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  1. #1
    Player
    Mitski's Avatar
    Join Date
    Sep 2013
    Posts
    200
    Character
    Mitski Zahard
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Zabuza View Post
    Hmm, I believe that melee classes need a ranged snare of some sort at the moment. I just think it's ridiculous how easily it is to be kited once my fetter ward/purify is down. We do good damage but I think the GL mechanic doesn't work too well in a PvP atmosphere(excluding perfect balance.)
    I agree 100% that kiting is our biggest problem, and GL is the worst class mechanic in PvP. I'm just not sure on the best way to fix them.

    If we don't have enough mobility we're weak, but with too much mobility we will be overpowered. Adding a snare is probably the biggest mobility change SE could make because it benefits the whole team. Heavy Resistance to Fist of Wind would benefit only MNK, so I think (properly tuned) it may be a more balanced option.
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  2. #2
    Player
    Zabuza's Avatar
    Join Date
    Feb 2013
    Posts
    724
    Character
    Zefis Shadowsea
    World
    Leviathan
    Main Class
    Monk Lv 60
    Quote Originally Posted by Mitski View Post
    I agree 100% that kiting is our biggest problem, and GL is the worst class mechanic in PvP. I'm just not sure on the best way to fix them.

    If we don't have enough mobility we're weak, but with too much mobility we will be overpowered. Adding a snare is probably the biggest mobility change SE could make because it benefits the whole team. Heavy Resistance to Fist of Wind would benefit only MNK, so I think (properly tuned) it may be a more balanced option.
    The snare may make double melee dps teams powerful, true. However I do believe we absolutely need a ranged attack for some form of damage while we're being kited, every other dps class has one, even DRG.
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