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  1. #1
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Naunet View Post
    I'm not sure I'd use such harsh language, but I agree in that I don't really understand why people freak out so much over Pharos Sirius. The mechanics are extremely simple; you just need to be aware of them. The boss fights are slightly more involved than WP, but I see that as a good thing. Dull tank and spank bosses make for a dull run. But really, what's so hard about "Kill the adds as they spawn and avoid the growing patches of yellow fire" or "kill one egg each time they try to hatch and kill the adds" or "kill the adds (crawlers first), either move to the center or avoid the charge, and interrupt a single ability"?
    Trouble is those adds on the first boss in Pharos actually have quite a bit of health and less able players simply cannot kill them fast enough no matter how much you try to explain the mechanics to them.
    (0)

  2. #2
    Player
    Kezy_Kaatapoh's Avatar
    Join Date
    Nov 2013
    Posts
    74
    Character
    Kezy Kaatapoh
    World
    Leviathan
    Main Class
    Dragoon Lv 60
    I agree, it doesn't need to be nerfed. I honestly think the two HM dungeons are perfectly fine how they are and where they stand in the progression. That said, Pharos Sirius is much too difficult for where they place it. I think they need to up the ilvl to 55 and make it drop gear better than ilvl 60. It seems to me like ilvl 75 gear would be a good placement for it. It gives us a chance to have more sets, gives an extra stepping stone while waiting every week for CT and Coil, and it's difficult enough to where the average player needs a few pieces of DL to clear it anyway.

    Although I have to admit, I'm against nerfing it mostly because it's one of my favorite dungeons to heal >.>
    (1)

  3. #3
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Alberel View Post
    Trouble is those adds on the first boss in Pharos actually have quite a bit of health and less able players simply cannot kill them fast enough no matter how much you try to explain the mechanics to them.
    They spawn based on the boss's health. If you're getting overwhelmed by adds, someone is dpsing the boss when they shouldn't be.
    (1)

  4. #4
    Player
    Djeserit's Avatar
    Join Date
    Oct 2011
    Location
    Limsa
    Posts
    304
    Character
    Daeada Fehr
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Naunet View Post
    They spawn based on the boss's health. If you're getting overwhelmed by adds, someone is dpsing the boss when they shouldn't be.
    We have a winner!

    It's a fight designed to teach DPS to back off and avoid tunnelvisioning. Apparently that is "too hard".
    (1)