Results 1 to 10 of 202

Dev. Posts

Hybrid View

  1. #1
    Player
    Richiealvian's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    534
    Character
    Rinoa Heartily
    World
    Tonberry
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by omniwaink View Post
    Has nothing to do with the ability to do math. To a player playing the game, equipping an item with 11 determination versus an identical item with 11 skill speed will make practically zero difference to the numbers they see above a monsters head. And there is zero information in the game detailing what those numbers mean exactly.

    Yes, you could argue that some people find it "fun" to go attack a test dummy 1,000 times, swap gear and hit it another 1,000 times, and then enter all that data into a spreadsheet and then graph it. But I would say 99.99% of the player doesn't have the time, knowledge, or desire to crunch numbers just to figure out what a stat does.

    I recently leveled the Paladin class, and while leveling I came across a ton of shields. Which was better than the next? I had no freaking clue. Is shield block better than shield rate? Should I just always pick the one that has the highest number? Am I supposed to stop leveling and go out into the field and let a sheep beat on me for 45 minutes to find out?

    The answer is no. They need to give us our characters raw stats (Crit %, Block %, etc.) so we can make smart gear decisions without having to consult a spreadsheet or compendium on game mechanics.
    The answer might be no to you, who cares only for the best build out there and wants it to be handed down to you. But if that does happen, what would be the significance of any multiple i90 gears at all? We all know that x is better than y cause it's been said so, why bother? But like I said, you have your point of view and so does others, so I'll leave it at that.
    (0)
    Last edited by Richiealvian; 01-08-2014 at 05:46 AM.

  2. #2
    Player
    LiadansWhisper's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    674
    Character
    Liadan Summerfield
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Richiealvian View Post
    The answer might be no to you, who cares only for the best build out there and wants it to be handed down to you. But if that does happen, what would be the significance of any multiple i90 gears at all? We all know that x is better than y cause it's been said so, why bother? But like I said, you have your point of view and so does others, so I'll leave it at that.
    You're missing Omni's point. Like, completely missing.

    He isn't saying, "Hey, I want you to hand me my BIS list so I know exactly how to gear." He is saying he wants to be able to make informed decisions about the way that he gears, instead of having to sort of "guesstimate," which is what is happening right now.
    (14)

  3. #3
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Even if, for argument's sake, you're right and he just wants to see that ~16 Crt is 1% critical, and X and X% dmg and X adds X and X and blahblahblah... Guess what! It is still handing the BiS list to people. There are games like that, and in those games where you don't have to guess, everyone ends up in the same gear set or "you're doin it wrong!"

    ARR is far more forgiving for figuring out statistical weights than XI was, I'd call it almost downright transparent. I say almost because people have not yet nailed down the exact damage formula. In a game where you have all the knowledge, you'll never have breakthroughs that completely rebuild a job's gear set because someone figured out a magic new thing. Some people may hate that, but how stagnant would a game be if the status quo never changed?
    (0)

  4. #4
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Peptaru View Post
    Even if, for argument's sake, you're right and he just wants to see that ~16 Crt is 1% critical, and X and X% dmg and X adds X and X and blahblahblah... Guess what! It is still handing the BiS list to people. There are games like that, and in those games where you don't have to guess, everyone ends up in the same gear set or "you're doin it wrong!"
    Everyone still ends up in the same gear in XIV. The only thing the lack of transparency in stats does is cause frustration among those of us who would like to fine tune our approach.
    (14)

  5. #5
    Player
    LiadansWhisper's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    674
    Character
    Liadan Summerfield
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Naunet View Post
    Everyone still ends up in the same gear in XIV. The only thing the lack of transparency in stats does is cause frustration among those of us who would like to fine tune our approach.
    Thanks for putting that better than I could.
    (6)

  6. #6
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Naunet View Post
    Everyone still ends up in the same gear in XIV. The only thing the lack of transparency in stats does is cause frustration among those of us who would like to fine tune our approach.
    Have you been in the Drg rotation reborn thread lately? People keep testing more and the gear keeps changing. Lack of transparency causes frustration for people who have no will to make themselves better. You just want to be told what's best and go put it on... you can learn that from here, as you obviously know about the forums, and just do that.

    People who actually want to fine tune an approach are doing so now, as innovators, not as lemmings. And there are still options; there are bards that are heavy into critical for RoB and others who pile determination instead and are parsing very well. There are mages wearing vitality rings because they like the safety the extra HP provides and found out they were parsing better, though it isn't necessary. There will always be people finding new, better, or different things when stats have some air of mystery. I'm waiting for the acc > SkSp to 4xx > det build... even though right now, I think SkSp sucks as something to stack.
    (2)

  7. #7
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Peptaru View Post
    Have you been in the Drg rotation reborn thread lately? People keep testing more and the gear keeps changing. Lack of transparency causes frustration for people who have no will to make themselves better. You just want to be told what's best and go put it on... you can learn that from here, as you obviously know about the forums, and just do that.
    Knowing that crit rate contains X specific modifier in no way hurts experimentation with different builds. You realize that eventually folk will actually settle on a "best" build in your DRG thread, right? In a game with stats, there is always a best. Groping around in the dark is not some magical wonderland where everyone becomes magically equal by virtue of their innovation.
    (8)

  8. #8
    Player omniwaink's Avatar
    Join Date
    Aug 2013
    Posts
    100
    Character
    Omni Waink
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Peptaru View Post
    Have you been in the Drg rotation reborn thread lately?
    This is EXACTLY my point. Why is the player base expected to read and stay up to date on a 50 page thread just to figure out if they want to equip a piece of Allagan over a piece of Myth? I should be able to equip one piece of gear, look at my stats, then equip another piece of gear, look at my stats, and then decide which one I want to wear.

    And considering how boring gear is already, letting us actually see our stats would do a little to make us feel like we are progressing. Going from 480 to 520 crit rating means nothing to me. It's arbitrary in the context of the game. I assume it means I'm criting more, because the number is higher, but all I can do is guess or believe what other players tell me it does. And that's stupid.
    (12)

  9. #9
    Player
    Sadana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,533
    Character
    Valia Rosa
    World
    Balmung
    Main Class
    Thaumaturge Lv 71
    Quote Originally Posted by omniwaink View Post
    I should be able to equip one piece of gear, look at my stats, then equip another piece of gear, look at my stats, and then decide which one I want to wear.
    I agree. This is how it is done in the single player FF games. You equip or even just look at a new weapon or piece of armor and it shows you what stats go up and which ones go down. I'm sorry to those of you who love figuring out the math and stuff on your own, but mathing and arguing over the results just doesn't seem very fun in my opinion.
    (7)