Even if, for argument's sake, you're right and he just wants to see that ~16 Crt is 1% critical, and X and X% dmg and X adds X and X and blahblahblah... Guess what! It is still handing the BiS list to people. There are games like that, and in those games where you don't have to guess, everyone ends up in the same gear set or "you're doin it wrong!"

ARR is far more forgiving for figuring out statistical weights than XI was, I'd call it almost downright transparent. I say almost because people have not yet nailed down the exact damage formula. In a game where you have all the knowledge, you'll never have breakthroughs that completely rebuild a job's gear set because someone figured out a magic new thing. Some people may hate that, but how stagnant would a game be if the status quo never changed?