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  1. #51
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Rivest View Post
    I thought the difficulty for Turn 6-9 will be decreased weekly? Since it would start out very hard?
    No, since it's the new content. It will be just like 1-5 is now. Off DF, lockout, etc.
    (0)

  2. #52
    Player
    odie's Avatar
    Join Date
    Dec 2013
    Posts
    725
    Character
    Aishwarya Vaishnavi
    World
    Midgardsormr
    Main Class
    White Mage Lv 70
    i imagine they'd put a CT style lockout on the gear right? otherwise....why have a myth cap if you could get i90 gear from repeated coil runs?
    (0)

  3. #53
    Player
    EternityFate's Avatar
    Join Date
    Aug 2013
    Posts
    248
    Character
    Eternity Godslayer
    World
    Phoenix
    Main Class
    Warrior Lv 60
    Question.. their will remove the weekly lockout and about the loot? will stay 1 per week like CT for each turn?
    (0)

  4. #54
    Player
    Tagihi's Avatar
    Join Date
    Dec 2011
    Posts
    372
    Character
    Lhei Fox
    World
    Phoenix
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by EternityFate View Post
    Question.. their will remove the weekly lockout and about the loot? will stay 1 per week like CT for each turn?
    i could see this as possible otherwise ct will suffer.
    (1)

  5. #55
    Player
    Rivest's Avatar
    Join Date
    Nov 2012
    Location
    Ul'Dah
    Posts
    101
    Character
    Lesley Jordan
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by ispano View Post
    No, since it's the new content. It will be just like 1-5 is now. Off DF, lockout, etc.
    I really don't see why they have to nerf it?
    People get better gear on their way anyway (or so I assume with the new Allagan Tomestones) so if they cannot beat it now, they will be able to do so eventually.
    (0)

  6. #56
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by DannyNobuser View Post
    I see that's a bit more reasonable way to look at it I just like the thought of end game content to remain endgame. to see it nerfed is one of the only big issues I have . I mean my fc we sat there consistently wiping on the phases until we get past that and work on the next one. it just kinda seems like they are giving away content because some people lack the time to do it or want the game to be easyer
    You just have to look outside your FC. People who start the game late, can catch up. They still have to learn the fights. Yes, it took you time to get to the point your FC is now..
    So has my FC. But we are happy. People don't have to sit out or PUG it, we can go back in and help someone else. That and people who never get what drops they want (I'm looking
    at you healing drops >.>), can farm it without relying on RNG once a week. It's a win-win for everyone.
    (0)

  7. #57
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by astrobearthe2nd View Post
    i think this will be a good move on SE part.they should remove the gear limit on CT too (or change it to one drop per class) btw.
    Not before 2.3
    I guess it would then be no weekly lockout on gears in T1 and weekly lockout again on the gears in T2
    (0)

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