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  1. #11
    Player
    Zabuza's Avatar
    Join Date
    Feb 2013
    Posts
    724
    Character
    Zefis Shadowsea
    World
    Leviathan
    Main Class
    Monk Lv 60
    Quote Originally Posted by Mitski View Post
    I agree 100% that kiting is our biggest problem, and GL is the worst class mechanic in PvP. I'm just not sure on the best way to fix them.

    If we don't have enough mobility we're weak, but with too much mobility we will be overpowered. Adding a snare is probably the biggest mobility change SE could make because it benefits the whole team. Heavy Resistance to Fist of Wind would benefit only MNK, so I think (properly tuned) it may be a more balanced option.
    The snare may make double melee dps teams powerful, true. However I do believe we absolutely need a ranged attack for some form of damage while we're being kited, every other dps class has one, even DRG.
    (0)

  2. #12
    Player LongNu's Avatar
    Join Date
    Sep 2013
    Location
    Terra
    Posts
    394
    Character
    Longnu Era
    World
    Zalera
    Main Class
    Lancer Lv 50
    If MNK / DRG gets a snare, they will be on par with the other DPS classes. Not overpowered. On par.
    (0)

  3. #13
    Player
    mirth12's Avatar
    Join Date
    Aug 2013
    Location
    Uld'ah
    Posts
    84
    Character
    Mirth Alfa
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    I have seen a couple decent MNK's on my data center. I can't remember their names now, but one is using Allegan weapons O.o When played correctly they are a scary foe that brings a lot of burst. Although I haven't played the class, I can say that most teams I have faced with a MNK seem to fall off after their initial burst. MNK/MNK/MRD teams global me in full i90 no matter the heals does. Melee dps seems like they will benefit the most from i90 morale gear, but I never see one that has taken the time to rank up
    (0)

  4. #14
    Player
    Zabuza's Avatar
    Join Date
    Feb 2013
    Posts
    724
    Character
    Zefis Shadowsea
    World
    Leviathan
    Main Class
    Monk Lv 60
    Quote Originally Posted by LongNu View Post
    If MNK / DRG gets a snare, they will be on par with the other DPS classes. Not overpowered. On par.
    It's necessary with how the server handles lag and stuff, even with them lowering the delay I still sometimes miss attacks while right on someone.

    Quote Originally Posted by mirth12 View Post
    I have seen a couple decent MNK's on my data center. I can't remember their names now, but one is using Allegan weapons O.o When played correctly they are a scary foe that brings a lot of burst. Although I haven't played the class, I can say that most teams I have faced with a MNK seem to fall off after their initial burst. MNK/MNK/MRD teams global me in full i90 no matter the heals does. Melee dps seems like they will benefit the most from i90 morale gear, but I never see one that has taken the time to rank up
    Because all the burst comes from their skill perfect balance... which is on a 3 minute cooldown... So they can normally only burst 1 time per match, which is my gripe. You either kill a target during that one window or it's over.
    (0)

  5. #15
    Player
    Katiklysm's Avatar
    Join Date
    May 2013
    Posts
    20
    Character
    Desirae Starfire
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by mirth12 View Post
    I have seen a couple decent MNK's on my data center. I can't remember their names now, but one is using Allegan weapons O.o When played correctly they are a scary foe that brings a lot of burst. Although I haven't played the class, I can say that most teams I have faced with a MNK seem to fall off after their initial burst. MNK/MNK/MRD teams global me in full i90 no matter the heals does. Melee dps seems like they will benefit the most from i90 morale gear, but I never see one that has taken the time to rank up
    Can I be one of the decent MNK's mirth? (Desirae Starfire) mirth plz!

    on topic- I don't think MNK needs a single arena buff. Our pvp skills + fists of wind gives everything you should need, more would be beyond OP. The real problem is Miasma and SE has already commented on bringing SCH/SMN into line. A nerf there would be a true buff to MNK (and DRG). Axe Kick is possibly the best arena skill in game.
    (0)

  6. #16
    Player
    Zabuza's Avatar
    Join Date
    Feb 2013
    Posts
    724
    Character
    Zefis Shadowsea
    World
    Leviathan
    Main Class
    Monk Lv 60
    Quote Originally Posted by Katiklysm View Post
    Can I be one of the decent MNK's mirth? (Desirae Starfire) mirth plz!

    on topic- I don't think MNK needs a single arena buff. Our pvp skills + fists of wind gives everything you should need, more would be beyond OP. The real problem is Miasma and SE has already commented on bringing SCH/SMN into line. A nerf there would be a true buff to MNK (and DRG). Axe Kick is possibly the best arena skill in game.
    Yes, miasma makes it pretty much useless when it is on me. I believe monk benefits the most from their PvP abilities as well, seems like it starts kinda bad and then gets better the more PvP skills you get, they all seem to be highly useful. You're a rank 30 Monk right?
    (0)

  7. #17
    Player
    Katiklysm's Avatar
    Join Date
    May 2013
    Posts
    20
    Character
    Desirae Starfire
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Zabuza View Post
    Because all the burst comes from their skill perfect balance... which is on a 3 minute cooldown... So they can normally only burst 1 time per match, which is my gripe. You either kill a target during that one window or it's over.
    Perfect Balance is an "Oops" button (or potentially to faster ramp up dps), it has very little to do with burst. 9 out of 10 matches I use PB to squeeze more damage into the tank at the end for commendation consideration, rarely used at any critical point in the fight.

    For Burst: See the 4-5 Off GCD's at your disposal.
    (0)
    Last edited by Katiklysm; 01-07-2014 at 08:26 AM.

  8. #18
    Player
    Katiklysm's Avatar
    Join Date
    May 2013
    Posts
    20
    Character
    Desirae Starfire
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Zabuza View Post
    Yes, miasma makes it pretty much useless when it is on me. I believe monk benefits the most from their PvP abilities as well, seems like it starts kinda bad and then gets better the more PvP skills you get, they all seem to be highly useful. You're a rank 30 Monk right?
    I wish =) Still a long ways to go, i70pvp+i95 weapon- ah, I just saw you were on Zalera- thought the name looked familiar.
    (0)

  9. #19
    Player
    Mitski's Avatar
    Join Date
    Sep 2013
    Posts
    200
    Character
    Mitski Zahard
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    No guarantee that planned adjustments to SMN/SCH will affect Miasma's heavy Adjustments to the healing debuff and pet damage/healing seem more likely.
    (0)

  10. #20
    Player
    Zabuza's Avatar
    Join Date
    Feb 2013
    Posts
    724
    Character
    Zefis Shadowsea
    World
    Leviathan
    Main Class
    Monk Lv 60
    Quote Originally Posted by Katiklysm View Post
    Perfect Balance is an "Oops" button (or potentially to faster ramp up dps), it has very little to do with burst. 9 out of 10 matches I use PB to squeeze more damage into the tank at the end for commendation consideration, rarely used at any critical point in the fight.

    For Burst: See the 4-5 Off GCD's at your disposal.
    I usually use it for burst and to get 3 stacks of GL early. It's either that or take 20 seconds worth of GCDs to get 3 stacks.

    Quote Originally Posted by Mitski View Post
    No guarantee that planned adjustments to SMN/SCH will affect Miasma's heavy Adjustments to the healing debuff and pet damage/healing seem more likely.
    Which actually annoys me greatly, since Miasma is so broken.
    (0)
    Last edited by Zabuza; 01-07-2014 at 08:58 AM.

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