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  1. #1
    Player
    Pulseczar's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    371
    Character
    Suede Derviant
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Renshi View Post
    That UI change is a real eyecandy.
    Did I miss something? The only difference I see in the UI is the removal of the stamina meter and the highlight glow around selected abilities.
    (1)

  2. #2
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Pulseczar View Post
    Did I miss something? The only difference I see in the UI is the removal of the stamina meter and the highlight glow around selected abilities.
    Clock behind the skills to figure cooldown time remaining. It obscures when used, it flashes back when it's available.
    (2)

  3. #3
    Player
    Pulseczar's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    371
    Character
    Suede Derviant
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Renshi View Post
    Clock behind the skills to figure cooldown time remaining. It obscures when used, it flashes back when it's available.
    Ah, I see what you are saying. Yours and my definition of eye candy greatly differ.
    (0)

  4. #4
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Pulseczar View Post
    Ah, I see what you are saying. Yours and my definition of eye candy greatly differ.
    Believe me, it's better like this, so we have different opinions that people can discuss about =)

    Anyway, I like it because sometimes I don't notice the timer on the skill and keep pressing it even though I think it's available, so with that clock thing I'll be eased for that work. Moreover, since the skills goes flashy when it's available, it'll be easier for me to notice which skill has become available. Sometimes I wait for a skill to be available, but I forget about it and keep attacking. The flashy thing will tell me "Ah right, the skill!" and I go use it =)
    (1)