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全321件中171~180件目
  1. #171
    Player
    Amyas's Avatar
    登録日
    2012/05/08
    Location
    Limsa Lominsa
    投稿
    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    甲冑師 Lv 50
    Quote 引用元:ApolloGenX 投稿を閲覧
    That was the point of my original post- they recoded a pre-existing game... so it isn't really a brand new game- it's a new implementation of a 3 year old game.
    You're wrong, and you'd realize that if you played 1.x

    2.0 is a brand new game, all the mechanics are new, land scape, everything... come on. And new games need to be maintained, not just have half-baked 'content' stuffed in to please people who do a dungeon once and say 'DONE! Oh there's no more to do? NO CONTENT!'
    (0)
    2014/01/14 02:30; Amyas が最後に編集

  2. #172
    Player
    ApolloGenX's Avatar
    登録日
    2013/08/22
    投稿
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    剣術士 Lv 90
    Quote 引用元:Amyas 投稿を閲覧
    You're wrong, and you'd realize that if you played 1.x

    2.0 is a brand new game, all the mechanics are new, land scape, everything... come on.
    I played 1.0 and 1.23- it was total garbage. So, see my point about if this is a new game (Which I tend to agree, actually. The development on this game to get it to market was insane.)
    (0)

  3. #173
    Player
    Muzy's Avatar
    登録日
    2013/12/17
    投稿
    446
    Character
    Nira Muzyka
    World
    Diabolos
    Main Class
    斧術士 Lv 50
    Quote 引用元:ApolloGenX 投稿を閲覧
    I played 1.0 and 1.23- it was total garbage. So, see my point about if this is a new game (Which I tend to agree, actually. The development on this game to get it to market was insane.)
    This game is, for all intents and purposes a new game, the only reason they were able to push it out so fast was that a LOT of the assets were already in place, so yes, they did re-use a lot.
    (0)

  4. #174
    Player Tiggy's Avatar
    登録日
    2013/08/27
    投稿
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    斧術士 Lv 53
    I absolutely do not want that OP's recommended change to coil drops. Just putting in that 2 cents.
    (0)

  5. #175
    Player
    am0n's Avatar
    登録日
    2013/10/02
    投稿
    230
    Character
    Jeyza Re
    World
    Sargatanas
    Main Class
    幻術士 Lv 50
    Quote 引用元:NeruMew 投稿を閲覧
    I still think 1800 myth is too much as a weekly allowance, it would make the gear obtained mean less, since it was easier and faster to get... but yes it should roll over and stack, allowing you to catch up if you fell behind or didn't feel like doing it before (even though it's even easier now to cap Myth).
    I don't think he was saying 1800 per week. He was responding to my comment of being able to accrue a backlog, similar to leves (you gain 6 a day, but can store up to 100), where you still have a 450 Myth Tome cap per week, but if you miss one week (i.e. Holidays anyone?) you can come back and make up for it, within reason. So, 1800 would be 4 weeks worth of backlog, essentially. Maybe this is too much, maybe it's only one week of backlog, or two weeks, but the point stands there is no reason they can't add a system where you can take a break for life (yes, even a week, sometimes people do vacations, etc.) and have "lost" them, within reason.

    As for dailies, you would still accrue 6 dailies per day, up to some number (so a week would be 42, two weeks would be 84). They could then either implement a system where it knows how many of each tier/rep you've done so you could make up 1:1 what you missed (i.e. if I missed 3 days at second tier rep, I could, on the 4th day, do 4*3 = 12 of that daily quest) or still limit you to only 3 per rep per tier. It wouldn't be as efficient, but then over time you could work down your balance doing any of the rep quests (so after four days you'd have 24 total daily quests, only able to do 3 per tier per rep, but one the 4th day you could do 3 tier 1/3 tier 2 for each rep and over a few days work your way down). Either way is better than straight up losing out on them just because you didn't play every day.
    (1)

  6. #176
    Player
    ScummyGuy's Avatar
    登録日
    2013/12/03
    投稿
    72
    Character
    Scummy Guy
    World
    Hyperion
    Main Class
    格闘士 Lv 50
    Quote 引用元:Rex 投稿を閲覧
    Easy there...I work 8:30-5:00 Monday-Friday and I cap every week.


    ...I can't believe you just said that. You couldn't be farther from the truth. That would 100% be abuse of the vote kick system. And completely punishable. That is NOT what it is there for. It is there for 4 reasons outlined when you start the vote kick: Harassment, AFK, Offline, and one other thing I can't remember off the top of my head...which is certainly not "kick the new / trash player so that I can find a good one and get what 'I' need because this is about me." If you vote kick anyone wrongly...all they have to do is report you.

    Read Hvinire's post on this.
    If you are constantly fail an instance, after people have given you advice, pointers, or have been teaching you a fight, then I view it as harassment. You are wasting my time if you can't learn your job.
    (0)

  7. #177
    Player Rex's Avatar
    登録日
    2011/04/07
    Location
    Gridania
    投稿
    1,126
    Character
    Rex Xylon
    World
    Hyperion
    Main Class
    槍術士 Lv 90
    Quote 引用元:ApolloGenX 投稿を閲覧
    Okay, well you say false, the other poster says true- It doesn't matter. I have explained why it doesn't matter. Either new and they should be developing faster... or not new and no excuse for such little content. Take your pick.
    They've done a great job so far. They've been so quiet lately. Why? Because they're hard at work pushing out 2.2 for you. It's not that they should be "developing faster" at all..because again, your post is uneducated. We're getting major patches every other month. Which is just fine.

    And yes it is FALSE. Because it's been said countless times that the game should be treated as "NEW" because it's all been built from the ground up. Yes some character models and animations are the same. But that all accounts for maybe 5% of the game where the rest is all completely new.
    (0)

  8. #178
    Player
    ApolloGenX's Avatar
    登録日
    2013/08/22
    投稿
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    剣術士 Lv 90
    Quote 引用元:ScummyGuy 投稿を閲覧
    If you are constantly fail an instance, after people have given you advice, pointers, or have been teaching you a fight, then I view it as harassment. You are wasting my time if you can't learn your job.
    I would contend you are wasting your time playing a video game no matter what.
    (0)

  9. #179
    Player Rex's Avatar
    登録日
    2011/04/07
    Location
    Gridania
    投稿
    1,126
    Character
    Rex Xylon
    World
    Hyperion
    Main Class
    槍術士 Lv 90
    Quote 引用元:ScummyGuy 投稿を閲覧
    If you are constantly fail an instance, after people have given you advice, pointers, or have been teaching you a fight, then I view it as harassment. You are wasting my time if you can't learn your job.
    Don't say "you" like I'm the one that "wasted your time."

    It doesn't matter how you VIEW it. That isn't harassment. And regardless of what you think of it, It's still a punishable act. It's an MMO and it's not all about YOU.

    You are the epitome of why Yoshi-P & team were hesitant to have a kick feature to begin with. Because they knew it'd be abused.
    (0)

  10. #180
    Player
    ApolloGenX's Avatar
    登録日
    2013/08/22
    投稿
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    剣術士 Lv 90
    Quote 引用元:Rex 投稿を閲覧
    They've done a great job so far. They've been so quiet lately. Why? Because they're hard at work pushing out 2.2 for you. It's not that they should be "developing faster" at all..because again, your post is uneducated. We're getting major patches every other month. Which is just fine.

    And yes it is FALSE. Because it's been said countless times that the game should be treated as "NEW" because it's all been built from the ground up. Yes some character models and animations are the same. But that all accounts for maybe 5% of the game where the rest is all completely new.
    Well, I certainly view it as new... not everyone agrees and with the amount of reused assets, it's an understandable argument.

    There is no true or false. You can "view" it however you want, but all that matters is how they continue to support it. Personally, I think the original- or what will come to be known possibly as "classic" content is way to small/limited. The developments I have seen do not seem to really be expanding the world much. It seems like more linear development- that actually seems to erode previous development.

    It seems difficult to expand the world with this incredibly linear style... it seems as though the more they create, the more they erode what was out before... so they never really get anywhere...
    (0)

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