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Thread: Tanks

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  1. #10
    Player
    Aicasia's Avatar
    Join Date
    Aug 2013
    Posts
    148
    Character
    Aicasia Corazon
    World
    Ultros
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by OPneedNerfs View Post
    Most mechanics look like this in MMOs with the holy trinity:

    Tank dies, hard to recover or complete wipe.

    Healer dies, hard to recover or complete wipe.

    DPS dies, rez or no rez instantly won't matter much, group recovers as if nothing happened.
    Any fight where this is true is a poorly designed and tuned fight. If too many people in any role die its hard to recover unless there is an excessive enrage timer and very little damage coming at the players.

    Generally bosses hit hard. That is what makes the tank important. The role is to literally soak damage so no one else does, you can't honestly think people don't play it because of responsibility or any of that garbage, right? The only role with any ACTUAL responsibility is the healer, and even then the responsibility only exists because you have one job. Everyone has one job. It's not some magic thing where suddenly tanks and healers do more work than any other member of the team.

    Everyone has one job, if they screw it up they put everyone else in a difficult position. Where people got the idea that tanks and healers are harder to play/take more responsibility is beyond me.
    (4)
    Last edited by Aicasia; 01-06-2014 at 02:21 AM.

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