Page 48 of 108 FirstFirst ... 38 46 47 48 49 50 58 98 ... LastLast
Results 471 to 480 of 1077
  1. #471
    Player Vandark's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    382
    Character
    Van Dark
    World
    Masamune
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by LiadansWhisper View Post
    I also object to the idea that catering to "casuals" is the wrong move for ARR.
    They have catered for casuals but thats all it is, the game could suit everyone your not seeing the bigger picture all you see is what you want when the game could be a place everyone can enjoy.

    Quote Originally Posted by Tracewood View Post
    One thing that always bugged me about XI is that with all it's jobs out, there only seems to be room for like a third of them now if you want a slice of endgame. If your favorite job happened to be RDM(post WotG), DNC, NIN, BLU, DRG(post Abyssea), or dare I even say PUP, your fun of the game is going to take a dive unless you can prove yourself and even then, ignorance will prevail or level another job (even if you hate it) just to get the gear you want. I don't want to see that kind of thing happen to ARR.
    The jobs and mechanics of the battle system wouldn't change so I doubt just by adding a few small things like Coffer chests, dangerous areas, BCNM, KSNM a few world NM's with fast spawn times, better end game craftable armor and weapons so forth would change that. By adding some familiar content from XI the game doesn't become XI it just has some similar not the same SIMILAR content. Nothing if implemented into ARR would be done in such a way that it would pose a threat to the casual game style.

    Your fears of XI related content being brought into XIV destroying the game for casuals is a very paranoid over reaction, SE and the team have taken casuals into consideration on a rather large scale and will always continue to do so because that is the direction they have taken the game. Options for the casual gamer will always remain and you'll still be able to progress the way you like and be on par with others, spending hours in dungeons is still an option for progression even with other options.

    Just because there is a broader verity in options for game progression with some XI content doesn't make the game any less appealing for the casual gamer but it certainly makes the gaming experience much better for people seeking more.

    To me it just seems like there is a handful of casuals being meaninglessly selfish.
    Not saying names, LiadansWhisper oops ma bad.
    (2)
    Last edited by Vandark; 01-04-2014 at 01:44 PM.

  2. 01-04-2014 01:28 PM
    Reason
    Mistake Double Post

  3. #472
    Player
    Atheena's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    101
    Character
    Ashanti Kahlil
    World
    Sargatanas
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by LiadansWhisper View Post
    By all accounts, the style of XI didn't suit a larger audience. It suited a much smaller audience than is currently playing the game. Besides, I don't think you would be satisfied until FFXIV was XI-Part 2.
    Believe it or not, but FFXI's smaller base was due to other factors such as PC hardware prices! I spent over 1k easily to have a decent pc! And if you call peak subrcribers @ 500k a failure then i don't know what is a success! I don't think people wanted FFXI-2, they wanted SE to step up and make a game that was unique to its own! 1.0 was really bad due to the BUGS that it shipped with.

    FFXIV 2.0 isn't bad but, it really disappointed me not in dungeon content but rather overall content! (Not a dungeon runner)
    (2)

  4. #473
    Player
    LiadansWhisper's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    674
    Character
    Liadan Summerfield
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Atheena View Post
    Believe it or not, but FFXI's smaller base was due to other factors such as PC hardware prices! I spent over 1k easily to have a decent pc! And if you call peak subrcribers @ 500k a failure then i don't know what is a success! I don't think people wanted FFXI-2, they wanted SE to step up and make a game that was unique to its own! 1.0 was really bad due to the BUGS that it shipped with.

    FFXIV 2.0 isn't bad but, it really disappointed me not in dungeon content but rather overall content! (Not a dungeon runner)
    I have a really hard time believing it because millions of players have spent money for hardware to run WoW. I actually get better FPS on my rig in this game than I do in WoW. For 25 man raiding, in particular, you really need a strong PC. I'd also like to point out that this is what, month 4 of this game? We got some content out of order (Coils coming out before CT) and they're gradually working on increasing dungeon content and adding in things like Treasure Maps and Dailies (both of which have been a lot of fun - if not the most fun - I've had with this patch). Things are going to get better, but it's also going to take some time.
    (1)

  5. #474
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by LiadansWhisper View Post
    None of this, in any way, changes that XI has never been nearly as successful as this game currently is.
    Don't mean to play devil's advocate here, but you are basing these two games off completely different eras of MMO's. Upon FFXI's release, there is a lot of factors to consider. For starters, MMO's were no where near the popularity of what they are today. MMO community back in the early 2000's was a very particular interest and online gaming in general was not very accessible. Internet gaming as a whole was not very big at the time.

    Secondly, people were naturally distant of an online Final Fantasy for several reasons. Namely people were not fond of the fact that Final Fantasy, a known offline game series, took the series in the direction a lot were not fond of. Not to mention to play it, at the time did require not the best PC, but did require a higher than standard PC at the time. It was a graphically intense game. It was also an expensive purchase to get the PS2 version and was a hassle to get it set up. All in all at the beginning, FFXI was not entirely friendly to get into.

    While I am on the side that FFXIV should go in it's own direction and any ideas from FFXI should only be ideas that doesn't affect ARR's vision as a whole, you shouldn't be comparing the sales and success of two different products of two different eras. FFXI was successful for what it could do at the time. A time where MMO's in general were not accessible and friendly to an open audience.
    (4)

  6. #475
    Player
    LiadansWhisper's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    674
    Character
    Liadan Summerfield
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Velhart View Post
    Don't mean to play devil's advocate here, but you are basing these two games off completely different eras of MMO's. Upon FFXI's release, there is a lot of factors to consider. For starters, MMO's were no where near the popularity of what they are today. MMO community back in the early 2000's was a very particular interest and online gaming in general was not very accessible. Internet gaming as a whole was not very big at the time.

    Secondly, people were naturally distant of an online Final Fantasy for several reasons. Namely people were not fond of the fact that Final Fantasy, a known offline game series, took the series in the direction a lot were not fond of. Not to mention to play it, at the time did require not the best PC, but did require a higher than standard PC at the time. It was a graphically intense game. It was also an expensive purchase to get the PS2 version and was a hassle to get it set up. All in all at the beginning, FFXI was not entirely friendly to get into.

    While I am on the side that FFXIV should go in it's own direction and any ideas from FFXI should only be ideas that doesn't affect ARR's vision as a whole, you shouldn't be comparing the sales and success of two different products of two different eras. FFXI was successful for what it could do at the time. A time where MMO's in general were not accessible and friendly to an open audience.
    :-\ The entire reason I brought up the success of XI vs. ARR is that the people are wanting ARR to become XI-2. :-\
    (0)

  7. #476
    Player Vandark's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    382
    Character
    Van Dark
    World
    Masamune
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by LiadansWhisper View Post
    :-\ The entire reason I brought up the success of XI vs. ARR is that the people are wanting ARR to become XI-2. :-\
    -.- just stop talking, the things your saying aren't even true.

    While it's likely XI didn't have as many subs as ARR when it first came out ( Mainly because MMO's were just starting out and weren't a world wide masive thing ) XI later grew into a much larger community in it's middle life than we have currently in ARR.

    ARR has been a success in short time but it's over all success is still questionable and unknown.

    FFXI still has a huge fan base, alot of whom are seeking a new experience and hopefully less painful experience in ARR but they still remain hopeful that we will see related content that we enjoy. Many FFXI players have been constantly disappointed with the new MMO's out there we hoped we would always at least have our future Final Fantasy titles to look forward to, we never wanted the game to become world of warcraft we played Final Fantasy because we wanted something different.

    ARR would make a whole lot more sense if it was closer to XI than WOW it's in the same series it's not world of warcraft, if you like WoW go play WOW or if you want another wow type mmo maybe you should be playing Tera, SWTOR or Rift online.

    Final Fantasy was never supposed to be that kind of MMO it just doesn't feel right the way it is now, it needs more. It needs things from XI and FFXIV 1.23, the things it's missing.

    Just because it would then have similarities from XI doesn't make it XI-2, just like taking the things from WoW that it took doesn't make it WoW-2.
    You exaggerate too much.

    XI and WoW were both the most popular titles back in the day, it was one or the other back then and FF14 could be like the best of both worlds.
    (3)
    Last edited by Vandark; 01-04-2014 at 05:18 PM.

  8. #477
    Player
    SirSaber's Avatar
    Join Date
    Jul 2012
    Posts
    417
    Character
    Adelfia Balfegar
    World
    Ragnarok
    Main Class
    Warrior Lv 90
    Ff14 more like FF11 and less like WoW ? You want FF14 to go back to 1.0 population or what?
    (1)

  9. #478
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by SirSaber View Post
    Ff14 more like FF11 and less like WoW ? You want FF14 to go back to 1.0 population or what?
    Should we just rehearse the same arguments over and over again or would you just like to read the thread and save yourself the trouble?
    (4)

  10. #479
    Player Vandark's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    382
    Character
    Van Dark
    World
    Masamune
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by SirSaber View Post
    Ff14 more like FF11 and less like WoW ? You want FF14 to go back to 1.0 population or what?
    1.0 didn't have casual game play, it was bugy, only high end PC's could even run the thing, no the population wouldn't go down, the game could never be like 1.0 again that is history.
    If XI content was added with the ARR spin on it the games population would only grow.

    There has been a huge chunk of ARR's subs lost already over this, if anything unless some Final Fantasy MMO related content is resurrected I can only see the subs dropping further or no longer increasing.

    With new MMO titles on the way too like Elder Scrolls online, Phantasy Star online and possibly Blade and Soul coming to the Western community who knows what will happen to ARR.

    Unless ARR offers an over all different experience than those other MMO's it hasn't got a great deal to offer at all other than the FF skin.

    Quote Originally Posted by Gramul View Post
    Should we just rehearse the same arguments over and over again or would you just like to read the thread and save yourself the trouble?
    lol I agree
    (2)
    Last edited by Vandark; 01-04-2014 at 05:30 PM.

  11. #480
    Player
    LiadansWhisper's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    674
    Character
    Liadan Summerfield
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Vandark View Post
    -.- just stop talking, the things your saying aren't even true.
    You've told me that I'm stupid, and now you're telling me to shut up. If you don't want people to disagree with you, don't post things on a public forum. Otherwise, suck it up, buttercup.

    While it's likely XI didn't have as many subs as ARR when it first came out ( Mainly because MMO's were just starting out and weren't a world wide masive thing ) XI later grew into a much larger community in it's middle life than we have currently in ARR.
    You have absolutely nothing to back that up. ARR has - by SE's own words - twice the number of subs FFXI ever had even at the peak of its popularity.

    ARR has been a success in short time but it's over all success is still questionable and unknown.
    There's nothing to indicate that, so long as SE keeps its promises about future content and doesn't allow things to stagnate, the game won't continue to improve.

    FFXI still has a huge fan base, alot of whom are seeking a new experience and hopefully less painful experience in ARR but they still remain hopeful that we will see related content that we enjoy. Many FFXI players have been constantly disappointed with the new MMO's out there we hoped we would always at least have our future Final Fantasy titles to look forward to, we never wanted the game to become world of warcraft we played Final Fantasy because we wanted something different.
    This game isn't World of Warcraft. And no matter how many times you and your cronies repeat this hilarious lie, it isn't going to magically become true.

    ARR would make a whole lot more sense if it was closer to XI than WOW it's in the same series it's not world of warcraft, if you like WoW go play WOW or if you want another wow type mmo maybe you should be playing Tera, SWTOR or Rift online.
    I like this game. I don't know anyone - outside of these forums - who wants the game to turn into another giant wall of "Nope." I don't know of anyone - outside of these forums - who wants to have to spend years just to level a single class or Job. Who wants to have to fight with other players for rare spawns as "open world content." Cuz, man, it is so much fun to spend 7 hours standing around for a mob that spawns and is already dead within 30 seconds. The only people I've seen who want this so badly are people on this forum. And I'm on a legacy server, with multiple guildies who also played XI and every one of them has said they don't want anything to do with the grindfest that XI was. While there are things that none of us are happy about, there are many more things that we like about the game and that we would like to keep as is.

    Final Fantasy was never supposed to be that kind of MMO it just doesn't feel right the way it is now, it needs more. It needs things from XI and FFXIV 1.23, the things it's missing.

    Just because it would then have similarities from XI doesn't make it XI-2, just like taking the things from WoW that it took doesn't make it WoW-2.
    You exaggerate too much.
    And you have, in the same post where you are saying I'm exaggerating, keep repeating the line that somehow FFXIV has "become World of Warcraft." Who the hell is exaggerating here?

    XI and WoW were both the most popular titles back in the day, it was one or the other back then and FF14 could be like the best of both worlds.
    This is so utterly hilarious. XI has never - ever - even come close to the popularity of WoW. At its peak, XI never had more than 500k subscriptions. WoW had 15 million. Even now, having dropped to about half that, WoW has 7.7 million subscribers. That's still 15 times the number of subscribers that XI had at its peak.

    ----

    Quote Originally Posted by Vandark View Post
    There has been a huge chunk of ARR's subs lost already over this, if anything unless some Final Fantasy MMO related content is resurrected I can only see the subs dropping further or no longer increasing.
    Where are you getting the information about this? Citation needed, please. SE hasn't released any subscription information recently, and I certainly haven't seen anything to indicate that your information is correct.

    With new MMO titles on the way too like Elder Scrolls online, Phantasy Star online and possibly Blade and Soul coming to the Western community who knows what will happen to ARR.
    Unless massive changes are made to ESO between last month and its release in April, it is in no way going to be a threat to any MMO. Seriously...to any MMO. It's that bad.
    (2)
    Last edited by LiadansWhisper; 01-04-2014 at 05:38 PM.

Page 48 of 108 FirstFirst ... 38 46 47 48 49 50 58 98 ... LastLast