You still can win with a bot on your team...its not impossible. Yes very hard but just quiting least get some exp and marksI got paired up with Comfort Luvbunny twice today. The first time our team didn't last 12 seconds, the second time, I literally said "fuck it" and immediately quit the match, because what's the point of fighting when you know your team has lost before the match even starts?


Not worth it. If you lose despite everyone on your team pulling their weight, then there's nothing shameful about the loss. You're advocating that people who don't contribute in a meaningful way should be rewarded for being the load. That is wrong on so many levels, and a party would kick that person in seconds in a dungeon run. There is no reason why PvP shouldn't have a similar system.
There was a similar problem in MWO not too long ago, people were dropping into matches, then not participating, knowing that they would get the base C-bill reward regardless. The devs response was to force players to participate in order to receive a reward of any kind, they also padded rewards for various actions performed, so that the most efficient way to earn money and experience was to actually play the game. Perhaps they need to consider something similar for this game
Last edited by Vanguard319; 01-11-2014 at 11:30 AM.
I think its HILARIOUS when we win with a bot healer and its a 3 man premade we were up against. And saying they have to contribute to get exp and marks wont solve any. There are already tank bots out there that just follow 1 target and spam abilities and nothing less. So now you want sch bots to stand in the middle and let the farie heal? Because thats whats next for healer bots if that type of reward system happens.Not worth it. If you lose despite everyone on your team pulling their weight, then there's nothing shameful about the loss. You're advocating that people who don't contribute in a meaningful way should be rewarded for being the load. That is wrong on so many levels, and a party would kick that person in seconds in a dungeon run. There is no reason why PvP shouldn't have a similar system.


the whole point of PvP is that it's PLAYER VERSUS PLAYER. not player versus NPC/bot. if you can't even be bothered to actually play the damn game, you shouldn't be rewarded for forcing the people you're leeching off of carry even harder, just to try to compensate for your worthless bot. I stand by what I said before: either remove the PvP XP for losing, or make it so that actually contributing to your team with actions more complex than spamming one skill over and over again nets you more experience. For healer bots, make it so that healing team mates who already have full health, or heals from the fairy do not count towards that healer's score, and thus reward no XP.
If that is undesirable, then disqualify players who don't move from their start point, since most of the bots I've seen never move. Disqualification actually results in a negative score, with the potential to rank down.
Last edited by Vanguard319; 01-17-2014 at 01:44 AM.
I love you DJ, but there's no way you're going to win with Comfort/Blade on your team, since they're healers. The only way you win is when you're a coordinated 3man dps queue (like you usually queue up as) that can wreck the other healer before anything happens. Solo queue people have 0 chance.
When I queue up as a WHM I despise seeing these guys on the other team. It absolutely ruins the PvP experience, I don't care if I get more marks from it, knowing that you're not going to have a real game because these toolbags are running bots and ruining 3 other people's experience just leaves a salty taste in my mouth.
It's sad. This has been going on for weeks and ruining thousands of games - There has to be something done about it.
Last edited by Dauneth; 01-12-2014 at 03:24 AM.
I'm confused - you say there's no way to win, then you propose a way to win in the next sentence.I love you DJ, but there's no way you're going to win with Comfort/Blade on your team, since they're healers. The only way you win is when you're a coordinated 3man dps queue (like you usually queue up as) that can wreck the other healer before anything happens. Solo queue people have 0 chance.
p.s. - I've won games with both Comfort and Blade on my team. Depends on how bad the other team is.
I actually won playing solo que. I believe if im not mistaken Dan was with me on one of those wins. I barely play with 3s anymore. Its not hard if you are able to global the healer as a smn. Literally 3 shotted their healer and used rest of my cds to kill another dps. and now its a 3v2. I do not make anything up. Hopefully some of the people who were on my teams as we won will back me up but if not oh well. Im saying its not impossible to win. Least give it a try.I love you DJ, but there's no way you're going to win with Comfort/Blade on your team, since they're healers. The only way you win is when you're a coordinated 3man dps queue (like you usually queue up as) that can wreck the other healer before anything happens. Solo queue people have 0 chance.
Ah, fair enough.
Although "If the other team is bad" isn't usually how I want to work with PvPing, would rather have an actual challenging fun fight every time. Obviously queuing as WHM I won't see these guys, all I can do is feel bad for the other guys. Usually they give up before the game even begins when they see the person's on their team, haven't lost a game against those 2 yet simply because it drains the enthusiasm from others to see that on their team.
Kinda like seeing a BLM in Level 30 gear with 2.4k health, you know what's going to happen 99.9% of the time. :]
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