Page 90 of 108 FirstFirst ... 40 80 88 89 90 91 92 100 ... LastLast
Results 891 to 900 of 1077
  1. #891
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Duelle View Post
    There are vistas and caves in Eorzea. And there are things not marked on your map
    Vistas (he didn't mention that), yeah sure... but what caves? Do you mean the small corridors that connects two parts of the same zone together? Like in Eastern Thanalan or in Coerthas?

    I think he was talking about the cave systems like under La Theine or King Ranperre's Tomb, which twisted and winded into other rooms or zones, not like the cave that connected Qufim and Jueno.

    Quote Originally Posted by Duelle View Post
    If the journey was as important as you claim it was, the playerbase would not have been in as big a rush to level cap as they were. There's a reason I've mentioned before that even though FFXI was not designed to be a rat race, the players turned it into one anyways. As that is the nature of MMOs, I'd rather the design keep the rat race in mind instead of creating as many inconveniences as it can to try to deter something that is unevitable and unstopable.
    Seems more of the ease of leveling rather than the playerbase. People would still play long hours or try to get into a max xp lvl party in XI to get to 75 asap as well, however the game still slowed the pace down so that you did more during the journey.

    Quote Originally Posted by Duelle View Post
    Right. It's not like the progression for leveling was limited to Dunes => Qufim => Kazam => Altepa => Crawler's Next => Altepa Again => Boyahda Tree => etc. Oh wait, it was!
    Garlaige Citidel, Santuary of Zi'tah, Gusgen Mines, Korroloka Tunnel, to name a few?
    (5)
    Last edited by Magis; 01-13-2014 at 03:36 PM.

  2. #892
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Duelle View Post
    Stuff.
    You are among the most negative posters on this forum, especially when stuff is different from how you remember it. . . I'm not going to insult you for playing how you wanted to play, but I will point out that your unwillingness to play any way but the one you wanted, no matter what it did to a group dynamic, was petty. Like I said, you listed all the scrub camps, all those melee only, no SC, max xp per hour players were just that - scrubs. They are the people loving XIV now.

    And blms got their comeuppance because they were the ones with chain 400 in sea that melee were not allowed to attend, and MB parties in the tree or in the tunnel that melee weren't allowed to attend... the best melee could do at the time was grind weapons and pretend it was acceptable.

    Everyone got screwed over the course of the game at one point or another, except Samurai... SE has a hard on for that job.
    (3)

  3. #893
    Player
    Obysuca's Avatar
    Join Date
    Aug 2013
    Posts
    963
    Character
    Ayaminae Yirien
    World
    Midgardsormr
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Gramul View Post
    I personally could not give a single rats ass about the rewards from quests. I liked XI's quests because they where engaging and varied. I enjoyed playing them. They very rarely felt like a chore.
    The journey actually was more important than the destination.
    This and..


    Quote Originally Posted by Duelle View Post
    If you learned absolutely nothing of your city state while doing quests, you weren't reading. And if you learned absolutely nothing about Ishgard during the whole mess in Coerthas, the same applies.
    I read everything, even all the sidequests. I don't remember half of it and it was only a few months ago, mostly because all it was is "Oh no, I dropped a sack of food way back there, go get it!" -Goes to get it and mobs spawn- That's pretty much all of XIV's (pretty much all mmos) quests, even main storyline >.>

    I remember all of XI's storyline and 80-90% of the sidequests and that was years ago.
    (6)

  4. #894
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Obysuca View Post
    This because...




    I read everything, even all the sidequests. I don't remember half of it and it was only a few months ago, mostly because all it was is "Oh no, I dropped a sack of food way back there, go get it!" -Goes to get it and mobs spawn- That's pretty much all of XIV's (pretty much all mmos) quests, even main storyline >.>

    I remember all of XI's storyline and 80-90% of the sidequests and that was years ago.
    Heh, speaking of XIV quests...


    Objectives:

    Obtain the empty tub.
    Place the tub in the river behind the tavern.
    Fill the tub with water.
    Obtain the water-filled tub.
    Douse the mead-soaked midlander] with water.
    Report to Buscarron.
    I think 3 of those involved clicking the same spot over and over.

    http://ffxiv.gamerescape.com/wiki/Druthers_House_Rules
    (4)
    Last edited by Magis; 01-13-2014 at 03:39 PM.

  5. #895
    Player
    Obysuca's Avatar
    Join Date
    Aug 2013
    Posts
    963
    Character
    Ayaminae Yirien
    World
    Midgardsormr
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Vandark View Post
    What server on XI are you in? I'm on Siren
    o.o You're on Siren too? Small world lol
    (1)

  6. #896
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Gramul View Post
    I personally could not give a single rats ass about the rewards from quests. I liked XI's quests because they where engaging and varied. I enjoyed playing them. They very rarely felt like a chore.
    The journey actually was more important than the destination.
    Not here to say which questing system is better. However, it is a pretty clear understatement that most FFXI players did not engage in quest content that was not mandatory for their story/job. When you make a quest, you have to have the reward match the difficulty it was to accomplish it. I remember one quest in San D'Oria where you had to get an item that dropped off bats in the King Ranperre's tomb. Which is fine, but when you come back from something that took at least thirty minutes to do, you only get 100 gil for it. Things like that turned people off. Crawler's Nest map quest was such a pain that most decided to not even do it and use web browsers for a map. Collecting maps in this game was much more annoying than it should of been. Sorry but FFXI's questing is a chore also in it's own right.

    It isn't to say FFXI's questing system was bad, but it definitely had notable flaws in it. In a sense the questing system between the two are the same, FFXI's is just more spread out.
    (1)

  7. #897
    Player Vandark's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    382
    Character
    Van Dark
    World
    Masamune
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Duelle View Post
    Right. It's not like the progression for leveling was limited to Dunes => Qufim => Kazam => Altepa => Crawler's Next => Altepa Again => Boyahda Tree => etc. Oh wait, it was!
    PFFFFFFFFFFFT, No it wasn't

    Quote Originally Posted by Peptaru View Post
    You forgot the part where they said that the good players new all the different xp spots and the party set up required for them. You listed all the scrub camps so I'm going on a limb to guess what kind of XI player you would have been.... Only one of the spots you listed was a good one, a shiny nickel if you can guess which one.
    Indeed

    Quote Originally Posted by Obysuca View Post
    o.o You're on Siren too? Small world lol
    Yeah man if you still play add me as friend if you want, Vandark is still my XI character.
    (0)
    Last edited by Vandark; 01-14-2014 at 08:48 AM.

  8. #898
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Vandark View Post
    snip
    I get it, you don't like FFXIV ARR.


    I know you have an egotistical sense of misplaced entitlement because you played FFXI and FFXIV 1.0-1.23. You've shown it in numerous posts.

    I've read "You" want to change FFXIV ARR into 1.24.

    What I don't get is why you are still playing. Or does that sense of entitlement you have extend to thinking that as you are paying a subscription fee that they will bow down to the "almighty Vandarks" wishes?

    If a company that has produced games I like before makes one I don't like, I dont buy or play it. If a game changes direction from something I enjoyed to something I don't I stop playing. Do I go on the forums demanding that they change just because I paid before? Of course not, I live in the real world, not in cloud cuckoo land.

    Now, instead of avoiding the question. Why not go to the FFXI forums which, albeit has changed, is closer to what you want and would make more sense to revert to what it was than to inanely try and change the direction totally of ARR?
    (8)

  9. #899
    Player
    JMadFour's Avatar
    Join Date
    Nov 2013
    Posts
    255
    Character
    Malthoran Madyson
    World
    Leviathan
    Main Class
    Summoner Lv 66
    *edit* just feel like I should add this at the beginning: I never played FF XI. I never played FF XIV 1.0. my opinions are purely based on my experiences in XIV: ARR, with no previous FF bias.

    now then.

    after finally getting a class to 50, I can safely say that 90% of the quests outside of the main and class storyline(and about 60% inside the Main Storyline) are pure generic crap.

    "You gotta prove yourself, go kill 5 of *insert animal* and bring meat back so I can make stew."

    then you move on to a minor mini-boss. "Oh you saved us all from certain doom, I love you now, I'll write you a letter of introduction for *insert someguysname* and he'll help you with *insertwhateveritisyouhadtoproveyourselffor*.

    you go see the next guy:

    "Bah, you gotta prove yourself. Go kill 5 of *insert random native mob*."

    the saving grace is that the Boss fights are awesome enough to slog through the crap to get to them.

    I started skipping the majority of the side quests and anything that didn't advance the main or class/job story at one point. I think it was around Coerthas when I stopped doing side quests. the main story busywork quests were already grating on my nerves.

    and some of the things in the main storyline just didn't make logical storytelling sense to me. like the Eorzean Alliance being able to hold a press conference outside of Castrum Meridianum before attacking it.

    perhaps I am just spoiled by my questing experience in TSW, which is vastly superior to pretty much every other MMO i've played in 15 years. (note, I'm not talking about the overall game, just the quests)

    the Class/Job quests are the best questlines in the game, imo.
    (9)
    Last edited by JMadFour; 01-14-2014 at 12:28 AM.

  10. #900
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Kittra View Post
    MMOs and Solo Game Play

    What's wrong with solo game play in a >>>>>>> Massively Multiplayer Online Game? <<<<<<<

    Really it should be: What's wrong with playing in a group on an MMORPG?

    If you listen to the masses these days, it seems everyone is clamoring for more Solo play in Online games... which boggles my mind.
    I AGREE and I'm sorry I cut your quote short because everything you mention is a point to be discussed directly with the FFXIV DEVs.
    They just don't get it.
    We're not sure what their future intentions are for ARR because they won't tell us!! I raise my brow at the game at every update or patch... game still needs work and the only content there is: Stuff you can achieve alone. The only group/party content is the battles which is end-game.

    Soloing on MMOs only appeals to those people that like to yell, "Look at me, look at me, see what I can do, see what I can do!?"
    (3)


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

Page 90 of 108 FirstFirst ... 40 80 88 89 90 91 92 100 ... LastLast