    You could then have time to use raging or ferocity (not both) and then use multishot and have AA work just like any other class.

    Why is it fair that Archer has time to stack as many buffs as they like and then use a TP attack, when a DoW only has the chance to use one buff before doing the same?
    im pretty sure multishot will change, just due to stamina costs being gone, but its probably going to get a timer or an mp cost, since those are the only two resource management options now. Im just saying they built archer right, it is a DD that has a fundamentally different feeling and playstyle associated with it, more DoW need this. It shouldnt feel like your playing the same class fundamently on any class.
    Im not just talking about different skills and different weaponskills, im talking about basic playstyle. FFXI every physical DD basically played the same way. In FFXIV right now, glad and archer actually feel like a different class, pug feels dif to me, though its closer to lnc and mrd. they need to continue on this path rather than unify all DD to one playstyle. The fact that archer will play in a different style than AA WS rinse repeat is a good thing, they can nerf archer, but dont build it into a class that is like every other physical DD but from range.
    (0)

  2. #2
    Player
    Jinko's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Physic View Post
    im pretty sure multishot will change, just due to stamina costs being gone, but its probably going to get a timer or an mp cost, since those are the only two resource management options now. Im just saying they built archer right, it is a DD that has a fundamentally different feeling and playstyle associated with it, more DoW need this. It shouldnt feel like your playing the same class fundamently on any class.
    Im not just talking about different skills and different weaponskills, im talking about basic playstyle. FFXI every physical DD basically played the same way. In FFXIV right now, glad and archer actually feel like a different class, pug feels dif to me, though its closer to lnc and mrd. they need to continue on this path rather than unify all DD to one playstyle. The fact that archer will play in a different style than AA WS rinse repeat is a good thing, they can nerf archer, but dont build it into a class that is like every other physical DD but from range.
    I don't see why it wouldn't conform to the standards that the other classes have to abide by, sure like you say they could be limited by their MP and I kind of hope that is the case, I would love to see Archers using MP to fuel their skills, it would be similar to how WoW handles Hunters. (even though Hunters have AA)

    I guess we'll have to see just how good or bad the balance issue becomes, I'm sure anyone can remember FF11 back in the day before they nerfed Rangers, 3 rangers a healer, a tank and a thief (because the tank couldn't keep hate any other way) need I say more :S

    whatevs im tired of arguin, i wont main archer anyway, most archers i know dont want AA but if they put it in and make it play like a boring DD thats on them
    The majority DoW I talk to don't want AA either but then they didn't get a choice in the matter, I guess it was the Japanese who wanted AA back, because most people I have spoke to think AA is an archaic addition to the game.
    (0)
    Last edited by Jinko; 06-16-2011 at 10:15 AM.

  3. #3
    Player
    kukurumei's Avatar
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    Mar 2011
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    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Jinko View Post
    The majority DoW I talk to don't want AA either but then they didn't get a choice in the matter, I guess it was the Japanese who wanted AA back, because most people I have spoke to think AA is an archaic addition to the game.
    What are you on LSD? AA have been raged by a large population even before the lodestone forums. It's just that those people actually made their voices heard through voting instead of posting 15times a day on the same threads.

    You have to realized whatever 20k people left are playing left are people that can live with this wretched battle system.

    Everyone else just simply press the "yes" radio button under auto attack when they vote and never log in again because it sucked.
    (1)

  4. #4
    Player
    Jinko's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by kukurumei View Post
    What are you on LSD? AA have been raged by a large population even before the lodestone forums. It's just that those people actually made their voices heard through voting instead of posting 15times a day on the same threads.

    You have to realized whatever 20k people left are playing left are people that can live with this wretched battle system.

    Everyone else just simply press the "yes" radio button under auto attack when they vote and never log in again because it sucked.
    Well that's fine, I DID say "the people who I have spoken to in game"

    More importantly though my point was that what is good for one class should be good for another, I don't see why Archer gets a free get out Auto Attack card, it sounds to me like the developers were too lazy (didn't have enough time) to redesign the class enough to make it work with the AA system. (no surprise there though)
    (0)

  5. #5
    Player
    kukurumei's Avatar
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    Mar 2011
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    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Jinko View Post
    Well that's fine, I DID say "the people who I have spoken to in game"

    More importantly though my point was that what is good for one class should be good for another, I don't see why Archer gets a free get out Auto Attack card, it sounds to me like the developers were too lazy (didn't have enough time) to redesign the class enough to make it work with the AA system. (no surprise there though)
    Well you can smell the lazy/slowness when the battle blueprint came out. The "this is just a ground work" phrase is already telling.

    We'll have to get our hands on this groundwork of a new battle system before making judgements. If it's balanced well, then it'll be easier to add more flavor, if it's balanced badly, then it'll be worse for future endeavors.
    (0)

  6. #6
    Player
    elreed's Avatar
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    Mar 2011
    Posts
    810
    Character
    Don Elreed
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Jinko View Post
    Well that's fine, I DID say "the people who I have spoken to in game"

    More importantly though my point was that what is good for one class should be good for another, I don't see why Archer gets a free get out Auto Attack card, it sounds to me like the developers were too lazy (didn't have enough time) to redesign the class enough to make it work with the AA system. (no surprise there though)
    I dont think is lazyness, do you want to spend your best arrows in worthles auto attacks or spend them all with skills worth it? i dont see gld trowing their swords, besides in FFXI ranger didnt got any AA for range attacks and people didnt complain about it it worked perfectly with the rest of the jobs you had a delay in everybow to actually make a range attack, thats what i actually see theyre gonna do about archers, they'll have delays on their bows to balance the damage with other classes.

    Now an Elm velocity bow will make logic
    (0)

  7. #7
    Player
    Jinko's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by elreed View Post
    I dont think is lazyness, do you want to spend your best arrows in worthles auto attacks or spend them all with skills worth it? i dont see gld trowing their swords, besides in FFXI ranger didnt got any AA for range attacks and people didnt complain about it it worked perfectly with the rest of the jobs you had a delay in everybow to actually make a range attack, thats what i actually see theyre gonna do about archers, they'll have delays on their bows to balance the damage with other classes.

    Now an Elm velocity bow will make logic
    We already said that archers could use low level arrows or make their own which is easy enough if you have leveled carpentry.

    FF11 is an old game and we shouldn't be comparing how things worked in that game to how things work in a game in 2011.

    WoW uses AA and yes uses whatever arrows you have equipped, a much better solution would have been if the dev team allowed us to macro in different arrows for different TP attacks, there is always a solution it just depends how much effort they are willing to put in.

    and to be honest I don't mind using by best arrows in AA if it means that my damage is significantly better, of course I would only equip my best arrows for when fighting NM's.
    (0)
    Last edited by Jinko; 06-16-2011 at 11:05 AM.

  8. #8
    Player
    Joeking's Avatar
    Join Date
    May 2011
    Location
    In Quasimodo's Hump
    Posts
    690
    Character
    Boy Friend
    World
    Tonberry
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Jinko View Post
    WoW uses AA and yes uses whatever arrows you have equipped, a much better solution would have been if the dev team allowed us to macro in different arrows for different TP attacks, there is always a solution it just depends how much effort they are willing to put in.
    Actually Ammo has been removed from WoW, to balance the fact that the characters had to waste a bag slot for ammo and required a resource while other characters did not. If on the off chance they ran out they would be rendered useless.

    Though my thoughts on this letter was basically /meh... I expected it to look like that but we must remember auto attack is not content, even if they put auto attack and its great what are you going to be doing with auto attack? Leve grinding?
    (0)
    Last edited by Joeking; 06-16-2011 at 11:09 AM.

  9. #9
    Player
    Rowyne's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Jinko View Post
    WoW uses AA and yes uses whatever arrows you have equipped, a much better solution would have been if the dev team allowed us to macro in different arrows for different TP attacks, there is always a solution it just depends how much effort they are willing to put in.
    WoW removed ammo from the game in patch 4.0.1, the pre-Cataclysm patch.

    Edit: Joeking beat me to it. >.<
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    Last edited by Rowyne; 06-16-2011 at 11:16 AM. Reason: Too slow!