Quote Originally Posted by Zabuza View Post
So I take this to mean you both believe monks are not at the bottom in PvP? Even if their damage is good(mostly sustained damage btw). It doesn't change too much if you cannot hit the target because your mobility is poor. Mobility is the greatest issue that I have on monk. If the other team doesn't have one of their teammates dead by after I've used fetter ward/purify/perfect balance, there's like a 50% chance I'll probably get kited the rest of the match, and we will eventually lose.
Fists of Wind, Sprint, Shoulder Tackle. You have more options than I do as MRD. I get kited plenty, especially against bunny hoppers. DRG gets jumps, but they have long cooldowns, except for the skill "Jump" which returns you to your starting position. Once SMN damage is brought down, hopefully the other changes being made are aimed at CC effects like Sleep and the heavy from Disease. Then we'll be good.