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  1. #1
    Player
    Ricky's Avatar
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    Mar 2011
    Posts
    778
    Character
    Azran Hayat
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Don't encourage this or we may end up fighting Ifrit/Garuda/Titan a fourth time
    (13)

  2. #2
    Player
    EdwinLi's Avatar
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    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Ricky View Post
    Don't encourage this or we may end up fighting Ifrit/Garuda/Titan a fourth time
    Primals are the only thing I notice are actual recycled content.

    Hard Mode Dungeons can't really be called Hard Mode because they're more like new dungeons just with the same name.

    Most Hard Mode Dungeons in MMOs would be just the same dungeon and boss with higher HP and a few new attacks but Hakke Hard and Copperbell hard were certainly not the same as normal dungeon with higher HP enemies.
    (3)

  3. #3
    Player
    Ricky's Avatar
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    Mar 2011
    Posts
    778
    Character
    Azran Hayat
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by EdwinLi View Post
    Primals are the only thing I notice are actual recycled content.

    Hard Mode Dungeons can't really be called Hard Mode because they're more like new dungeons just with the same name.

    Most Hard Mode Dungeons in MMOs would be just the same dungeon and boss with higher HP and a few new attacks but Hakke Hard and Copperbell hard were certainly not the same as normal dungeon with higher HP enemies.
    What? The new Main scenario quests have you randomly do level 15/30 guildhest, new dungeon Pharos Sirius just had gear shifted from Amdapor Keep into it because apparently creating a bunch of new cool looking gear is too hard. Treasure maps are just upscaled monsters in boring 1 minute encounters on a 18 hour cooldown with preexisting Aetherial pink items and useless old crafting mats (mostly) as rewards.

    I can probably think of more if you'd like.
    (3)

  4. #4
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Ricky View Post
    What? The new Main scenario quests have you randomly do level 15/30 guildhest, new dungeon Pharos Sirius just had gear shifted from Amdapor Keep into it because apparently creating a bunch of new cool looking gear is too hard. Treasure maps are just upscaled monsters in boring 1 minute encounters on a 18 hour cooldown. I can probably think of more if you'd like.
    You're certainly talking about different subject.

    I'm talking about the dungeon being different from their normal mode dungeons.

    You're talking about loot you get and other content not related to Dungeons.
    (2)

  5. #5
    Player
    Ricky's Avatar
    Join Date
    Mar 2011
    Posts
    778
    Character
    Azran Hayat
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by EdwinLi View Post
    Primals are the only thing I notice are actual recycled content.


    I am responding to this statement. Also, how is the loot you get from dungeons not related to dungeons?
    (0)

  6. #6
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Ricky View Post
    Don't encourage this or we may end up fighting Ifrit/Garuda/Titan a fourth time
    This......
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  7. #7
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Duelle View Post
    This......
    You know there is no point in encoraging SE to do something we all know they will do anyways. I can already picture Primal Nightmare Mode.

    Besides we are getting 2 Hard Mode dungeons per Major update. What is stopping them from adding a different dungeon with the name Praetorium (Hard).

    They may just call it Magitek Research Facility because it would be a a completely different dungeon from Praetorium normal mode and have music for the dungeon be remix versions of Final Fantasy VI musics.

    Having a remix version of this would be nice...
    http://www.youtube.com/watch?v=J7DvsG5U25A
    (1)
    Last edited by EdwinLi; 01-22-2014 at 10:52 AM.

  8. #8
    Player
    gamesmart's Avatar
    Join Date
    Aug 2013
    Posts
    525
    Character
    Marcus Deston
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by EdwinLi View Post
    You know there is no point in encoraging SE to do something we all know they will do anyways. I can already picture Primal Nightmare Mode.
    I thought SE stated that they weren't adding any new difficulty levels past Extreme?
    (0)

  9. #9
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by gamesmart View Post
    I thought SE stated that they weren't adding any new difficulty levels past Extreme?
    It was a joke.

    I highly doubt SE would go to that extreme to introduce these primals again.

    Most likely they'll just introduce a new Fire, Earth, and Wind Primal in the game instead that has completely different mechanics.
    (0)