Page 6 of 6 FirstFirst ... 4 5 6
Results 51 to 57 of 57
  1. #51
    Player
    SokiYagami's Avatar
    Join Date
    Jan 2014
    Posts
    1,272
    Character
    Soki Yagami
    World
    Tonberry
    Main Class
    Samurai Lv 70
    Quote Originally Posted by synaesthetic View Post
    The reason they won't do gear tokens is obvious...
    I actually had a 3000+ characters post before my proposal on why I love the CT system together with the BC and mytho token system and the balance of the three system, but decided to spare others from the wall of text and only post my proposal instead.

    Long story short, CT will be fine as it is now if it drop ilvl 90 gears too, but it didn't. From what I understand, it was meant to be buffer between ilvl 70 and ilvl 90 gears, vanity system, or just gearing alt jobs. Hence, it should be much easier to obtain as compared to the BC/myth loots. Isn't what we have now kinda absurd? To make a buffer/vanity set actually tougher to collect than end game gears, but then again, like I always said; screw game logic...
    (0)

  2. #52
    Player
    KRIPTICON's Avatar
    Join Date
    Dec 2013
    Location
    Cybertron
    Posts
    90
    Character
    Machina Gadget
    World
    Halicarnassus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Tlamila View Post
    Problem is, there's better gear then taht and easily aquirable without having that before. So rather then keeping people running CT it just makes people end up getting i90 before completing that set, and probably stop running that place anyway. I could understand if it was BiS or something, but it's not. And it's only 5 pieces, if they wanted to keep people doing it I think they should have put accessories too (still wondering why they didn't).
    Probably to make sure there is a desire for players to run Ultima. It drops iLVL 80 neck and ring accessories.
    (0)
    Last edited by KRIPTICON; 01-04-2014 at 06:34 PM.

  3. #53
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    As for people swapping parties, the problem is healer can't see them as well, since they're not in group window and alliance window is more like "see someone low health, throw a heal, without even a clue of who that is".

    And I eat back all I said about drops coming easily...this week this haven't got anything. I was fooled the other week by dropping early enough in the week and seeing a load of healer gear after capped. Bard and tank gear, those I've never seena ru without a drop of! But seriously, counting a CT run takes about an hour and half, can easily be frustrating because people are people, and doens't give guaranteed loot....yeah getting a myth piece is faster :/

    Quote Originally Posted by KRIPTICON View Post
    Probably to make sure there is a desire for players to run Ultima. It drops iLVL 80 neck and ring accessories.
    Really? Isn't it like, harder then extreme primals? (never done it yet) Not quite the same level as CT...
    (0)

  4. #54
    Player
    KRIPTICON's Avatar
    Join Date
    Dec 2013
    Location
    Cybertron
    Posts
    90
    Character
    Machina Gadget
    World
    Halicarnassus
    Main Class
    White Mage Lv 90
    I would put it in the same category as other HM fights. Its pretty easy if you know the mechanics, assuming you have the DPS to beat the self destruct timer. The first 50% or so everything is easy to dodge except for Tank Purge because it does raid wide AOE damage. Most of the problem is with Aetheric Boom. The orb mechanics require your party to stack in order to evenly distribute the damage when they blow up (it can also be done by having tankers solo the damage). Have tank use lvl3 LB on last Aetheric Boom and burn him down ftw. Overall, CT is an easier run though.
    (0)
    Last edited by KRIPTICON; 01-04-2014 at 09:42 PM.

  5. #55
    Player
    SokiYagami's Avatar
    Join Date
    Jan 2014
    Posts
    1,272
    Character
    Soki Yagami
    World
    Tonberry
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Tlamila View Post
    As for people swapping parties, the problem is healer can't see them as well, since they're not in group window and alliance window is more like "see someone low health, throw a heal, without even a clue of who that is".

    And I eat back all I said about drops coming easily....
    We didn't have any issue with that, we got the healer from the alliance party to help patch up our member. Besides, range DPS shouldn't get hit if the tank is doing things right.

    Yup... I found that most people who are against the loot + token ideal are usually those who are in good favor of the RNG god or just-grab-any-gear-they-can type of players. Those who actually did more than 20+ runs in a week for a specific drop usually welcome my ideal :/
    (0)

  6. #56
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    Quote Originally Posted by SokiYagami View Post
    Yup... I found that most people who are against the loot + token ideal are usually those who are in good favor of the RNG god or just-grab-any-gear-they-can type of players. Those who actually did more than 20+ runs in a week for a specific drop usually welcome my ideal :/
    Or probably they are either bards or monks, since that's the loot that drops all the time <.< Seriously, shouldn't all classes have the same chances? In old AK, it was tank drops all the time and DoW just after, while any caster gear was rare....now it's bard's and monk's turn it seems.
    (0)

  7. #57
    Player
    SokiYagami's Avatar
    Join Date
    Jan 2014
    Posts
    1,272
    Character
    Soki Yagami
    World
    Tonberry
    Main Class
    Samurai Lv 70
    It seem to rotate between 2 to 3 jobs every couple days, with chest drop being the rarest (?) among the 6 piece set
    (0)

Page 6 of 6 FirstFirst ... 4 5 6

Tags for this Thread