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  1. #21
    Player
    Kal-El's Avatar
    Join Date
    Aug 2013
    Posts
    379
    Character
    Kal El
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Xairos View Post
    Ill will have that finally feeling. Keep in mind that most players wont know about the nerf aside from hearing it from their fc mates and anyone who wanted to bring their achievement down.
    I appreciate that. I just don't want them to make it ridiculously easy so players are disappointed by the lack of challenge.

    I remember spending ages trying to get my Darklight and being proud when I got full DL. Now I can gear a job in a day. Cuts out the fun I had before for newer players but maybe I'm wrong.
    (0)
    Last edited by Kal-El; 01-25-2014 at 10:34 PM.

  2. #22
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    It's just moving the goalposts, i90 will become the new i70, 6-9 will become the new 1-5. Therefore people will complain about 6-9 lockouts, and the lack of DF for 6-9. 1-5 will be a faceroll by the looks of things so its just all part of the parcel of nerfing old content.

    People didn't want the DF added until it was nerfed as old content, which is what is going to happen.
    (0)

  3. #23
    Player
    Dazd's Avatar
    Join Date
    Aug 2013
    Posts
    53
    Character
    Rethi Pep
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    1-4 is already faceroll. Except maybe 2 if you don't enrage it.
    (0)
    Last edited by Dazd; 01-25-2014 at 11:46 PM.

  4. #24
    Player
    Richiealvian's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    534
    Character
    Rinoa Heartily
    World
    Tonberry
    Main Class
    Astrologian Lv 70
    I really love the direction they're taking with this game. It gives everyone a chance. It's coming from someone who has his character fully decked in 90s (even Allagan weapon) and the hardcore players still enjoy what they like best: Doing the cool stuff before everyone does it.

    But they also let lower level players join in the fun eventually. I think if any game'll succeed this one will.. I'm sure people who think their time spent on being the best have been wasted will leave (hell, 3 from my static has said they'll quit over this), but on the other hand this will attract new people. New players= fresh life to the game, more subs.. And those new people aren't missing out on anything, because of the lockout removal.
    (10)

  5. #25
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Richiealvian View Post
    I really love the direction they're taking with this game. It gives everyone a chance. It's coming from someone who has his character fully decked in 90s (even Allagan weapon) and the hardcore players still enjoy what they like best: Doing the cool stuff before everyone does it.
    Wait, what? A hardcore player that can actually look at content growth and vertical progression in a logical manner without wanting to fundamentally change the entire game? What is this i don't even--*head explodes*
    (9)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  6. #26
    Player
    Wolf_Gang's Avatar
    Join Date
    Sep 2013
    Posts
    475
    Character
    Ice Beam
    World
    Gilgamesh
    Main Class
    Arcanist Lv 17
    Each turn will have it's own entry in the Duty Finder and can be completed in any order with no restrictions.

    Loot however is still up in the air. I suspect they will have a 1 item lockout per turn.
    (1)

  7. #27
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Duelle View Post
    Wait, what? A hardcore players that can actually look at content growth and vertical progression in a logical manner
    Pretty much everyone looks at it logically - The problem is some won't accept any point of view of unless they personally agree with it.
    (1)

  8. #28
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Tupsi View Post
    Pretty much everyone looks at it logically - The problem is some won't accept any point of view of unless they personally agree with it.
    Wharrgarbling about their "hard work" in a game isn't logical. We haven't devolved to the level of screaming welfare epics yet, but that would be the next step in that mental decline.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  9. #29
    Player
    Richiealvian's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    534
    Character
    Rinoa Heartily
    World
    Tonberry
    Main Class
    Astrologian Lv 70
    I've received mixed responses from this, but most are happy that lockouts are removed. But usually the most elite of the most elite would say something along the lines of "So we've spent our time being the best, keeping up to be the best for nothing? gg se"
    Now, if that situation actually happened in the real world.. I'm thinking stuff like internet. You used to pay $100 a month for dial up and now your kids get fiber optic with half the price? I've wasted 10 years of my life!

    Then again, i kind of understand the feeling of those who has tried their best just to sort of "keep up", because I try to do that too. Winning new bosses within 1 week of release, not missing out on loot of any kind.. hard world eh
    (1)

  10. #30
    Player
    ZeroHigh's Avatar
    Join Date
    Dec 2013
    Posts
    91
    Character
    Zero Bee
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    Mixed responses from friends and FC mates, some love it, some hate it. But hey, the more accessible it is, the more players that will get to experience it. The only thing I'm wondering about is T3, I have a feeling the Q's for that is gonna be extremely low. lol.
    (1)

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