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Thread: T5 on PS3

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  1. #1
    Player JayCommon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    963
    Character
    Indaki Sativa
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by LiadansWhisper View Post
    It will always - always - be faster for me to get a heal onto a target with a mouseover macro than a PS3 player can manage on a controller.
    Except for the fact that a controller player on PS3 who is also using a keyboard does not have to cycle through anything to target a party member.

    If that player is the 5th person in my party list, F5 auto-targets that person. In my setup, my keyboard sits right on my lap. My hands holding my controller hover over my keyboard. I can pinky finger the F buttons without missing a beat or even dropping the controller, which IMO sounds faster than moving your mouse to the right person.

    Just sayin...
    (1)

  2. #2
    Player
    LiadansWhisper's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    674
    Character
    Liadan Summerfield
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by JayCommon View Post
    Except for the fact that a controller player on PS3 who is also using a keyboard does not have to cycle through anything to target a party member.

    If that player is the 5th person in my party list, F5 auto-targets that person. In my setup, my keyboard sits right on my lap. My hands holding my controller hover over my keyboard. I can pinky finger the F buttons without missing a beat or even dropping the controller, which IMO sounds faster than moving your mouse to the right person.

    Just sayin...
    Depends on if you're a good healer or a bad healer. If my mouse is off in the Aether, then yeah, you'll be faster. The only advantage you might have is that moving and casting is likely easier for you. On the other hand, I've gotten pretty pro about being able to move while casting, and there are very few "instant" spells in the game that can be used.
    (0)