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  1. #21
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Right now Crafters are the ones with access to alternate ilvl 70 armor sets.

    HQ version of crafted ilvl 70 are equal to DL set in stats and can be stronger because crafted ilvl 70 sets can also be melded.

    2.2 will introduce new crafts and due to ilvl 70 no longer being starter endgame level gear anymore they may introduce higher ilvl crafts.

    Yes it does require more work than DL sets to get crafted HQ ilvl 70 gears but they are certainly better once you slap materia on them.
    (1)

  2. #22
    Player
    Xerius's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    191
    Character
    Xerius Falconbridge
    World
    Exodus
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by OldGeezer View Post
    Enough reward. A fairly subjective goal. Crafting has given me 1/3 of my income. Is that too much or too little? Personally, I think it's just fine.
    If that's enough for you then that's great... for you. Like you said it's subjective so maybe 1/3 is good enough for you but by your definition it probably isn't good enough for everyone else. Very few people are going to level all the crafting jobs to 50 so they can save themselves a few thousand gil in the future on gear. When your primary motive for doing something is to make money and you finish with it only being 1/3 of your total income, I think it's fair to say that there's not enough reward. Especially, once you consider (like you said) there is no "real" endgame for crafters. There is no other content that they can participate in.
    (0)

  3. #23
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Since 2.1 was released I've made 5 mil. Probably around 80-90% of that (hard to say, I wasn't keeping tabs on it) was from crafting and selling stuff on the MB. You can make a lot of money from crafting (on Phoenix at least), but don't expect to craft one piece of gear and get several hundred thousands of profit.

    I'll be honest here. The only thing I want from crafting is for it to have a place in endgame, and for me that means being able to meld the best gear and having one or two BiS items being craftable from dungeon drops.

    I don't give a damn about these problems with a ruined economy (especially when people can actually make money from it) and I certainly don't support forcing players to specialize in a single DoH like some have suggested. That would just be horrible.
    (2)

  4. #24
    Player
    cearka's Avatar
    Join Date
    Sep 2013
    Posts
    393
    Character
    Cearka Larue
    World
    Sargatanas
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Bloodclaw View Post
    I

    *Give crafters items equal in power to dungeon drops to make.

    -Bloodclaw
    People keep getting this wrong! HQ crafted gear is EQUAL to aetherial dungeon drops. Aetherial occasionally has a few extra random stats, but the base stats are the same.
    BUT crafter gear can be melded! and anything lvl 40 or below is VERY cheap to meld. This makes that crafter gear BETTER then dungeon drops.

    But no one seems to know this? Why? Because apparently we crafters are freaking lazy. We complain about all the freebies for DoW/M classes but we're basically asking for freebies as well.

    With an exception to the stuff that drops in darkhold (which can be melded), crafted gear has the potential to be the BiS stuff for everything i70 and under. Yes up to i70. Pentamelded two stars trump nearly everything i70. So what if we can't craft higher then that? With the lock outs and myth caps, its not like we can out grow that i70 gear that fast anyway.
    (1)
    Last edited by cearka; 01-29-2014 at 04:03 AM.

  5. #25
    Player
    Xerius's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    191
    Character
    Xerius Falconbridge
    World
    Exodus
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Gilthas View Post
    Since 2.1 was released I've made 5 mil. Probably around 80-90% of that (hard to say, I wasn't keeping tabs on it) was from crafting and selling stuff on the MB. You can make a lot of money from crafting (on Phoenix at least), but don't expect to craft one piece of gear and get several hundred thousands of profit.
    This right here, I couldn't agree more. While I do think that crafting is broken everyone is always looking for the big burst gains. Most people that make money in MMO's do so by working with items that sell faster rather than items that sell for more and a lot of people don't realize this.
    (0)

  6. #26
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by cearka View Post
    People keep getting this wrong! HQ crafted gear is EQUAL to aetherial dungeon drops. Aetherial occasionally has a few extra random stats, but the base stats are the same.
    BUT crafter gear can be melded! and anything lvl 40 or below is VERY cheap to meld. This makes that crafter gear BETTER then dungeon drops.

    But no one seems to know this? Why? Because apparently we crafters are freaking lazy. We complain about all the freebies for DoW/M classes but we're basically asking for freebies as well.
    First of all, lvl 40 and below gear, in the face of quests that give out gear, and the speed of leveling, isn't going to be in demand because they are outgrown so quickly.

    Second: You talk of laziness, pentamelded gear isn't exactly cheap or easy to attempt to create, You're against large odds with each meld. Many Players go the easier and cheaper route of Tomestone gear,which costs no gil to do so. So again, your pentamelded stuff can have a large price tag, but it won't be selling quick,it will be open to undercutting, and if you take it for yourself, will not raise your ilvl, meaning PF groups that will be out of your reach.

    But you say the Crafters are lazy? I disagree. It takes some serious dedication to make gear that is functionally obsolete.
    (0)

  7. #27
    Player
    Niroken's Avatar
    Join Date
    Sep 2013
    Posts
    411
    Character
    Nanaki Naki
    World
    Famfrit
    Main Class
    White Mage Lv 90
    Why not add an item/s that can be crafted by dungeon drops and high level gathering materials for the purpose of using it on dungeon dropped gear that allows them to add materia to the dungeon dropped gear? You can have different craft recipes for the various dungeon gear drops.
    (0)

  8. #28
    Player
    cearka's Avatar
    Join Date
    Sep 2013
    Posts
    393
    Character
    Cearka Larue
    World
    Sargatanas
    Main Class
    Goldsmith Lv 60
    I'm saying all these crafters that complain and moan that we're not making good enough gear are lazy, as there obviously not really fully thinking it out.

    1. Quests all drop nq garbage. running dungeons gets you gear, usually one or two drops at a time. In the time it takes to run one, maybe two dungeons, I can craft a full set of gear for every 5 levels of any class I'm leveling. I can two slot meld it (don't have to pentameld) incredibly cheap, because yoru only gonna be using I and IIs for anything anyway. Usually even teh first overmeld only takes 2-3 tries, and costs what? a few hundred gil? But no. apparently that's to much effort. Yes you can get by with just drops. meanwhile, I'm facestopping every DOW/M class to 50 because Ive made resuable BiS gear for every 5 levels of progression. I'm not that player slowing down every run because I've got 4 slots that are 20 levels below the dungeon. I speed up the run because I'm very well geared for every encounter.
    2. There is money to made. Just because we're not all gillionaires doesn't mean crafting is broken. I'm not making millions a day, but I'm making more then enough to be self sufficient.
    3. While some people grind dungosn for philo over and over again to get there i70, I've crafted two stars with the self sufficient money Ive made for every class, as soon as it hits 50, BAM, its an i70 class, ready to work on higher content towards end game gear.
    4. besides coil and extreme primals, rarely is there anything higher then i70 in PF. And if I wanna raise my ilvl beyond i70, it's fairly easy to do when all I have to do is replace a few pieces.


    People complain that crafting is either worthless, or the worthwhile stuff is too expensive. this is just not true.
    DoW/M can spend lots of time grinding dungeons for stuff. DoH can spend time makign money, then making better stuff. Either way takes TIME. For some reason crafters just don't want to spend time after they hit 50. But getting to 50 on a crafter is a fraction of the time to get to 50 on a DoW/M, if your smart about it. And when you get to 50, you can do alot of things if you continue to invest TIME. dont' expect everything to just magically be handed to you when you hit 50. DoW/M don't magically get their relic. that have to do 5 fights and dungeon.

    Is crafting perfect? no of course there are things they can do to make it better. But its not as bad as many people make it out to be once you've researched it abit more. Its already greatly improved in 2.1 with the materia and philo market crashing. making stuff has gotten easier. I've leveled and geared every craft, and I continue to invest time in it, and I get rewarded for the TIME I put in after hitting 50.

    and two stars aren't hard to craft. do a little math and abit of research, compensate for lower gear with food and hq materials if you have to. it takes all me all of an hour of crafting to make 50k gil which is enough to by 9 philo mats usually. everything else is easily gathered or cheap. then when my stuff sells the next day, I log on and craft a two star in two minutes.

    mean while someone else could run duty roulettes for a couple days or grind WP for 2 hours to get that body piece or whatever. Different work, but more or less same time spent. while people are grinding garuda hm over and over again hoping for there drop so they aren't that dude running into titan HM with a crappy i55 weapon, usually in multiple fail groups that take a few hours only to maybe get a drop only to have it ninja'd by someone else who can need, I have better crafted weapon take took me all of two minutes to make for my entire relic quest. just all a matter of perspective.
    (0)
    Last edited by cearka; 01-29-2014 at 05:23 AM.

  9. #29
    Player
    OldGeezer's Avatar
    Join Date
    Sep 2013
    Posts
    139
    Character
    Kallen Statdfeld
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Xerius View Post
    If that's enough for you then that's great... for you. Like you said it's subjective so maybe 1/3 is good enough for you but by your definition it probably isn't good enough for everyone else. Very few people are going to level all the crafting jobs to 50 so they can save themselves a few thousand gil in the future on gear. When your primary motive for doing something is to make money and you finish with it only being 1/3 of your total income, I think it's fair to say that there's not enough reward. Especially, once you consider (like you said) there is no "real" endgame for crafters. There is no other content that they can participate in.
    If I spent 1/2 my time doing crafting, then I would say it wouldn't be worth it. But the truth is that I spend around 1/4 of my time crafting. Aside from crafting materials I make the items in the crafting logs once and move on to the next recipe. I sell the HQ items on the AH and I've made a lot of money. That's where the 1/3 comes from. If I spent more time on crafting I could make alot more money. I am one of those people who is grinding all classes to 50. It contributes more to your margins than a mere few thousand. Try several tens of thousands. It adds up and not just at end level gear.
    (1)

  10. #30
    Player
    cearka's Avatar
    Join Date
    Sep 2013
    Posts
    393
    Character
    Cearka Larue
    World
    Sargatanas
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by OldGeezer View Post
    The question should be why aren't you making this stuff yourself.
    ok you basically verbalized all my thoughts...better. all this... I agree.
    (0)

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