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  1. #101
    Player
    Axidrain's Avatar
    Join Date
    Nov 2013
    Posts
    436
    Character
    Axidrain Fy
    World
    Tonberry
    Main Class
    Archer Lv 50
    Quote Originally Posted by Jubez187 View Post
    I can't tell if you're agreeing with me or not?
    having limited game time doesn't always equal to slow progress
    (1)

  2. #102
    Player
    RoninDarkchild's Avatar
    Join Date
    Sep 2012
    Posts
    196
    Character
    Ronin Woofcub
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Axidrain View Post
    coil says hello
    No... actually it doesnt say hello.... because at the end of the day you are STILL 100% guaranteed "something" for a job.... Youre STILL getting 8 actually real gear drops every single week.

    Coil would say "hello" If you had a 1% chance of getting ANY gear, and only got crafting material 99% of the other times... or better yet... a Fire Crystal :-\
    Try doing Salvage 7 days a week, and no drop for ANYONE in 3 months...

    It would be like doing Dynamis.. .and not getting any AF the entire run.
    (3)
    Last edited by RoninDarkchild; 01-13-2014 at 06:42 PM.
    Not enough Facepalms

  3. #103
    Player
    Jubez187's Avatar
    Join Date
    Oct 2013
    Posts
    309
    Character
    Arant Aleite
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Axidrain View Post
    having limited game time doesn't always equal to slow progress
    I never really said it did. Dude idk I think you read my comment wrong all I know is that lock outs are staying and that's that. If you have "limited" time (but still enough time to get all classes to 50) and still say that you hate lockouts then your time isn't really that limited. And then again, my 2nd part still stands: only counterracts are to completely remove it (you'll burn through content in a week, no way SE could keep up) or they do .001% droprates (outdated-inefficient progression path. doesn't work in 2014)

    And that's the problem with you people, you wanna take away the lockouts but NONE of you have proposed what to do AFTER they take away lockouts. If there were no lockouts then you would have been i90 in august, dude. There's NOTHING that could be done once they're gone. You're not thinking critically at all, you're just speaking like a child "i want i want" but you have ZERO idea of what the recourse is. Kinda like how "FATES TAKE OVER THIS GAME" *fates EXP is lowered relatively* "NO ONE IS IN THE OPEN WORLD"

    Once again. You're a GD hero, Yoshi is a salaried developer. No your role.
    (1)
    Last edited by Jubez187; 01-13-2014 at 06:36 PM.

  4. #104
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Axidrain View Post
    yeah this argument would be relevant 2 months ago. but not anymore. too many people are stuck with nothing to do after clearing coil/capping myth now. its no longer a vocal minority that's complaining about this. on another note. andddd of course sometime u dont get anything because none of ur class items dropped that week. wheee!!
    Blaming the drop mismatch on your unwillingness to gear up multiple classes is... kind of petty, don't you think?

    The drop falling to the ground because "everybody" who can use it already has, is still very uncommon, relatively speaking.
    (3)

  5. #105
    Player
    Axidrain's Avatar
    Join Date
    Nov 2013
    Posts
    436
    Character
    Axidrain Fy
    World
    Tonberry
    Main Class
    Archer Lv 50
    Quote Originally Posted by RoninDarkchild View Post
    No... actually it doesnt say hello.... because at the end of the day you are STILL 100% guaranteed "something" for a job.... Coil would say "hello" If you had a 1% chance of getting ANY gear, and only got crafting material 99% of the other times... or better yet... a Fire Crystal :-\

    It would be like doing Dynamis.. .and not getting any AF the entire run.
    yeah, but do u always get the loot? 14 weeks no bard feet here. i got the hands tho, just the hands :3. feels very familiar with rng % drops.

    Quote Originally Posted by Duuude007 View Post
    Blaming the drop mismatch on your unwillingness to gear up multiple classes is... kind of petty, don't you think?

    The drop falling to the ground because "everybody" who can use it already has, is still very uncommon, relatively speaking.
    uh. there are 7 other people in the party? with multiple sub classes too? hello?
    (1)

  6. #106
    Player
    RoninDarkchild's Avatar
    Join Date
    Sep 2012
    Posts
    196
    Character
    Ronin Woofcub
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Axidrain View Post
    yeah, but do u always get the loot? 14 weeks no bard feet here. i got the hands tho, just the hands :3. feels very familiar with rng % drops.
    Now imagine if the gear itself was only 1-5% drop rate and you were doing coil every single day and 6 months later you had nothing!
    (1)
    Not enough Facepalms

  7. #107
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Axidrain View Post
    uh. there are 7 other people in the party? with multiple sub classes too? hello?
    Yes, which means if everyone has every class, everybody gains an average of 1 drop a week. If someone doesn't get a drop, someone else is getting 2.
    It averages out to 1 per person, per week.

    Based on your argument that coil should be repeatable, you would be looking at the rebalancing of this mechanic causing the current 100% droprate being reduced, probably significantly.
    (3)
    Last edited by Duuude007; 01-13-2014 at 06:58 PM.

  8. #108
    Player
    Jenrian's Avatar
    Join Date
    Aug 2013
    Posts
    1
    Character
    Jenrian Valorn
    World
    Leviathan
    Main Class
    Lancer Lv 50
    This idea may have been brought up before but how about instead of a hard cap on myth points each week there is a diminishing return on any myth received once you hit a soft cap.
    (0)

  9. #109
    Player
    Axidrain's Avatar
    Join Date
    Nov 2013
    Posts
    436
    Character
    Axidrain Fy
    World
    Tonberry
    Main Class
    Archer Lv 50
    Quote Originally Posted by Duuude007 View Post
    Yes, which means if everyone has every class, everybody gains an average of 1 drop a week. If someone doesn't get a drop, someone else is getting 2.
    It averages out to 1 per person, per week.
    oookay then. if u guys think that lockouts are good for the game then i guess more power to u. personally i think its just a weak mechanic put into the game and under utilizes the ability of being able to level every class. i have 7 other classes with just i70 equips for the past 3 months. so much for being able to play as everything on one character eh?
    (0)

  10. #110
    Player
    Caraway's Avatar
    Join Date
    Aug 2013
    Posts
    353
    Character
    Shiloh Everlost
    World
    Jenova
    Main Class
    Marauder Lv 85
    Quote Originally Posted by Axidrain View Post
    funny. a lot of people have a job and play this game a few hours when they get back like me. and people like me actually figure out how to get things done efficiently with the limited amount of game time. :3 just saying. the amount of people running around in full ilvl 90 in game is just... well u can just see for urself lol
    Funny... 'Cause when I go around inspecting people the vast majority of the i90 gear I see is Myth and not coil... Funny indeed.
    (1)

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