Quote Originally Posted by Physic View Post
i actually do, but thats just recently, i have been duoing with a friend archer since beta. archer actually hits basic attack less than it hits multi shot. multishot is always superior to doing your regular attack if you have any buff at all up. They playstyle of archer is currently a burst damage class, you very rarely use your basic attack, and when you do, you want it to count. It would do more harm than good to rebalance archer around AA, it would essentially be like if they made the game randomly cast a weak fire on conjurer, which would then prevent your fire damage from getting powerful. Its just not how the class is played.
Yes but Multishot is in effect a buff that allows you to triple your standard attack, there is no reason as I suggested previously that they couldn't have made this a TP attack to do 3 times the damage of a standard attack.

You could then have time to use raging or ferocity (not both) and then use multishot and have AA work just like any other class.

Why is it fair that Archer has time to stack as many buffs as they like and then use a TP attack, when a DoW only has the chance to use one buff before doing the same?