You know.... im just going to kick back in my chair and go on a little rant... a useless one as it will be as it will be rendered meaningless in a few days by the myriad of useless posts that the devs will never read... but.. I digress.. *sigh*

Why do we even have to raid? Why is that the "be all end all" to a mmorpg? Why not instead have a real threat that binds players to work together... say some force attacking a city state... where you have to fight back the invaders or you lose that city?

I remember when the first time i saw the starting battle video in ffxi (just as an example) or even ffxiv's meteor fight and how much i wanted to be apart of that massive cluster of people fighting... to fight to not get some silly piece of gear.. but for the pride of having fought off such a force with my friends... and maybe having the npcs nearby cheer us on as they come out of their battle singed houses.

I know all this is possible, mostly due to seeing similar in game stuff in some console games... I just for the life of me don't understand why its been all about the "gear grind" and the "spam this dungeon". I mean if you think about it.. this is a role playing game, some of the dungeons don't have a real reason to be in it story wise. You just go there for exp/gear.

Ugh... just so much potential in mmo's these days wasted.. just to be the next "theme park" that rakes in the money from having people spam dungeons for the next pointless piece of gear..

Sorry for my little rant. Just sick of the same crap in mmos these days, they used to have so much more variety.