Come On Guys Seriously what is with all the Hate today. This is by far the biggest update in the history of the game and still a vast majority of what I read on these forums is people whining that it is not enough. If you guys knew anything about programming then you would know redesigning game mechanics and animations is a HUGE update, due to the amount of time and effort it takes to capture the animations, have the graphic designers touch them up, do the 3-D effects, implement the effects into the game, design the new weaponskill animations, implement those into the game, then test said changes to ensure nothing else was jacked up during the update. You have no idea on a program this big just exactly how much time and effort this takes, it is not a simple create graphic and insert here thing to do.

This is the same principal of auto attack, when you remove something as massive as manual attack and then add the algorithms and calculations for auto attack there is a very good chance that a vast majority of the game was jacked up and needed to be debugged before that video could even be shown.

2 weeks to wait for the patch is really not that bad of a delay and he gave us a lot of good information in that small letter.

Confirmed for 1.18

2 Endgame Dungeons
Auto Attack
Proper Enmity Calculations
New Weaponskill Animations
Active/Passive Mode switch while Moving
Stamina Gauge Gone

Then he added there is still more to come on top of that, so again why all the hate because truly this is shaping up to be one hellva patch just on what he confirmed today not including other things to be added into the patch. 1.18/1.19 are going to be fantastic patches of hopefully many more fantastic patches, and this is the first true update from the new development team so i would think a little more gratitude would be in order.

Has it been a long trying wait, yeah it has, is it annoying yeah it is, but good things come to those who wait and after today's letter i am glad I waited.