To each their own, I don't have experience with it myself so all I can attest to is how it looks to me on paper.
To each their own, I don't have experience with it myself so all I can attest to is how it looks to me on paper.
The fight is already capable of being single healed with the MT taking double WW. WW is also avoidable by the MT if he/she is experienced enough. Not that both strats wouldn't work, but having a dps tank Chirada is largely unnecessary.The MT will move Garuda to the opposite direction of where Chirada is, which is somwehere 7 o'clock for Chirada. OT Holds Suparna and Spiny Plume somewhere around 11 o'clock.
I wouldn't argue on how you see things differently, we do have different POVs, anyway I find this one easier, less pressure for healers to top tanks as well.
4? Curious to what those are. I can only think of two that hardly make the cut, but 4?
http://xivdb.com/?wardrobe/6523/Bard-Test-Gearset
the stats aren't exact because xivdb doesn't have meld caps
It doeshttp://xivdb.com/?wardrobe/6523/Bard-Test-Gearset
the stats aren't exact because xivdb doesn't have meld caps
In the wardrobe, if you have an item with Materia Slots, you select the "Materia" tab, on top of the boxes where you drag your selected items in.
I actually didn't notice I could change the number when I was attaching it
Can anyone shed light on the ideal way to rotate cool-downs after the initial cool-down dump ?
ie:
Leg Sweep : asap
Mercy Stroke : asap
Life Surge : asap on Full Thrust
Jump & Power Surge : should Jump be spammed asap ? or should it be pair with Power Surge everytime
Internal Release & Blood for Blood : asap ? or should they be paired together and saved for Chaos Thrust/Phlebotomize
Spineshatter Dive / Dragonfire Fire : save as gap closer or spam asap
or is it a case of simply using off-GCD skills as soon as they become available.
As I have said, it works better FOR me. I don't see in any of my post imposing that everyone should do the same, I just answered PArcher's question in the first place.
And AFAIK WW can't be dodged, you can only tank double WW by popping up a def CD.
Just completed another night of coil at 473 accuracy with 0 misses, including about 40 mins on Twintania.
According to This list the BiS is the same from 472 accuracy up to 476 accuracy.
Until someone can prove misses at 476 accuracy I think this should be considered the BiS (not including the crafted belt)
BiS for Accuracy 476
Score: 696.621
Weapon: Allagan Spear
Gloves: Allagan Gauntlets Of Maiming
Helmet: Wyrm's Armet
Chest: Wyrm's Mail
Waist: Hero's Belt Of Maiming
Pants: Allagan Trousers Of Maiming
Feet: Allagan Sollerets Of Maiming
Neck: Hero's Necklace Of Slaying
Earrings: Tremor Earrings Of Striking
Wrists: Hero's Bracelets Of Slaying
Ring1: Allagan Ring Of Maiming
Ring2: Allagan Ring Of Striking
Food: Hq Buttons In A Blanket
Weapon Damage: 47
Strength: 224
Vitality: 195
Critical: 85
Accuracy: 135
Skill Speed: 27
Determination: 167
http://solitude.guildwork.com
Player
The thing is that 472 ACC may be already too high. We need more data, but for the moment Ayvar parsed T5 with 466 ACC with a few misses and with 467 for no misses. At 467 the BiS list is slightly different (you end with 470 ACC with that list), not a lot of changes but still different.
Last edited by Migosha; 01-15-2014 at 12:28 AM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.