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  1. #1
    Player
    ShinigamiB06's Avatar
    Join Date
    Sep 2013
    Posts
    172
    Character
    Shinigami Soul
    World
    Famfrit
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by MrLeonheart View Post
    Hell no. You go into the dungeon blind, get your head kicked in by the boss and you learn from it. Repeat as necessary.
    ...and then people complain when they play with people who are noobs and dont know what to do -_-
    (0)

  2. #2
    Player
    MichuAmane's Avatar
    Join Date
    Aug 2013
    Posts
    70
    Character
    Michu Amane
    World
    Adamantoise
    Main Class
    Archer Lv 50
    Please don't nerf the dungeons. Everyone at first felt content was challenging but that is what gives u the thrill to pass it. But as more ppl go through and get their i-level up it will be more routine and then we will be glad it's not nerfed. Already Hauke hm is feeling a bit like Wp. Come on people push yourselves a bit.
    (2)

  3. #3
    Player
    Hammerfist's Avatar
    Join Date
    Aug 2013
    Posts
    98
    Character
    Leander Hammerfist
    World
    Ragnarok
    Main Class
    Marauder Lv 60
    Running a dungeon that gives ilv60 gear with a ilv80+ job makes no sense at all, so it's fine for me if they're nerfing them as they will have at least some use.

    And in general, stop whining about content being nerfed, we will get plenty of hard content with patch 2.2.
    (3)

  4. #4
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    I did the HM dungeons in dragoon AF for the first times to feel how hard they were. And boy aren't they hard... everytime I failed a mechanic, I died. No buts.

    They're way over tuned for what they drop. No one is wiping there when WP speed runs aren't going anywhere.
    (0)

  5. #5
    Player
    ZephyrFox's Avatar
    Join Date
    Apr 2011
    Posts
    80
    Character
    Zephyr Fox
    World
    Hyperion
    Main Class
    Botanist Lv 70
    In my experience a few tweaks would be fine.

    Copperbell's last boss make the rocks for the worm glow a little more distinctly as some people seem to have some trouble finding them from a distance.

    Haukke drop some health off the adds in the first and last boss fight. Not alot! Just shave off like 5% on the Butlers, and maybe 5% on the sisters (Second set of adds) on the last boss or give a little more time to deal with them. My reasoning for this one is I've done it as a Black Mage in iLvl 70 with a Zenith and I STILL can't one shot the butlers with a Fire I on a full stack of astral something that seems wrong for a dungeon desinged for ilvl 48... As for the final boss I just personally find the adds annoying and it really seems like the second set is far too short a time to deal with them. Third add I can see being designed for a limit (Assuming you're not over geared).

    Pharos isn't too hard, but some of the ambushes are in very poorly placed, and the bosses could use some better tells. Especially Siren its VERY hard to see where her dash is coming from...I'm honestly not even sure if there's an aura on the floor for it and if there is I've never noticed it. I've found her attacks hard to predict and adding some more noticeable auras. As for the second boss...I don't even know. take out some of the eggs? That fight has never seemed to go right for me in a way that felt like it was designed. I understand how it works but I've never seen anyone successfully pull of the intended strategy in my parties. Honestly though, for Pharos it's more trouble than it's worth and I wouldn't mind it being knocked down a peg or retooled to a higher level dungeon. It asks alot for being a iLvl48 dungeon.
    (0)
    Last edited by ZephyrFox; 01-26-2014 at 05:09 PM.

  6. #6
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by ZephyrFox View Post
    Especially Siren its VERY hard to see where her dash is coming from...I'm honestly not even sure if there's an aura on the floor for it and if there is I've never noticed it.
    Uhm. Look for where she appears on the edge of the room and don't stand in front of her. o.o;
    (0)

  7. #7
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    PS should be nerfed because when it comes up in the random usually 2 people leave.
    (0)

  8. #8
    Player
    Amyas's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Zumi View Post
    PS should be nerfed because when it comes up in the random usually 2 people leave.
    Honestly they should just ninja add a debuff timer on the second person that leaves or something, its ridiculous. I get into PS through DR on my war, see everyone has more than 4k hp (8k on my war) so we're so OP for the instance its stupid, one dps says 'OH GOD PHAROS SIRIOUS?' the other one just leaves, with the other saying 'thank god' and leaving too. Healer and I shrugged, waited 3 minutes and got two fresh 50 dps with one who was new and proceeded to faceroll the entire dungeon with no wipes. I said it earlier, but people who leave instantly at PS are freaking pathetic.
    (1)

  9. #9
    Player

    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    668
    They will do these things eventually, no element of surprise there.
    (1)

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