Quote Originally Posted by Viridiana View Post
Yeah, I think it was basically just their not realizing what the eventual outcome of their fix would be, which happens.

I think it was basically something like this:

Players: "Hey, it sucks if we trade in a lot of leves to boost a reward, then fail it just because we d/c'd. Also, faction leves. . . yeah"
SE: "Oh, well, we'll just let you retry the next day if you fail, then."
Players: "Did you guys realize this means we can keep linking the same leves day after day after day?"
SE: "That's cool. I mean, you're not getting the rewards for it, but whatever."

Whole thing could've been diverted at step 2 by fixing the problem with failing leves when you d/c, but they chose a different route. And, to be fair, it's not so much a problem with allowing us to retry failed leves as it is a result of our nature as players to try to streamline things, IMO. As I said, I don't really have a problem with doing it, because I know that, no matter what, we're going to try to min/max our SP/hr gains from leves. If that means failing on purpose, well. . .
undoubtedly you didn't read the se response to failing the leves. they actally stated they made it 36 hours because of people disconnecting and abandoning leves so they made it to where they could not repeat them immediately. in other words they knew exactly what they were doing and said it is fine as long as you wait until the next reset to run the same leves again. do your own research and show that they have said they did not know. it has been posted in these forums many times the responses to this and people are not going to research for you again.