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  1. #1
    Player

    Join Date
    Jan 2012
    Posts
    518
    Quote Originally Posted by EpiphanyCheshire View Post
    I'll never understand why people buy an mmo, pay for said mmo, and then expect there to be loads of solo content. It's an online game. The point is to play with other people.
    Oh, this worn out idea.

    FFXIV is a throw-back to the group-or-die games that have largely disappeared from the face of the planet (thank God), where your ability to progress and even reach level cap is gated by the need to find others needing to do the same; FFXI abandoned this model for the better a long time ago now, Tanaka saw this and that was what he did in V1, sadly Yoshi decided to regress into the dark ages with V2 in this respect.

    Grouping is fine, forced-grouping to unlock core content (banks, mounts, etc.) and simply to reach the level-cap is so last century. There are many ways to 'play with other players' that avoid hard gating.

    Hint: the 'G' in MMORPG doesn't stand for GROUP!
    (8)

  2. #2
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by KraggyKor View Post
    Oh, this worn out idea.

    FFXIV is a throw-back to the group-or-die games that have largely disappeared from the face of the planet (thank God), where your ability to progress and even reach level cap is gated by the need to find others needing to do the same; FFXI abandoned this model for the better a long time ago now, Tanaka saw this and that was what he did in V1, sadly Yoshi decided to regress into the dark ages with V2 in this respect.

    Grouping is fine, forced-grouping to unlock core content (banks, mounts, etc.) and simply to reach the level-cap is so last century. There are many ways to 'play with other players' that avoid hard gating.

    Hint: the 'G' in MMORPG doesn't stand for GROUP!
    FFXI abandoned that model and proceeded to lose many subscribers and unbalance the game to shit. Even the devs said they broke the game with Abyssea.
    (1)

  3. #3
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Magis View Post
    FFXI abandoned that model and proceeded to lose many subscribers and unbalance the game to shit. Even the devs said they broke the game with Abyssea.
    Yeah. Thing is, XI didn't abandon it "for the better", they did to try to put XI where other MMOs were which people playing XI at the time were playing it because it wasn't like other MMOs (and it was still a massively successful MMORPG.) So they went right back to the roots and even added in 'daily'/'challenges' to the mix without going abyssea.
    (1)