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Thread: Enough

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  1. #1
    Player MurakumoMillennium's Avatar
    Join Date
    Jan 2014
    Posts
    408
    Character
    Murakumo Millennium
    World
    Leviathan
    Main Class
    Miner Lv 50
    If you can't beat Titan HM (an easy fight), you shouldn't complain about not being able to do harder content.

    If your connection is bad and you can't beat easy content because of it, you shouldn't complain about not being able to hold back other players in harder content.
    (4)

  2. #2
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MurakumoMillennium View Post
    -snip-
    To be fair, the fight has a pretty steep learning curve compared to Ifrit and Garuda HM. Is it easy after you learn it? For the most part. I hit my head off the wall fighting Titan for about a week straight (literally logging on and queuing for it for a few hours every day) before I gave up on it. A month later I had help from a very nice group of people who were "selling" runs for free to combat the sales...I stayed alive almost till the end and it felt great...all the practice paid off. Honestly, the difficulty level is just where it should be. While I don't agree with FCs selling primal runs, they are smart in a way. If they want to do that, it's entirely up to them as it is good money and there are people willing to pay. You won't see me paying a FC for help on anything though, now or in the future, no matter how bad I may want a win.
    (2)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  3. #3
    Player
    Zaiekk's Avatar
    Join Date
    Dec 2013
    Posts
    46
    Character
    Taeyo Varask
    World
    Gilgamesh
    Main Class
    Ninja Lv 90
    The really sad part is, all the "challenge" in this game is completely artificial. One-Shots, tons and tons of AoE, ridiculously large healthpools, and unforgivable mechanics like Titan's landslide.

    If SE wants to add real challenge to this game and make open world PvE less face roll, then they need to improve the AI. Improve the AI and you can dial back the ridiculous number of one-shots and AoE attacks. Take Guild Wars 1 for instance. Sure it had its fair share of artificial difficulty, but the AI was also more intelligent than FF14's. The enemy mobs in GW1 did not have (nearly) as predictable rotations as the AI in this game. Enemy and allied NPCs alike would generally use the correct skills for the correct situations. So the AI had its issues, like attack chains for assassin NPCs or avoiding AoE. Regardless, this, for me, created an excellent environment that was both challenging and rewarding without being downright frustrating.

    Don't get me wrong, I enjoy this game, or I wouldn't be here. I'm just of the opinion that better AI = better game experience.

    TL;DR the first step to truly challenging content is creating more intelligent AI that thinks and acts according to the situation instead of performing the same, predictable attack pattern over, and over, and over.
    (3)