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  1. #1
    Player
    Aicasia's Avatar
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    Aug 2013
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    Aicasia Corazon
    World
    Ultros
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    Pugilist Lv 50
    Quote Originally Posted by Lucke View Post
    If a tank sucks, they lose aggro and everyone dies. They have just as much responsibility as a healer does for keeping everyone alive. DPS kill the mob before the healer runs out of MP which means the tank will take too much damage then die. They all have responsibility, but when a tank/healer fails, that's much more noticeable than when a DPS is only playing at 50% efficiency.
    If it is then the fight wasn't designed right. I'm not arguing that point, I'm arguing against people who think a screwup being more noticeable equals more responsibility. It doesn't. It equals pressure, which is something else entirely.

    Anyway, if a fight doesn't punish poor DPS it's poorly designed. It doesn't need to be unbeatable, but it should show. I think Grobb is a good example, from Naxx 40. Easy as hell fight, basically free loot, but if you had poor DPS after 30% you would quickly find yourself in a very bad place.

    So what you are basically saying is that in instances as soon as everyone get's in we go straight to a boss fight? There are no mobs of monsters that the tank has to keep control of? All the dps has to do is deal damage and maybe avoid an aoe while the tank has to control the mob, avoid aoes and much more. In most case scenarios if the group wipes who gets blamed? The tank does. If there was no real responsibility then no-one would get the blame when wipes occur
    I think you misread what I said, but that's on me for wording it poorly. I'm not saying there is NO responsibility, I'm saying no one has more than anyone else until a fight is designed with mechanics to create it. Holding aggro is no more work than healing or DPSing. They all share a responsibility, they all have one job.

    P.S. I can tank most trash as a DPS without problem. It doesn't hit hard, so yeah, tanks kind of only are useful for bosses, and even then Dragoons can tank a fair number of those bosses, especially pre-50.
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    Last edited by Aicasia; 01-06-2014 at 02:29 AM.

  2. #2
    Player
    Rizzo_'s Avatar
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    Nov 2013
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    Character
    Tzar Nichols
    World
    Cerberus
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    Pugilist Lv 50
    Quote Originally Posted by Aicasia View Post
    I think you misread what I said, but that's on me for wording it poorly. I'm not saying there is NO responsibility, I'm saying no one has more than anyone else until a fight is designed with mechanics to create it. Holding aggro is no more work than healing or DPSing. They all share a responsibility, they all have one job.
    .
    I understand this point but again I would say that in nearly all case scenarios the tank has to be on point and know all its job skills and uses. The amount of times Ive seen DPS's who dont even know how to use or when to use most of their skills is shocking. Yes everyone has one job to do but the tank has to do their job Well which means more responsibility to me
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    I'm far from eccentric, I'm so psychotic...

  3. #3
    Player
    Amyas's Avatar
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    May 2012
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    Limsa Lominsa
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    Character
    Amyas Leigh
    World
    Ragnarok
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    Armorer Lv 50
    Quote Originally Posted by Aicasia View Post
    Anyway, if a fight doesn't punish poor DPS it's poorly designed. It doesn't need to be unbeatable, but it should show.
    All fights in this game 'punish' poor dps. The longer any fight goes on, the more of a chance there is for a wipe. Pudding boss in wp with crap dd? Doesn't matter how good the tank and healer are (unless its a whm, lol holy) if the dps go down, its a wipe. There are very few fights in this game that don't 'punish' slow dps.
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  4. #4
    Player
    Aicasia's Avatar
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    Aicasia Corazon
    World
    Ultros
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    Pugilist Lv 50
    Quote Originally Posted by Amyas View Post
    All fights in this game 'punish' poor dps. The longer any fight goes on, the more of a chance there is for a wipe. Pudding boss in wp with crap dd? Doesn't matter how good the tank and healer are (unless its a whm, lol holy) if the dps go down, its a wipe. There are very few fights in this game that don't 'punish' slow dps.
    My comment wasn't directed at this game, it was just a general statement.
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